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authorAidan MacDonald <amachronic@protonmail.com>2022-10-03 10:17:41 +0100
committerAidan MacDonald <amachronic@protonmail.com>2022-10-03 13:30:01 +0100
commitfe6aa21e9eb88f49005863efd2003d0982920048 (patch)
tree11ffde0fdde131f39145542506cf9020dcf384d3 /firmware/target/arm/philips
parentb371ff1f4758f6781e2b89f86bd8e65b8585f56e (diff)
downloadrockbox-fe6aa21e9eb88f49005863efd2003d0982920048.tar.gz
rockbox-fe6aa21e9eb88f49005863efd2003d0982920048.zip
Remove YUV blitting functions and LCD modes
None of this is needed now that mpegplayer is gone. Change-Id: I360366db8513e4d988021e8d7b7d8eb09930efb8
Diffstat (limited to 'firmware/target/arm/philips')
-rw-r--r--firmware/target/arm/philips/hdd1630/lcd-as-hdd1630.S570
-rw-r--r--firmware/target/arm/philips/hdd1630/lcd-hdd1630.c81
-rw-r--r--firmware/target/arm/philips/hdd6330/lcd-as-hdd6330.S140
-rw-r--r--firmware/target/arm/philips/hdd6330/lcd-hdd6330.c98
-rw-r--r--firmware/target/arm/philips/sa9200/lcd-as-sa9200.S590
-rw-r--r--firmware/target/arm/philips/sa9200/lcd-sa9200.c82
6 files changed, 0 insertions, 1561 deletions
diff --git a/firmware/target/arm/philips/hdd1630/lcd-as-hdd1630.S b/firmware/target/arm/philips/hdd1630/lcd-as-hdd1630.S
deleted file mode 100644
index 3bb3530917..0000000000
--- a/firmware/target/arm/philips/hdd1630/lcd-as-hdd1630.S
+++ /dev/null
@@ -1,570 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2007-2008 by Michael Sevakis
11 *
12 * H10 20GB LCD assembly routines
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
18 *
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
21 *
22 ****************************************************************************/
23
24#include "config.h"
25#include "cpu.h"
26
27/****************************************************************************
28 * void lcd_write_yuv420_lines(unsigned char const * const src[3],
29 * int width,
30 * int stride);
31 *
32 * |R| |1.000000 -0.000001 1.402000| |Y'|
33 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
34 * |B| |1.000000 1.772000 0.000000| |Pr|
35 * Scaled, normalized, rounded and tweaked to yield RGB 565:
36 * |R| |74 0 101| |Y' - 16| >> 9
37 * |G| = |74 -24 -51| |Cb - 128| >> 8
38 * |B| |74 128 0| |Cr - 128| >> 9
39 *
40 * Write four RGB565 pixels in the following order on each loop:
41 * 1 3 + > down
42 * 2 4 \/ left
43 */
44 .section .icode, "ax", %progbits
45 .align 2
46 .global lcd_write_yuv420_lines
47 .type lcd_write_yuv420_lines, %function
48lcd_write_yuv420_lines:
49 @ r0 = yuv_src
50 @ r1 = width
51 @ r2 = stride
52 stmfd sp!, { r4-r11, lr } @ save non-scratch
53 ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
54 @ r5 = yuv_src[1] = Cb_p
55 @ r6 = yuv_src[2] = Cr_p
56 @
57 mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
58 add r0, r0, #0x8a00 @
59 mov r14, #LCD2_DATA_MASK @
60 @
61 sub r2, r2, #1 @ Adjust stride because of increment
6210: @ loop line @
63 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
64 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
65 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
66 @
67 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
68 add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
69 add r7, r12, r7, asl #5 @ by one less when adding - same for all
70 @
71 sub r8, r8, #128 @ Cb -= 128
72 sub r9, r9, #128 @ Cr -= 128
73 @
74 add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
75 add r10, r10, r10, asl #4 @
76 add r10, r10, r8, asl #3 @
77 add r10, r10, r8, asl #4 @
78 @
79 add r11, r9, r9, asl #2 @ r9 = Cr*101
80 add r11, r11, r9, asl #5 @
81 add r9, r11, r9, asl #6 @
82 @
83 add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
84 mov r8, r8, asr #2 @
85 add r9, r9, #256 @ r9 = rv = (r8 + 256) >> 9
86 mov r9, r9, asr #9 @
87 rsb r10, r10, #128 @ r10 = guv = (-r9 + 128) >> 8
88 mov r10, r10, asr #8 @
89 @ compute R, G, and B
90 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
91 add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
92 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
93 @
94 orr r12, r3, r11 @ check if clamping is needed...
95 orr r12, r12, r7, asr #1 @ ...at all
96 cmp r12, #31 @
97 bls 15f @ no clamp @
98 cmp r3, #31 @ clamp b
99 mvnhi r3, r3, asr #31 @
100 andhi r3, r3, #31 @
101 cmp r11, #31 @ clamp r
102 mvnhi r11, r11, asr #31 @
103 andhi r11, r11, #31 @
104 cmp r7, #63 @ clamp g
105 mvnhi r7, r7, asr #31 @
106 andhi r7, r7, #63 @
10715: @ no clamp @
108 @
109 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
110 @
111 orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
112 orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
113 @
114 orr r7, r14, r3, lsr #8 @ store pixel
115 orr r11, r14, r3 @
11620: @
117 ldr r3, [r0] @
118 tst r3, #LCD2_BUSY_MASK @
119 bne 20b @
120 str r7, [r0] @
12120: @
122 ldr r3, [r0] @
123 tst r3, #LCD2_BUSY_MASK @
124 bne 20b @
125 str r11, [r0] @
126 @
127 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
128 add r12, r7, r7, asl #2 @
129 add r7, r12, r7, asl #5 @
130 @ compute R, G, and B
131 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
132 add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
133 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
134 @
135 orr r12, r3, r11 @ check if clamping is needed...
