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authorMarianne Arnold <pixelma@rockbox.org>2008-06-21 10:39:23 +0000
committerMarianne Arnold <pixelma@rockbox.org>2008-06-21 10:39:23 +0000
commit2c1ebf5e916ea9df24936445fc952ddbf23159cc (patch)
tree538e3640644515bc3e3755e96c1009531fca8aa4 /manual/plugins/chess_clock.tex
parent1876a0bcf227a41956c30d513c5d486b69cc2a99 (diff)
downloadrockbox-2c1ebf5e916ea9df24936445fc952ddbf23159cc.tar.gz
rockbox-2c1ebf5e916ea9df24936445fc952ddbf23159cc.zip
Some more small updates in the manual's plugins section: fill out missing info in some button tables, fix typos and descriptions, additionally fix wrong info in my previous mpegplayer.tex commit, add missing screenshot (c200 chess_clock) and wrap the example line in the shortcuts.tex into 'example' because the line didn't break correctly and looked weird in the pdf.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17737 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/chess_clock.tex')
-rw-r--r--manual/plugins/chess_clock.tex56
1 files changed, 34 insertions, 22 deletions
diff --git a/manual/plugins/chess_clock.tex b/manual/plugins/chess_clock.tex
index 57eb3944fa..49d0a24f0b 100644
--- a/manual/plugins/chess_clock.tex
+++ b/manual/plugins/chess_clock.tex
@@ -7,21 +7,24 @@ used in any kind of game with up to ten players.
7\subsubsection{Setup} 7\subsubsection{Setup}
8\begin{table} 8\begin{table}
9 \begin{btnmap}{}{} 9 \begin{btnmap}{}{}
10 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} 10 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
11 {\ButtonRight/\ButtonLeft} 11 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
12 \opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown} 12 \opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
13 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd} 13 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
14 & Increase / decrease displayed Value\\ 14 & Increase / decrease displayed Value\\
15 %
15 \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} 16 \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
16 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 17 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
17 \opt{ONDIO_PAD}{\ButtonRight} 18 \opt{ONDIO_PAD}{\ButtonRight}
18 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} 19 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
20 ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
19 & Move to next screen\\ 21 & Move to next screen\\
22 %
20 \opt{PLAYER_PAD}{\ButtonStop} 23 \opt{PLAYER_PAD}{\ButtonStop}
21 \opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} 24 \opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
22 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 25 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
23 \opt{IAUDIO_X5_PAD}{\ButtonRec} 26 \opt{IAUDIO_X5_PAD}{\ButtonRec}
24 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 27 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
25 & Move to previous screen\\ 28 & Move to previous screen\\
26 \end{btnmap} 29 \end{btnmap}
27\end{table} 30\end{table}
@@ -38,7 +41,7 @@ used in any kind of game with up to ten players.
38\subsubsection{While playing} 41\subsubsection{While playing}
39The number of the current player is displayed on the top line. The time 42The number of the current player is displayed on the top line. The time
40below is the time remaining for that round (and possibly also the total 43below is the time remaining for that round (and possibly also the total
41time left if different). 44time left if different).
42 45
43Keys are as follows: 46Keys are as follows:
44 47
@@ -49,45 +52,54 @@ Keys are as follows:
49 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} 52 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
50 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} 53 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
51 \opt{IAUDIO_X5_PAD}{\ButtonRec} 54 \opt{IAUDIO_X5_PAD}{\ButtonRec}
52 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 55 \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
53 & Exit plugin \\ 56 & Exit plugin \\
57 %
54 \opt{PLAYER_PAD}{\ButtonStop} 58 \opt{PLAYER_PAD}{\ButtonStop}
55 \opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} 59 \opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
56 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 60 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
57 \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 61 \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
58 \opt{IRIVER_H10_PAD}{\ButtonFF} 62 \opt{IRIVER_H10_PAD}{\ButtonFF}
59 \opt{SANSA_E200_PAD}{\ButtonDown} 63 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
64 \opt{MROBE100_PAD}{\ButtonDisplay}
60 & Restart round for the current player \\ 65 & Restart round for the current player \\
66 %
61 \opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} 67 \opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
62 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 68 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
63 \opt{ONDIO_PAD}{\ButtonRight} 69 \opt{ONDIO_PAD}{\ButtonRight}
64 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} 70 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
71 ,MROBE100_PAD}{\ButtonSelect}
65 & Pause the time (press again to continue) \\ 72 & Pause the time (press again to continue) \\
66 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} 73 %
67 {\ButtonRight} 74 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
75 ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
68 \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} 76 \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
69 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack} 77 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
70 & Switch to next player \\ 78 & Switch to next player \\
71 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft} 79 %
80 \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
81 ,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
72 \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown} 82 \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
73 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} 83 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
74 & Switch to previous player \\ 84 & Switch to previous player \\
85 %
75 \opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} 86 \opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
76 \opt{RECORDER_PAD}{\ButtonFOne} 87 \opt{RECORDER_PAD}{\ButtonFOne}
77 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} 88 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
78 \opt{IAUDIO_X5_PAD}{\ButtonSelect} 89 \opt{IAUDIO_X5_PAD}{\ButtonSelect}
79 \opt{IRIVER_H10_PAD}{\ButtonRew} 90 \opt{IRIVER_H10_PAD}{\ButtonRew}
80 \opt{SANSA_E200_PAD}{\ButtonUp} 91 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
81 & Open menu 92 & Open menu %
82 \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)} 93 \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}%
83 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)} 94 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
84 \opt{ONDIO_PAD}{(\ButtonRight\ to select.)} 95 \opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
85 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)} 96 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
86 \opt{IAUDIO_X5_PAD}{(press again to select.)}\\ 97 ,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
98 \opt{IAUDIO_X5_PAD}{(press again to select.)}\\
87 \end{btnmap} 99 \end{btnmap}
88\end{table} 100\end{table}
89From the menu it is possible to delete a player, modify the round time 101From the menu it is possible to delete a player, modify the round time
90for the current player or set the total time for the game. When the round time 102for the current player or set the total time for the game. When the round time
91is up for a player the message ``ROUND UP!'' is shown (press NEXT to 103is up for a player the message ``ROUND UP!'' is shown (press NEXT to
92continue). When the total time is up for a player the message ``TIME UP!''is 104continue). When the total time is up for a player the message ``TIME UP!''is
93shown. Then player will then be removed from the timer. 105shown. The player will then be removed from the timer.