diff options
author | Alex Parker <rockbox@aeparker.com> | 2009-07-22 18:08:51 +0000 |
---|---|---|
committer | Alex Parker <rockbox@aeparker.com> | 2009-07-22 18:08:51 +0000 |
commit | 8d194f08d784d221897c024f295003ea73b957d6 (patch) | |
tree | 0ad44f45940fcdb4ec62add85f362516f556c46c /manual/plugins/chess_clock.tex | |
parent | 308522b60e98dc8fda31f3b35de70aa473062257 (diff) | |
download | rockbox-8d194f08d784d221897c024f295003ea73b957d6.tar.gz rockbox-8d194f08d784d221897c024f295003ea73b957d6.zip |
Add a generic \opt{HAVEREMOTEKEYMAP}{& } to button maps to allow all
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether
tables have been edited for the specific remote keymap. The actual
button can be added inside this opt.
Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/chess_clock.tex')
-rw-r--r-- | manual/plugins/chess_clock.tex | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/manual/plugins/chess_clock.tex b/manual/plugins/chess_clock.tex index 627b3b9717..06f68e0553 100644 --- a/manual/plugins/chess_clock.tex +++ b/manual/plugins/chess_clock.tex | |||
@@ -12,7 +12,7 @@ used in any kind of game with up to ten players. | |||
12 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} | 12 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} |
13 | {\ButtonUp{} / \ButtonDown} | 13 | {\ButtonUp{} / \ButtonDown} |
14 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd} | 14 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd} |
15 | \opt{IRIVER_RC_H100_PAD}{&} | 15 | \opt{HAVEREMOTEKEYMAP}{& } |
16 | & Increase / decrease displayed Value\\ | 16 | & Increase / decrease displayed Value\\ |
17 | % | 17 | % |
18 | \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 18 | \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
@@ -20,7 +20,7 @@ used in any kind of game with up to ten players. | |||
20 | \opt{ONDIO_PAD}{\ButtonRight} | 20 | \opt{ONDIO_PAD}{\ButtonRight} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
22 | ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} | 22 | ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} |
23 | \opt{IRIVER_RC_H100_PAD}{&} | 23 | \opt{HAVEREMOTEKEYMAP}{& } |
24 | & Move to next screen\\ | 24 | & Move to next screen\\ |
25 | % | 25 | % |
26 | \opt{PLAYER_PAD}{\ButtonStop} | 26 | \opt{PLAYER_PAD}{\ButtonStop} |
@@ -29,7 +29,7 @@ used in any kind of game with up to ten players. | |||
29 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 29 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
30 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 30 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} |
31 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | 31 | \opt{GIGABEAT_S_PAD}{\ButtonBack} |
32 | \opt{IRIVER_RC_H100_PAD}{&} | 32 | \opt{HAVEREMOTEKEYMAP}{& } |
33 | & Move to previous screen\\ | 33 | & Move to previous screen\\ |
34 | \end{btnmap} | 34 | \end{btnmap} |
35 | \end{table} | 35 | \end{table} |
@@ -59,7 +59,7 @@ Keys are as follows: | |||
59 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 59 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
60 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 60 | \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} |
61 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | 61 | \opt{GIGABEAT_S_PAD}{\ButtonBack} |
62 | \opt{IRIVER_RC_H100_PAD}{&} | 62 | \opt{HAVEREMOTEKEYMAP}{& } |
63 | & Exit plugin \\ | 63 | & Exit plugin \\ |
64 | % | 64 | % |
65 | \opt{PLAYER_PAD}{\ButtonStop} | 65 | \opt{PLAYER_PAD}{\ButtonStop} |
@@ -71,7 +71,7 @@ Keys are as follows: | |||
71 | \opt{GIGABEAT_PAD}{\ButtonA} | 71 | \opt{GIGABEAT_PAD}{\ButtonA} |
72 | \opt{GIGABEAT_S_PAD}{\ButtonPrev} | 72 | \opt{GIGABEAT_S_PAD}{\ButtonPrev} |
73 | \opt{MROBE100_PAD}{\ButtonDisplay} | 73 | \opt{MROBE100_PAD}{\ButtonDisplay} |
74 | \opt{IRIVER_RC_H100_PAD}{&} | 74 | \opt{HAVEREMOTEKEYMAP}{& } |
75 | & Restart round for the current player \\ | 75 | & Restart round for the current player \\ |
76 | % | 76 | % |
77 | \opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay} | 77 | \opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay} |
@@ -79,21 +79,21 @@ Keys are as follows: | |||
79 | \opt{ONDIO_PAD}{\ButtonRight} | 79 | \opt{ONDIO_PAD}{\ButtonRight} |
80 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% | 80 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% |
81 | ,MROBE100_PAD}{\ButtonSelect} | 81 | ,MROBE100_PAD}{\ButtonSelect} |
82 | \opt{IRIVER_RC_H100_PAD}{&} | 82 | \opt{HAVEREMOTEKEYMAP}{& } |
83 | & Pause the time (press again to continue) \\ | 83 | & Pause the time (press again to continue) \\ |
84 | % | 84 | % |
85 | \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% | 85 | \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% |
86 | ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight} | 86 | ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight} |
87 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp} | 87 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp} |
88 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack} | 88 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack} |
89 | \opt{IRIVER_RC_H100_PAD}{&} | 89 | \opt{HAVEREMOTEKEYMAP}{& } |
90 | & Switch to next player \\ | 90 | & Switch to next player \\ |
91 | % | 91 | % |
92 | \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% | 92 | \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% |
93 | ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft} | 93 | ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft} |
94 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown} | 94 | \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown} |
95 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} | 95 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} |
96 | \opt{IRIVER_RC_H100_PAD}{&} | 96 | \opt{HAVEREMOTEKEYMAP}{& } |
97 | & Switch to previous player \\ | 97 | & Switch to previous player \\ |
98 | % | 98 | % |
99 | \opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD% | 99 | \opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD% |
@@ -103,7 +103,7 @@ Keys are as follows: | |||
103 | \opt{IAUDIO_X5_PAD}{\ButtonSelect} | 103 | \opt{IAUDIO_X5_PAD}{\ButtonSelect} |
104 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 104 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
105 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} | 105 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} |
106 | \opt{IRIVER_RC_H100_PAD}{&} | 106 | \opt{HAVEREMOTEKEYMAP}{& } |
107 | & Open menu % | 107 | & Open menu % |
108 | \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}% | 108 | \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}% |
109 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}% | 109 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}% |