136 orr r12, r12, r7, asr #1 @ ...at all
137 cmp r12, #31 @
138 bls 15f @ no clamp @
139 cmp r3, #31 @ clamp b
140 mvnhi r3, r3, asr #31 @
141 andhi r3, r3, #31 @
142 cmp r11, #31 @ clamp r
143 mvnhi r11, r11, asr #31 @
144 andhi r11, r11, #31 @
145 cmp r7, #63 @ clamp g
146 mvnhi r7, r7, asr #31 @
147 andhi r7, r7, #63 @
14815: @ no clamp @
149 @
150 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
151 @
152 orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
153 orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
154 @
155 orr r7, r14, r3, lsr #8 @ store pixel
156 orr r11, r14, r3 @
15720: @
158 ldr r3, [r0] @
159 tst r3, #LCD2_BUSY_MASK @
160 bne 20b @
161 str r7, [r0] @
16220: @
163 ldr r3, [r0] @
164 tst r3, #LCD2_BUSY_MASK @
165 bne 20b @
166 str r11, [r0] @
167 @
168 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
169 add r12, r7, r7, asl #2 @
170 add r7, r12, r7, asl #5 @
171 @ compute R, G, and B
172 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
173 add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
174 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
175 @
176 orr r12, r3, r11 @ check if clamping is needed...
177 orr r12, r12, r7, asr #1 @ ...at all
178 cmp r12, #31 @
179 bls 15f @ no clamp @
180 cmp r3, #31 @ clamp b
181 mvnhi r3, r3, asr #31 @
182 andhi r3, r3, #31 @
183 cmp r11, #31 @ clamp r
184 mvnhi r11, r11, asr #31 @
185 andhi r11, r11, #31 @
186 cmp r7, #63 @ clamp g
187 mvnhi r7, r7, asr #31 @
188 andhi r7, r7, #63 @
18915: @ no clamp @
190 @
191 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
192 @
193 orr r3, r3, r7, lsl #5 @ r3 = b | (g << 5)
194 orr r3, r3, r11, lsl #11 @ r3 |= (r << 11)
195 @
196 orr r7, r14, r3, lsr #8 @ store pixel
197 orr r11, r14, r3 @
19820: @
199 ldr r3, [r0] @
200 tst r3, #LCD2_BUSY_MASK @
201 bne 20b @
202 str r7, [r0] @
20320: @
204 ldr r3, [r0] @
205 tst r3, #LCD2_BUSY_MASK @
206 bne 20b @
207 str r11, [r0] @
208 @
209 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
210 add r12, r7, r7, asl #2 @
211 add r7, r12, r7, asl #5 @
212 @ compute R, G, and B
213 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
214 add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
215 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
216 @
217 orr r12, r3, r11 @ check if clamping is needed...
218 orr r12, r12, r7, asr #1 @ ...at all
219 cmp r12, #31 @
220 bls 15f @ no clamp @
221 cmp r3, #31 @ clamp b
222 mvnhi r3, r3, asr #31 @
223 andhi r3, r3, #31 @
224 cmp r11, #31 @ clamp r
225 mvnhi r11, r11, asr #31 @
226 andhi r11, r11, #31 @
227 cmp r7, #63 @ clamp g
228 mvnhi r7, r7, asr #31 @
229 andhi r7, r7, #63 @
23015: @ no clamp @
231 @
232 orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
233 orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
234 @
235 orr r7, r14, r3, lsr #8 @ store pixel
236 orr r11, r14, r3 @
23720: @
238 ldr r3, [r0] @
239 tst r3, #LCD2_BUSY_MASK @
240 bne 20b @
241 str r7, [r0] @
24220: @
243 ldr r3, [r0] @
244 tst r3, #LCD2_BUSY_MASK @
245 bne 20b @
246 str r11, [r0] @
247 @
248 subs r1, r1, #2 @ subtract block from width
249 bgt 10b @ loop line @
250 @
251 ldmpc regs=r4-r11 @ restore registers and return
252 .ltorg @ dump constant pool
253 .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
254
255
256/****************************************************************************
257 * void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
258 * int width,
259 * int stride,
260 * int x_screen,
261 * int y_screen);
262 *
263 * |R| |1.000000 -0.000001 1.402000| |Y'|
264 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
265 * |B| |1.000000 1.772000 0.000000| |Pr|
266 * Red scaled at twice g & b but at same precision to place it in correct
267 * bit position after multiply and leave instruction count lower.
