diff options
author | Alex Parker <rockbox@aeparker.com> | 2009-07-22 18:08:51 +0000 |
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committer | Alex Parker <rockbox@aeparker.com> | 2009-07-22 18:08:51 +0000 |
commit | 8d194f08d784d221897c024f295003ea73b957d6 (patch) | |
tree | 0ad44f45940fcdb4ec62add85f362516f556c46c /manual/plugins/rockboy.tex | |
parent | 308522b60e98dc8fda31f3b35de70aa473062257 (diff) | |
download | rockbox-8d194f08d784d221897c024f295003ea73b957d6.tar.gz rockbox-8d194f08d784d221897c024f295003ea73b957d6.zip |
Add a generic \opt{HAVEREMOTEKEYMAP}{& } to button maps to allow all
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether
tables have been edited for the specific remote keymap. The actual
button can be added inside this opt.
Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/rockboy.tex')
-rw-r--r-- | manual/plugins/rockboy.tex | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index fd07ff848a..c273f719fd 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex | |||
@@ -17,7 +17,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
17 | \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu} | 17 | \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu} |
18 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} | 18 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} |
19 | / \ButtonLeft{} / \ButtonRight | 19 | / \ButtonLeft{} / \ButtonRight |
20 | \opt{IRIVER_RC_H100_PAD}{&} | 20 | \opt{HAVEREMOTEKEYMAP}{& } |
21 | & Direction keys\\ | 21 | & Direction keys\\ |
22 | % | 22 | % |
23 | \opt{RECORDER_PAD}{\ButtonFOne} | 23 | \opt{RECORDER_PAD}{\ButtonFOne} |
@@ -27,7 +27,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
27 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 27 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
28 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} | 28 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} |
29 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} | 29 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} |
30 | \opt{IRIVER_RC_H100_PAD}{&} | 30 | \opt{HAVEREMOTEKEYMAP}{& } |
31 | & A button\\ | 31 | & A button\\ |
32 | % | 32 | % |
33 | \opt{RECORDER_PAD}{\ButtonFTwo} | 33 | \opt{RECORDER_PAD}{\ButtonFTwo} |
@@ -37,7 +37,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
37 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} | 37 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} |
38 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 38 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
39 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} | 39 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} |
40 | \opt{IRIVER_RC_H100_PAD}{&} | 40 | \opt{HAVEREMOTEKEYMAP}{& } |
41 | & B button\\ | 41 | & B button\\ |
42 | % | 42 | % |
43 | \opt{RECORDER_PAD}{\ButtonFThree} | 43 | \opt{RECORDER_PAD}{\ButtonFThree} |
@@ -50,7 +50,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
50 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 50 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
51 | \opt{GIGABEAT_PAD}{\ButtonA} | 51 | \opt{GIGABEAT_PAD}{\ButtonA} |
52 | \opt{GIGABEAT_S_PAD}{\ButtonPlay} | 52 | \opt{GIGABEAT_S_PAD}{\ButtonPlay} |
53 | \opt{IRIVER_RC_H100_PAD}{&} | 53 | \opt{HAVEREMOTEKEYMAP}{& } |
54 | & Start\\ | 54 | & Start\\ |
55 | % | 55 | % |
56 | \nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{ | 56 | \nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{ |
@@ -60,14 +60,14 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
60 | \opt{SANSA_E200_PAD}{\ButtonScrollFwd} | 60 | \opt{SANSA_E200_PAD}{\ButtonScrollFwd} |
61 | \opt{SANSA_C200_PAD}{\ButtonVolUp} | 61 | \opt{SANSA_C200_PAD}{\ButtonVolUp} |
62 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect} | 62 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect} |
63 | \opt{IRIVER_RC_H100_PAD}{&} | 63 | \opt{HAVEREMOTEKEYMAP}{& } |
64 | & Select\\ | 64 | & Select\\ |
65 | % | 65 | % |
66 | } | 66 | } |
67 | \opt{RECORDER_PAD,IRIVER_H100_PAD,m5}{ | 67 | \opt{RECORDER_PAD,IRIVER_H100_PAD,m5}{ |
68 | \opt{RECORDER_PAD}{\ButtonOn} | 68 | \opt{RECORDER_PAD}{\ButtonOn} |
69 | \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} | 69 | \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} |
70 | \opt{IRIVER_RC_H100_PAD}{&} | 70 | \opt{HAVEREMOTEKEYMAP}{& } |
71 | & Cycle display scaling modes\\ | 71 | & Cycle display scaling modes\\ |
72 | % | 72 | % |
73 | } | 73 | } |
@@ -76,7 +76,7 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or | |||
76 | \opt{IPOD_4G_PAD}{\ButtonHold{} switch} | 76 | \opt{IPOD_4G_PAD}{\ButtonHold{} switch} |
77 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower} | 77 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower} |
78 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu} | 78 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu} |
79 | \opt{IRIVER_RC_H100_PAD}{&} | 79 | \opt{HAVEREMOTEKEYMAP}{& } |
80 | & Open Rockboy menu\\ | 80 | & Open Rockboy menu\\ |
81 | \end{btnmap} | 81 | \end{btnmap} |
82 | \end{table} | 82 | \end{table} |