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authorMichael Sevakis <jethead71@rockbox.org>2011-06-29 06:37:04 +0000
committerMichael Sevakis <jethead71@rockbox.org>2011-06-29 06:37:04 +0000
commita2b6703a369f6cdbfec1f150c408dadc877631fb (patch)
tree3145a8c1372c44711d38feefeba39c7d4098f139 /firmware/target/hosted/sdl
parent8411614b8a068a4f274c3841aa55aab1df1bc246 (diff)
downloadrockbox-a2b6703a369f6cdbfec1f150c408dadc877631fb.tar.gz
rockbox-a2b6703a369f6cdbfec1f150c408dadc877631fb.zip
Commit FS#12150 - Fully-functional audio mixer - and finally whip old limitations about playback of voice and other sounds when paused. Channels are independent in state and amplitude. Fade on stop/pause is handled by the channel's volume control rather than global volume which means it now works from anywhere. Opens up the possibility of plugin sounds during music playback by merely adding an additional channel enum. If any PCM drivers were not properly modified, see one of the last comments in the task for a description of the simple change that is expected. Some params are tunable in firmware/export/pcm-mixer.h as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30097 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/target/hosted/sdl')
-rw-r--r--firmware/target/hosted/sdl/pcm-sdl.c47
1 files changed, 45 insertions, 2 deletions
diff --git a/firmware/target/hosted/sdl/pcm-sdl.c b/firmware/target/hosted/sdl/pcm-sdl.c
index 7780083b99..dfdd90f29b 100644
--- a/firmware/target/hosted/sdl/pcm-sdl.c
+++ b/firmware/target/hosted/sdl/pcm-sdl.c
@@ -30,6 +30,7 @@
30#include "sound.h" 30#include "sound.h"
31#include "audiohw.h" 31#include "audiohw.h"
32#include "system.h" 32#include "system.h"
33#include "panic.h"
33 34
34#ifdef HAVE_RECORDING 35#ifdef HAVE_RECORDING
35#include "audiohw.h" 36#include "audiohw.h"
@@ -39,6 +40,7 @@
39#endif 40#endif
40 41
41#include "pcm.h" 42#include "pcm.h"
43#include "pcm-internal.h"
42#include "pcm_sampr.h" 44#include "pcm_sampr.h"
43 45
44/*#define LOGF_ENABLE*/ 46/*#define LOGF_ENABLE*/
@@ -71,15 +73,19 @@ static struct pcm_udata
71 73
72static SDL_AudioSpec obtained; 74static SDL_AudioSpec obtained;
73static SDL_AudioCVT cvt; 75static SDL_AudioCVT cvt;
76static int audio_locked = 0;
77static SDL_mutex *audio_lock;
74 78
75void pcm_play_lock(void) 79void pcm_play_lock(void)
76{ 80{
77 SDL_LockAudio(); 81 if (++audio_locked == 1)
82 SDL_LockMutex(audio_lock);
78} 83}
79 84
80void pcm_play_unlock(void) 85void pcm_play_unlock(void)
81{ 86{
82 SDL_UnlockAudio(); 87 if (--audio_locked == 0)
88 SDL_UnlockMutex(audio_lock);
83} 89}
84 90
85static void pcm_dma_apply_settings_nolock(void) 91static void pcm_dma_apply_settings_nolock(void)
@@ -227,14 +233,19 @@ static void write_to_soundcard(struct pcm_udata *udata)
227static void sdl_audio_callback(struct pcm_udata *udata, Uint8 *stream, int len) 233static void sdl_audio_callback(struct pcm_udata *udata, Uint8 *stream, int len)
228{ 234{
229 logf("sdl_audio_callback: len %d, pcm %d\n", len, pcm_data_size); 235 logf("sdl_audio_callback: len %d, pcm %d\n", len, pcm_data_size);
236
237 bool new_buffer = false;
230 udata->stream = stream; 238 udata->stream = stream;
231 239
240 SDL_LockMutex(audio_lock);
241
232 /* Write what we have in the PCM buffer */ 242 /* Write what we have in the PCM buffer */
233 if (pcm_data_size > 0) 243 if (pcm_data_size > 0)
234 goto start; 244 goto start;
235 245
236 /* Audio card wants more? Get some more then. */ 246 /* Audio card wants more? Get some more then. */
237 while (len > 0) { 247 while (len > 0) {
248 new_buffer = true;
238 pcm_play_get_more_callback((void **)&pcm_data, &pcm_data_size); 249 pcm_play_get_more_callback((void **)&pcm_data, &pcm_data_size);
239 start: 250 start:
240 if (pcm_data_size != 0) { 251 if (pcm_data_size != 0) {
@@ -246,6 +257,28 @@ static void sdl_audio_callback(struct pcm_udata *udata, Uint8 *stream, int len)
246 udata->num_in *= pcm_sample_bytes; 257 udata->num_in *= pcm_sample_bytes;
247 udata->num_out *= pcm_sample_bytes; 258 udata->num_out *= pcm_sample_bytes;
248 259
260
261 if (new_buffer)
262 {
263 new_buffer = false;
264 pcm_play_dma_started_callback();
265
266 if ((size_t)len > udata->num_out)
267 {
268 int delay = pcm_data_size*250 / pcm_sampr - 1;
269
270 if (delay > 0)
271 {
272 SDL_UnlockMutex(audio_lock);
273 SDL_Delay(delay);
274 SDL_LockMutex(audio_lock);
275
276 if (!pcm_is_playing())
277 break;
278 }
279 }
280 }
281
249 pcm_data += udata->num_in; 282 pcm_data += udata->num_in;
250 pcm_data_size -= udata->num_in; 283 pcm_data_size -= udata->num_in;
251 udata->stream += udata->num_out; 284 udata->stream += udata->num_out;
@@ -255,6 +288,8 @@ static void sdl_audio_callback(struct pcm_udata *udata, Uint8 *stream, int len)
255 break; 288 break;
256 } 289 }
257 } 290 }
291
292 SDL_UnlockMutex(audio_lock);
258} 293}
259 294
260const void * pcm_play_dma_get_peak_buffer(int *count) 295const void * pcm_play_dma_get_peak_buffer(int *count)
@@ -320,6 +355,14 @@ void pcm_play_dma_init(void)
320 return; 355 return;
321 } 356 }
322 357
358 audio_lock = SDL_CreateMutex();
359
360 if (!audio_lock)
361 {
362 panicf("Could not create audio_lock\n");
363 return;
364 }
365
323 SDL_AudioSpec wanted_spec; 366 SDL_AudioSpec wanted_spec;
324#ifdef DEBUG 367#ifdef DEBUG
325 udata.debug = NULL; 368 udata.debug = NULL;