268 * |R| |258 0 408| |Y' - 16|
269 * |G| = |149 -49 -104| |Cb - 128|
270 * |B| |149 258 0| |Cr - 128|
271 *
272 * Write four RGB565 pixels in the following order on each loop:
273 * 1 3 + > down
274 * 2 4 \/ left
275 *
276 * Kernel pattern (raw|use order):
277 * 5 3 4 2 row0 row2 > down
278 * 1 7 0 6 | 5 1 3 7 4 0 2 6 col0 left
279 * 4 2 5 3 | 4 0 2 6 5 1 3 7 col2 \/
280 * 0 6 1 7
281 */
282 .section .icode, "ax", %progbits
283 .align 2
284 .global lcd_write_yuv420_lines_odither
285 .type lcd_write_yuv420_lines_odither, %function
286lcd_write_yuv420_lines_odither:
287 @ r0 = yuv_src
288 @ r1 = width
289 @ r2 = stride
290 @ r3 = x_screen
291 @ [sp] = y_screen
292 stmfd sp!, { r4-r11, lr } @ save non-scratch
293 ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
294 @ r5 = yuv_src[1] = Cb_p
295 @ r6 = yuv_src[2] = Cr_p
296 @
297 ldr r0, [sp, #36] @ Line up pattern and kernel quadrant
298 eor r14, r3, r0 @
299 and r14, r14, #0x2 @
300 mov r14, r14, lsl #6 @ 0x00 or 0x80
301 @
302 mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
303 add r0, r0, #0x8a00 @
304 @
305 sub r2, r2, #1 @ Adjust stride because of increment
30610: @ loop line @
307 @
308 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
309 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
310 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
311 @
312 eor r14, r14, #0x80 @ flip pattern quadrant
313 @
314 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
315 add r12, r7, r7, asl #2 @
316 add r12, r12, r12, asl #4 @
317 add r7, r12, r7, asl #6 @
318 @
319 sub r8, r8, #128 @ Cb -= 128
320 sub r9, r9, #128 @ Cr -= 128
321 @
322 add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
323 add r10, r10, r8, asl #5 @
324 add r10, r10, r9, asl #3 @
325 add r10, r10, r9, asl #5 @
326 add r10, r10, r9, asl #6 @
327 @
328 mov r8, r8, asl #1 @ r8 = bu = Cb*258
329 add r8, r8, r8, asl #7 @
330 @
331 add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
332 add r9, r9, r9, asl #4 @
333 mov r9, r9, asl #3 @
334 @
335 @ compute R, G, and B
336 add r3, r8, r7 @ r3 = b' = Y + bu
337 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
338 rsb r7, r10, r7 @ r7 = g' = Y + guv
339 @
340 @ r8 = bu, r9 = rv, r10 = guv
341 @
342 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
343 add r3, r12, r3, lsr #8 @
344 @
345 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
346 add r11, r12, r11, lsr #8 @
347 @
348 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
349 add r7, r12, r7, lsr #8 @
350 @
351 add r12, r14, #0x200 @
352 @
353 add r3, r3, r12 @ b = r3 + delta
354 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
355 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
356 @
357 orr r12, r3, r11, asr #1 @ check if clamping is needed...
358 orr r12, r12, r7 @ ...at all
359 movs r12, r12, asr #15 @
360 beq 15f @ no clamp @
361 movs r12, r3, asr #15 @ clamp b
362 mvnne r3, r12, lsr #15 @
363 andne r3, r3, #0x7c00 @ mask b only if clamped
364 movs r12, r11, asr #16 @ clamp r
365 mvnne r11, r12, lsr #16 @
366 movs r12, r7, asr #15 @ clamp g
367 mvnne r7, r12, lsr #15 @
36815: @ no clamp @
369 @
370 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
371 @
372 and r11, r11, #0xf800 @ pack pixel
373 and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
374 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
375 orr r3, r11, r3, lsr #10 @ (b >> 10)
376 @
377 mov r11, #LCD2_DATA_MASK @ store pixel
378 orr r7, r11, r3, lsr #8 @
379 orr r11, r11, r3 @
38020: @
381 ldr r3, [r0] @
382 tst r3, #LCD2_BUSY_MASK @
383 bne 20b @
384 str r7, [r0] @
38520: @
386 ldr r3, [r0] @
387 tst r3, #LCD2_BUSY_MASK @
388 bne 20b @
389 str r11, [r0] @
390 @
391 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
392 add r12, r7, r7, asl #2 @
393 add r12, r12, r12, asl #4 @
394 add r7, r12, r7, asl #6 @
395 @ compute R, G, and B
396 add r3, r8, r7 @ r3 = b' = Y + bu
397 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
398 rsb r7, r10, r7 @ r7 = g' = Y + guv
399 @
400 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
401 add r3, r12, r3, lsr #8 @
402 @
403 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
404 add r11, r12, r11, lsr #8 @
405 @
406 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
407 add r7, r12, r7, lsr #8 @
408 @
409 @ This element is zero - use r14 @
410 @
411 add r3, r3, r14 @ b = r3 + delta
412 add r11, r11, r14, lsl #1 @ r = r11 + delta*2
413 add r7, r7, r14, lsr #1 @ g = r7 + delta/2
414 @
415 orr r12, r3, r11, asr #1 @ check if clamping is needed...
