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author | Nils Wallménius <nils@rockbox.org> | 2006-07-10 18:59:48 +0000 |
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committer | Nils Wallménius <nils@rockbox.org> | 2006-07-10 18:59:48 +0000 |
commit | d50c138a243d20797712d49e554ea490ac0e7105 (patch) | |
tree | c6da4cc6aa0ca0d12879a7b75535138970ee04e2 /manual/plugins/chessbox.tex | |
parent | 8003fe6f6684da3fe13346289487cb85eba66ae6 (diff) | |
download | rockbox-d50c138a243d20797712d49e554ea490ac0e7105.tar.gz rockbox-d50c138a243d20797712d49e554ea490ac0e7105.zip |
Lots of updated/corrected buttonmaps and various other small tweaks
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10194 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/chessbox.tex')
-rw-r--r-- | manual/plugins/chessbox.tex | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex index bd40a7f647..50c69dee24 100644 --- a/manual/plugins/chessbox.tex +++ b/manual/plugins/chessbox.tex | |||
@@ -1,3 +1,4 @@ | |||
1 | % $Id$ % | ||
1 | \subsection{Chessbox} | 2 | \subsection{Chessbox} |
2 | \screenshot{plugins/images/ss-chessbox}{Chessbox}{img:chessbox} | 3 | \screenshot{plugins/images/ss-chessbox}{Chessbox}{img:chessbox} |
3 | Chessbox is a chess game with computer AI. The chess engine is a port of | 4 | Chessbox is a chess game with computer AI. The chess engine is a port of |
@@ -8,30 +9,34 @@ you resume the game. | |||
8 | \subsubsection{Keys} | 9 | \subsubsection{Keys} |
9 | \begin{table} | 10 | \begin{table} |
10 | \begin{btnmap}{}{} | 11 | \begin{btnmap}{}{} |
11 | Direction keys | 12 | \opt{IPOD_4G_PAD}{\ButtonMenu, \ButtonPlay, \ButtonLeft, \ButtonRight} |
13 | \nopt{IPOD_4G_PAD}{Direction keys} | ||
12 | & Move the cursor\\ | 14 | & Move the cursor\\ |
13 | \opt{recorder,recorderv2fm}{\ButtonPlay} | 15 | \opt{RECORDER_PAD}{\ButtonPlay} |
14 | \opt{ondio}{short press on \ButtonMenu} | 16 | \opt{ONDIO_PAD}{\ButtonMenu} |
15 | \opt{h1xx,h300,ipodcolor,ipodnano}{\ButtonSelect} | 17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD} |
18 | {\ButtonSelect} | ||
16 | & Select / Move piece\\ | 19 | & Select / Move piece\\ |
17 | \opt{recorder,recorderv2fm}{\ButtonFOne} | 20 | \opt{RECORDER_PAD}{\ButtonFOne} |
18 | \opt{ondio}{\ButtonMenu+\ButtonOff} | 21 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} |
19 | \opt{h1xx,h300}{\ButtonMode} | 22 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
20 | \opt{ipodcolor,ipodnano}{\ButtonSelect+\ButtonRight} | 23 | \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonRight} |
24 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | ||
21 | & Change level\\ | 25 | & Change level\\ |
22 | \opt{recorder,recorderv2fm}{\ButtonOn} | 26 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
23 | \opt{ondio}{long press on \ButtonMenu} | 27 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
24 | \opt{h1xx,h300}{\ButtonOn} | 28 | \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay} |
25 | \opt{ipodcolor,ipodnano}{\ButtonSelect+\ButtonPlay} | 29 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} |
26 | & Force play\\ | 30 | & Force play\\ |
27 | \opt{recorder,recorder2fm}{n/a} | 31 | \opt{RECORDER_PAD}{\ButtonFThree} |
28 | \opt{ondio}{n/a} | 32 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
29 | \opt{h1xx,h300}{\ButtonRec} | 33 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
30 | \opt{x5}{\ButtonSelect} | 34 | \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonLeft} |
35 | \opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay} | ||
31 | & Restart Game\\ | 36 | & Restart Game\\ |
32 | \opt{recorder,recorderv2fm,h1xx,h300}{\ButtonOff} | 37 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
33 | \opt{ondio}{\ButtonOff} | 38 | \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonMenu} |
34 | \opt{ipodcolor,ipodnano}{\ButtonSelect+\ButtonMenu} | 39 | \opt{IAUDIO_X5_PAD}{\ButtonPower} |
35 | & Quit\\ | 40 | & Quit\\ |
36 | \end{btnmap} | 41 | \end{btnmap} |
37 | \end{table} | 42 | \end{table} |