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authorNils Wallménius <nils@rockbox.org>2006-03-31 00:10:22 +0000
committerNils Wallménius <nils@rockbox.org>2006-03-31 00:10:22 +0000
commitbfeb9f7f7de1a08892c5e24ccf8691d7301b2ba0 (patch)
treef74392b1e50ee2bae491f10463c48adf109dcbf1 /manual/plugins/brickmania.tex
parent6d5d734c8b054af2393438323007dbeef9d78768 (diff)
downloadrockbox-bfeb9f7f7de1a08892c5e24ccf8691d7301b2ba0.tar.gz
rockbox-bfeb9f7f7de1a08892c5e24ccf8691d7301b2ba0.zip
Add Brick Mania for all bitmap targets in the manual and use button macros
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9377 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/brickmania.tex')
-rw-r--r--manual/plugins/brickmania.tex17
1 files changed, 11 insertions, 6 deletions
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex
index e7c8e59f0c..45847418e2 100644
--- a/manual/plugins/brickmania.tex
+++ b/manual/plugins/brickmania.tex
@@ -1,8 +1,10 @@
1\subsection{BrickMania} 1\subsection{BrickMania}
2\screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}% 2\screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}%
3{img:brickmania} 3{img:brickmania}
4\textbf{Aim}: destroy all the bricks by hitting them with the ball once or more. 4BrickMania is a clone of the classic game Breakout. The aim of the game is to
5Sometimes a special falls down when you destroy a brick.\\ 5destroy all the bricks by hitting them with the ball once or more. Sometimes a
6special falls down when you destroy a brick. For a special to take effect, you
7must catch it with the paddle. Look out for the bad ones.\\
6 8
7\textbf{Specials} 9\textbf{Specials}
8\begin{table}[ht!] 10\begin{table}[ht!]
@@ -20,14 +22,17 @@ Sometimes a special falls down when you destroy a brick.\\
20 \end{center} 22 \end{center}
21\end{table} 23\end{table}
22 24
23\textbf{Controls}
24\begin{table}[ht!] 25\begin{table}[ht!]
25 \begin{center} 26 \begin{center}
26 \begin{tabular}{ll}\toprule 27 \begin{tabular}{ll}\toprule
27 \textbf{Key} & \textbf{Action}\\\midrule 28 \textbf{Key} & \textbf{Action}\\\midrule
28 LEFT / RIGHT & Moves the paddle\\ 29 \ButtonLeft\ / \ButtonRight & Moves the paddle\\
29 \opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{MODE}\opt{h1xx,ipodcolor,ipodnano}{SELECT}\opt{h300}{NAVI} & Release the ball / Fire\\ 30 \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMode}
30 \opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF}\opt{ipodcolor,ipodnano}{MENU} & Open menu / Quit\\\bottomrule 31 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect}
32 & Release the ball / Fire\\
33 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
34 \opt{IPOD_4G_PAD}{\ButtonMenu}\opt{IAUDIO_X5_PAD}{\ButtonPower}
35 & Open menu / Quit\\\bottomrule
31 \end{tabular} 36 \end{tabular}
32 \end{center} 37 \end{center}
33\end{table} 38\end{table}