416 orr r12, r12, r7 @ ...at all
417 movs r12, r12, asr #15 @
418 beq 15f @ no clamp @
419 movs r12, r3, asr #15 @ clamp b
420 mvnne r3, r12, lsr #15 @
421 andne r3, r3, #0x7c00 @ mask b only if clamped
422 movs r12, r11, asr #16 @ clamp r
423 mvnne r11, r12, lsr #16 @
424 movs r12, r7, asr #15 @ clamp g
425 mvnne r7, r12, lsr #15 @
42615: @ no clamp @
427 @
428 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
429 @
430 and r11, r11, #0xf800 @ pack pixel
431 and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
432 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
433 orr r3, r11, r3, lsr #10 @ (b >> 10)
434 @
435 mov r11, #LCD2_DATA_MASK @ store pixel
436 orr r7, r11, r3, lsr #8 @
437 orr r11, r11, r3 @
43820: @
439 ldr r3, [r0] @
440 tst r3, #LCD2_BUSY_MASK @
441 bne 20b @
442 str r7, [r0] @
44320: @
444 ldr r3, [r0] @
445 tst r3, #LCD2_BUSY_MASK @
446 bne 20b @
447 str r11, [r0] @
448 @
449 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
450 add r12, r7, r7, asl #2 @
451 add r12, r12, r12, asl #4 @
452 add r7, r12, r7, asl #6 @
453 @ compute R, G, and B
454 add r3, r8, r7 @ r3 = b' = Y + bu
455 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
456 rsb r7, r10, r7 @ r7 = g' = Y + guv
457 @
458 @ r8 = bu, r9 = rv, r10 = guv
459 @
460 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
461 add r3, r12, r3, lsr #8 @
462 @
463 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
464 add r11, r12, r11, lsr #8 @
465 @
466 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
467 add r7, r12, r7, lsr #8 @
468 @
469 add r12, r14, #0x100 @
470 @
471 add r3, r3, r12 @ b = r3 + delta
472 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
473 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
474 @
475 orr r12, r3, r11, asr #1 @ check if clamping is needed...
476 orr r12, r12, r7 @ ...at all
477 movs r12, r12, asr #15 @
478 beq 15f @ no clamp @
479 movs r12, r3, asr #15 @ clamp b
480 mvnne r3, r12, lsr #15 @
481 andne r3, r3, #0x7c00 @ mask b only if clamped
482 movs r12, r11, asr #16 @ clamp r
483 mvnne r11, r12, lsr #16 @
484 movs r12, r7, asr #15 @ clamp g
485 mvnne r7, r12, lsr #15 @
48615: @ no clamp @
487 @
488 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
489 @
490 and r11, r11, #0xf800 @ pack pixel
491 and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
492 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
493 orr r3, r11, r3, lsr #10 @ (b >> 10)
494 @
495 mov r11, #LCD2_DATA_MASK @ store pixel
496 orr r7, r11, r3, lsr #8 @
497 orr r11, r11, r3 @
49820: @
499 ldr r3, [r0] @
500 tst r3, #LCD2_BUSY_MASK @
501 bne 20b @
502 str r7, [r0] @
50320: @
504 ldr r3, [r0] @
505 tst r3, #LCD2_BUSY_MASK @
506 bne 20b @
507 str r11, [r0] @
508 @
509 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
510 add r12, r7, r7, asl #2 @
511 add r12, r12, r12, asl #4 @
512 add r7, r12, r7, asl #6 @
513 @ compute R, G, and B
514 add r3, r8, r7 @ r3 = b' = Y + bu
515 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
516 rsb r7, r10, r7 @ r7 = g' = Y + guv
517 @
518 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
519 add r3, r12, r3, lsr #8 @
520 @
521 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
522 add r11, r12, r11, lsr #8 @
523 @
524 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
525 add r7, r12, r7, lsr #8 @
526 @
527 add r12, r14, #0x300 @
528 @
529 add r3, r3, r12 @ b = r3 + delta
530 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
531 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
532 @
533 orr r12, r3, r11, asr #1 @ check if clamping is needed...
534 orr r12, r12, r7 @ ...at all
535 movs r12, r12, asr #15 @
536 beq 15f @ no clamp @
537 movs r12, r3, asr #15 @ clamp b
538 mvnne r3, r12, lsr #15 @
539 andne r3, r3, #0x7c00 @ mask b only if clamped
540 movs r12, r11, asr #16 @ clamp r
541 mvnne r11, r12, lsr #16 @
542 movs r12, r7, asr #15 @ clamp g
543 mvnne r7, r12, lsr #15 @
54415: @ no clamp @
545 @
546 and r11, r11, #0xf800 @ pack pixel
547 and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
548 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
549 orr r3, r11, r3, lsr #10 @ (b >> 10)
550 @
551 mov r11, #LCD2_DATA_MASK @ store pixel
552 orr r7, r11, r3, lsr #8 @
553 orr r11, r11, r3 @
55420: @
555 ldr r3, [r0] @
556 tst r3, #LCD2_BUSY_MASK @
557 bne 20b @
558 str r7, [r0] @
55920: @
560 ldr r3, [r0] @
561 tst r3, #LCD2_BUSY_MASK @
562 bne 20b @
563 str r11, [r0] @
564 @
565 subs r1, r1, #2 @ subtract block from width
566 bgt 10b @ loop line @
567 @
568 ldmpc regs=r4-r11 @ restore registers and return
569 .ltorg @ dump constant pool
570 .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/target/arm/philips/hdd1630/lcd-hdd1630.c b/firmware/target/arm/philips/hdd1630/lcd-hdd1630.c
index c26c0bc963..d9570600bc 100644
--- a/firmware/target/arm/philips/hdd1630/lcd-hdd1630.c
+++ b/firmware/target/arm/philips/hdd1630/lcd-hdd1630.c
@@ -81,7 +81,6 @@
81static bool lcd_enabled; 81static bool lcd_enabled;
82 82
83/* Display status */ 83/* Display status */
84static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
85static unsigned mad_ctrl = 0; 84static unsigned mad_ctrl = 0;
86 85
87/* wait for LCD */ 86/* wait for LCD */
@@ -313,86 +312,6 @@ void lcd_set_flip(bool yesno)
313 lcd_send_data(mad_ctrl); 312 lcd_send_data(mad_ctrl);
314} 313}
315 314
316void lcd_yuv_set_options(unsigned options)
317{
318 lcd_yuv_options = options;
319}
320
321/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
322extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
323 int width, int stride);
324
325extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
326 int width, int stride,
327 int x_screen, int y_screen);
328
329/* Performance function to blit a YUV bitmap directly to the LCD */
330void lcd_blit_yuv(unsigned char * const src[3],
331 int src_x, int src_y, int stride,
332 int x, int y, int width, int height)
333{
334 unsigned char const * yuv_src[3];
335 off_t z;
336
337 /* Sorry, but width and height must be >= 2 or else */
338 width &= ~1;
339 height >>= 1;
340
341 z = stride*src_y;
342 yuv_src[0] = src[0] + z + src_x;
343 yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
344 yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
345
346 /* Set vertical address mode */
347 lcd_send_cmd(MADCTR);
348 lcd_send_data(mad_ctrl | (1<<5));
349
350 lcd_send_cmd(RASET);
351 lcd_send_data(x);
352 lcd_send_data(x + width - 1);
353
354 if (lcd_yuv_options & LCD_YUV_DITHER)
355 {
356 do
357 {
358 lcd_send_cmd(CASET);
359 lcd_send_data(y);
360 lcd_send_data(y + 1);
361
362 lcd_send_cmd(RAMWR);
363
364 lcd_write_yuv420_lines_odither(yuv_src, width, stride, x, y);
365 yuv_src[0] += stride << 1; /* Skip down two luma lines */
366 yuv_src[1] += stride >> 1; /* Skip down one chroma line */
367 yuv_src[2] += stride >> 1;
368 y += 2;
369 }
370 while (--height > 0);
371 }
372 else
373 {
374 do
375 {
376 lcd_send_cmd(CASET);
377 lcd_send_data(y);
378 lcd_send_data(y + 1);
379
380 lcd_send_cmd(RAMWR);
381
382 lcd_write_yuv420_lines(yuv_src, width, stride);
383 yuv_src[0] += stride << 1; /* Skip down two luma lines */
384 yuv_src[1] += stride >> 1; /* Skip down one chroma line */
385 yuv_src[2] += stride >> 1;
386 y += 2;
387 }
388 while (--height > 0);
389 }
390
391 /* Restore the address mode */
392 lcd_send_cmd(MADCTR);
393 lcd_send_data(mad_ctrl);
394}
395
396/* Update the display. 315/* Update the display.
397 This must be called after all other LCD functions that change the display. */ 316 This must be called after all other LCD functions that change the display. */
398void lcd_update(void) 317void lcd_update(void)
diff --git a/firmware/target/arm/philips/hdd6330/lcd-as-hdd6330.S b/firmware/target/arm/philips/hdd6330/lcd-as-hdd6330.S
deleted file mode 100644
index c3a7992a2e..0000000000
--- a/firmware/target/arm/philips/hdd6330/lcd-as-hdd6330.S
+++ /dev/null
@@ -1,140 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id:$
9 *
10 * Copyright (C) 2010 by Szymon Dziok
11 *
12 * Philips Gogear HDD6330 LCD assembly routine
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
18 *
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
21 *
22 ****************************************************************************/
23
24#include "config.h"
25#include "cpu.h"
26
27/****************************************************************************
28 void lcd_yuv_write_inner_loop(unsigned char const * const ysrc,
29 unsigned char const * const usrc,
30 unsigned char const * const vsrc,
31 int width);
32*/
33 .section .icode, "ax", %progbits
34 .align 2
35 .global lcd_yuv_write_inner_loop
36 .type lcd_yuv_write_inner_loop, %function
37lcd_yuv_write_inner_loop:
38 @ r0 = ysrc
39 @ r1 = usrc
40 @ r2 = vsrc
41 @ r3 = width
42 stmfd sp!, { r4-r11, lr } @ save regs
43 mov r4, #0x70000000 @ r4 = LCD2_BLOCK_CTRL - 0x20
44 add r4, r4, #0x8a00 @
45 add r5, r4, #0x100 @ r5 = LCD2_BLOCK_DATA
4610: @ loop
47
48 ldrb r7, [r1], #1 @ *usrc++
49 ldrb r8, [r2], #1 @ *vsrc++
50
51 sub r7, r7, #128 @ Cb -= 128
52 sub r8, r8, #128 @ Cr -= 128
53
54 add r10, r8, r8, asl #2 @ Cr*101
55 add r10, r10, r8, asl #5
56 add r10, r10, r8, asl #6
57
58 add r11, r8, r8, asl #1 @ Cr*51 + Cb*24
59 add r11, r11, r11, asl #4
60 add r11, r11, r7, asl #3
61 add r11, r11, r7, asl #4
62
63 add r12, r7, #2 @ r12 = bu = (Cb*128 + 256) >> 9
64 mov r12, r12, asr #2
65 add r10, r10, #256 @ r10 = rv = (Cr*101 + 256) >> 9
66 mov r10, r10, asr #9
67 rsb r11, r11, #128 @ r11 = guv = (-r11 + 128) >> 8
68 mov r11, r11, asr #8
69
70@ pixel_1
71 ldrb r7, [r0], #1 @ *ysrc++
72 sub r7, r7, #16 @ Y = (Y' - 16) * 37
73 add r8, r7, r7, asl #2
74 add r7, r8, r7, asl #5
75
76 add r9, r10, r7, asr #8 @ R = (Y >> 8) + rv
77 add r8, r11, r7, asr #7 @ G = (Y >> 7) + guv
78 add r7, r12, r7, asr #8 @ B = (Y >> 8) + bu
79
80 cmp r9, #31 @ clamp R
81 mvnhi r9, r9, asr #31
82 andhi r9, r9, #31
83
84 cmp r8, #63 @ clamp G
85 mvnhi r8, r8, asr #31
86 andhi r8, r8, #63
87
88 cmp r7, #31 @ clamp B
89 mvnhi r7, r7, asr #31
90 andhi r7, r7, #31
91
92 orr r6, r7, r8, lsl #5 @ pack pixel
93 orr r6, r6, r9, lsl #11
94
95 mov r7, r6, lsl #8 @ swap bytes
96 and r7, r7, #0xff00
97 add r6, r7, r6, lsr #8
98
99@ pixel_2
100 ldrb r7, [r0], #1 @ *ysrc++
101 sub r7, r7, #16 @ Y = (Y' - 16) * 37
102 add r8, r7, r7, asl #2
103 add r7, r8, r7, asl #5
104
105 add r9, r10, r7, asr #8 @ R = (Y >> 8) + rv
106 add r8, r11, r7, asr #7 @ G = (Y >> 7) + guv
107 add r7, r12, r7, asr #8 @ B = (Y >> 8) + bu
108
109 cmp r9, #31 @ clamp R
110 mvnhi r9, r9, asr #31
111 andhi r9, r9, #31
112
113 cmp r8, #63 @ clamp G
114 mvnhi r8, r8, asr #31
115 andhi r8, r8, #63
116
117 cmp r7, #31 @ clamp B
118 mvnhi r7, r7, asr #31
119 andhi r7, r7, #31
120
121 orr r7, r7, r8, lsl #5 @ pack pixel
122 orr r7, r7, r9, lsl #11
123
124 orr r6, r6, r7, lsl #24 @ swap bytes and add pixels simultaneously
125 mov r7, r7, lsr #8
126 orr r6, r6, r7, lsl #16
127
12811: @ while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_TXOK));
129 ldr r11, [r4, #0x20] @
130 tst r11, #0x1000000 @
131 beq 11b @
132
133 str r6, [r5] @ send two pixels
134
135 subs r3, r3, #2 @ decrease width
136 bgt 10b @ loop
137
138 ldmpc regs=r4-r11 @ restore regs
139 .ltorg @ dump constant pool
140 .size lcd_yuv_write_inner_loop, .-lcd_yuv_write_inner_loop
diff --git a/firmware/target/arm/philips/hdd6330/lcd-hdd6330.c b/firmware/target/arm/philips/hdd6330/lcd-hdd6330.c
index cdd3064bba..9d2fdc8519 100644
--- a/firmware/target/arm/philips/hdd6330/lcd-hdd6330.c
+++ b/firmware/target/arm/philips/hdd6330/lcd-hdd6330.c
@@ -37,9 +37,6 @@
37/* whether the lcd is currently enabled or not */ 37/* whether the lcd is currently enabled or not */
38static bool lcd_enabled; 38static bool lcd_enabled;
39 39
40/* Display status */
41static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
42
43/* Value used for flipping. Must be remembered when display is turned off. */ 40/* Value used for flipping. Must be remembered when display is turned off. */
44static unsigned short flip; 41static unsigned short flip;
45 42
@@ -147,101 +144,6 @@ void lcd_set_flip(bool yesno)
147 lcd_send_data(0x08 | flip); 144 lcd_send_data(0x08 | flip);
148} 145}
149 146
150void lcd_yuv_set_options(unsigned options)
151{
152 lcd_yuv_options = options;
153}
154
155#define CSUB_X 2
156#define CSUB_Y 2
157
158/* YUV- > RGB565 conversion
159 * |R| |1.000000 -0.000001 1.402000| |Y'|
160 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
161 * |B| |1.000000 1.772000 0.000000| |Pr|
162 * Scaled, normalized, rounded and tweaked to yield RGB 565:
163 * |R| |74 0 101| |Y' - 16| >> 9
164 * |G| = |74 -24 -51| |Cb - 128| >> 8
165 * |B| |74 128 0| |Cr - 128| >> 9
166*/
167
168extern void lcd_yuv_write_inner_loop(unsigned char const * const ysrc,
169 unsigned char const * const usrc,
170 unsigned char const * const vsrc,
171 int width);
172
173/* Performance function to blit a YUV bitmap directly to the LCD */
174void lcd_blit_yuv(unsigned char * const src[3],
175 int src_x, int src_y, int stride,
176 int x, int y, int width, int height)
177{
178 int h;
179
180 width = (width + 1) & ~1;
181
182 lcd_send_reg(LCD_REG_HORIZ_ADDR_START);
183 lcd_send_data(y);
184
185 lcd_send_reg(LCD_REG_HORIZ_ADDR_END);
186 lcd_send_data(y + height - 1);
187
188 lcd_send_reg(LCD_REG_VERT_ADDR_START);
189 lcd_send_data(x + x_offset);
190
191 lcd_send_reg(LCD_REG_VERT_ADDR_END);
192 lcd_send_data(x + width - 1 + x_offset);
193
194 lcd_send_reg(LCD_REG_WRITE_DATA_2_GRAM);
195
196 const int stride_div_csub_x = stride/CSUB_X;
197
198 h=0;
199 while (1)
200 {
201 /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
202 const unsigned char *ysrc = src[0] + stride * src_y + src_x;
203
204 const int uvoffset = stride_div_csub_x * (src_y/CSUB_Y) +
205 (src_x/CSUB_X);
206
207 const unsigned char *usrc = src[1] + uvoffset;
208 const unsigned char *vsrc = src[2] + uvoffset;
209
210 int pixels_to_write;
211
212 if (h==0)
213 {
214 while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
215 LCD2_BLOCK_CONFIG = 0;
216
217 if (height == 0) break;
218
219 pixels_to_write = (width * height) * 2;
220 h = height;
221
222 /* calculate how much we can do in one go */
223 if (pixels_to_write > 0x10000)
224 {
225 h = (0x10000/2) / width;
226 pixels_to_write = (width * h) * 2;
227 }
228
229 height -= h;
230 LCD2_BLOCK_CTRL = 0x10000080;
231 LCD2_BLOCK_CONFIG = 0xc0010000 | (pixels_to_write - 1);
232 LCD2_BLOCK_CTRL = 0x34000000;
233 }
234
235 lcd_yuv_write_inner_loop(ysrc,usrc,vsrc,width);
236
237 src_y++;
238 h--;
239 }
240
241 while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
242 LCD2_BLOCK_CONFIG = 0;
243}
244
245/* Update the display. 147/* Update the display.
246 This must be called after all other LCD functions that change the display. */ 148 This must be called after all other LCD functions that change the display. */
247void lcd_update(void) 149void lcd_update(void)
diff --git a/firmware/target/arm/philips/sa9200/lcd-as-sa9200.S b/firmware/target/arm/philips/sa9200/lcd-as-sa9200.S
deleted file mode 100644
index d99222b9df..0000000000
--- a/firmware/target/arm/philips/sa9200/lcd-as-sa9200.S
+++ /dev/null
@@ -1,590 +0,0 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2007-2011 by Michael Sevakis
11 *
12 * Philips GoGear SA9200 LCD assembly routines
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
18 *
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
21 *
22 ****************************************************************************/
23
24 /* This code should work in general for a Renesas type LCD interface
25 * connected to the "mono" bridge. TODO: Share it where possible.
26 *
27 * Dither is already prepared to be built for upright and rotated
28 * orientations. */
29
30#include "config.h"
31#include "cpu.h"
32
33/****************************************************************************
34 * void lcd_write_yuv420_lines(unsigned char const * const src[3],
35 * int width,
36 * int stride);
37 *
38 * |R| |1.000000 -0.000001 1.402000| |Y'|
39 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
40 * |B| |1.000000 1.772000 0.000000| |Pr|
41 * Scaled, normalized, rounded and tweaked to yield RGB 565:
42 * |R| |74 0 101| |Y' - 16| >> 9
43 * |G| = |74 -24 -51| |Cb - 128| >> 8
44 * |B| |74 128 0| |Cr - 128| >> 9
45 *
46 * Write four RGB565 pixels in the following order on each loop:
47 * 1 3 + > down
48 * 2 4 \/ left
49 */
50 .section .icode, "ax", %progbits
51 .align 2
52 .global lcd_write_yuv420_lines
53 .type lcd_write_yuv420_lines, %function
54lcd_write_yuv420_lines:
55 @ r0 = yuv_src
56 @ r1 = width
57 @ r2 = stride
58 stmfd sp!, { r4-r10, lr } @ save non-scratch
59 ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
60 @ r5 = yuv_src[1] = Cb_p
61 @ r6 = yuv_src[2] = Cr_p
62 @
63 mov r0, #0x70000000 @ r0 = LCD1_BASE_ADDR = 0x70003000
64 orr r0, r0, #0x3000 @
65 @
66 sub r2, r2, #1 @ Adjust stride because of increment
6710: @ loop line @
68 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
69 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
70 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
71 @
72 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
73 add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
74 add r7, r12, r7, asl #5 @ by one less when adding - same for all
75 @
76 sub r8, r8, #128 @ Cb -= 128
77 sub r9, r9, #128 @ Cr -= 128
78 @
79 add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
80 add r10, r10, r10, asl #4 @
81 add r10, r10, r8, asl #3 @
82 add r10, r10, r8, asl #4 @
83 @
84 add r14, r9, r9, asl #2 @ r9 = Cr*101
85 add r14, r14, r9, asl #5 @
86 add r9, r14, r9, asl #6 @
87 @
88 add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
89 mov r8, r8, asr #2 @
90 add r9, r9, #256 @ r9 = rv = (r8 + 256) >> 9
91 mov r9, r9, asr #9 @
92 rsb r10, r10, #128 @ r10 = guv = (-r9 + 128) >> 8
93 mov r10, r10, asr #8 @
94 @ compute R, G, and B
95 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
96 add r14, r9, r7, asr #8 @ r14 = r = (Y >> 9) + rv
97 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
98 @
99 orr r12, r3, r14 @ check if clamping is needed...
100 orr r12, r12, r7, asr #1 @ ...at all
101 cmp r12, #31 @
102 bls 15f @ no clamp @
103 cmp r3, #31 @ clamp b
104 mvnhi r3, r3, asr #31 @
105 andhi r3, r3, #31 @
106 cmp r14, #31 @ clamp r
107 mvnhi r14, r14, asr #31 @
108 andhi r14, r14, #31 @
109 cmp r7, #63 @ clamp g
110 mvnhi r7, r7, asr #31 @
111 andhi r7, r7, #63 @
11215: @ no clamp @
113 @
114 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
115 @
116 orr r7, r3, r7, lsl #5 @ r7 = |00000000|00000000|00000ggg|gggbbbbb|
117 orr r7, r7, r14, lsl #11 @ r7 = |00000000|00000000|rrrrrggg|gggbbbbb|
118 mov r14, r7, lsr #8 @ r14 = |00000000|00000000|00000000|rrrrrggg|
119 @
12020: @
121 ldr r3, [r0] @
122 tst r3, #LCD1_BUSY_MASK @
123 bne 20b @
124 strb r14, [r0, #0x10] @
12520: @
126 ldr r3, [r0] @
127 tst r3, #LCD1_BUSY_MASK @
128 bne 20b @
129 strb r7, [r0, #0x10] @
130 @
131 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
132 add r12, r7, r7, asl #2 @
133 add r7, r12, r7, asl #5 @
134 @ compute R, G, and B
135 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
136 add r14, r9, r7, asr #8 @ r14 = r = (Y >> 9) + rv
137 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
138 @
139 orr r12, r3, r14 @ check if clamping is needed...
140 orr r12, r12, r7, asr #1 @ ...at all
141 cmp r12, #31 @
142 bls 15f @ no clamp @
143 cmp r3, #31 @ clamp b
144 mvnhi r3, r3, asr #31 @
145 andhi r3, r3, #31 @
146 cmp r14, #31 @ clamp r
147 mvnhi r14, r14, asr #31 @
148 andhi r14, r14, #31 @
149 cmp r7, #63 @ clamp g
150 mvnhi r7, r7, asr #31 @
151 andhi r7, r7, #63 @
15215: @ no clamp @
153 @
154 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
155 @
156 orr r7, r3, r7, lsl #5 @ r7 = |00000000|00000000|00000ggg|gggbbbbb|
157 orr r7, r7, r14, lsl #11 @ r7 = |00000000|00000000|rrrrrggg|gggbbbbb|
158 mov r14, r7, lsr #8 @ r14 = |00000000|00000000|00000000|rrrrrggg|
15920: @
160 ldr r3, [r0] @
161 tst r3, #LCD1_BUSY_MASK @
162 bne 20b @
163 strb r14, [r0, #0x10] @
16420: @
165 ldr r3, [r0] @
166 tst r3, #LCD1_BUSY_MASK @
167 bne 20b @
168 strb r7, [r0, #0x10] @
169 @
170 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
171 add r12, r7, r7, asl #2 @
172 add r7, r12, r7, asl #5 @
173 @ compute R, G, and B
174 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
175 add r14, r9, r7, asr #8 @ r14 = r = (Y >> 9) + rv
176 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
177 @
178 orr r12, r3, r14 @ check if clamping is needed...
179 orr r12, r12, r7, asr #1 @ ...at all
180 cmp r12, #31 @
181 bls 15f @ no clamp @
182 cmp r3, #31 @ clamp b
183 mvnhi r3, r3, asr #31 @
184 andhi r3, r3, #31 @
185 cmp r14, #31 @ clamp r
186 mvnhi r14, r14, asr #31 @
187 andhi r14, r14, #31 @
188 cmp r7, #63 @ clamp g
189 mvnhi r7, r7, asr #31 @
190 andhi r7, r7, #63 @
19115: @ no clamp @
192 @
193 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
194 @
195 orr r7, r3, r7, lsl #5 @ r7 = |00000000|00000000|00000ggg|gggbbbbb|
196 orr r7, r7, r14, lsl #11 @ r7 = |00000000|00000000|rrrrrggg|gggbbbbb|
197 mov r14, r7, lsr #8 @ r14 = |00000000|00000000|00000000|rrrrrggg|
19820: @
199 ldr r3, [r0] @
200 tst r3, #LCD1_BUSY_MASK @
201 bne 20b @
202 strb r14, [r0, #0x10] @
20320: @
204 ldr r3, [r0] @
205 tst r3, #LCD1_BUSY_MASK @
206 bne 20b @
207 strb r7, [r0, #0x10] @
208 @
209 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
210 add r12, r7, r7, asl #2 @
211 add r7, r12, r7, asl #5 @
212 @ compute R, G, and B
213 add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
214 add r14, r9, r7, asr #8 @ r14 = r = (Y >> 9) + rv
215 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
216 @
217 orr r12, r3, r14 @ check if clamping is needed...
218 orr r12, r12, r7, asr #1 @ ...at all
219 cmp r12, #31 @
220 bls 15f @ no clamp @
221 cmp r3, #31 @ clamp b
222 mvnhi r3, r3, asr #31 @
223 andhi r3, r3, #31 @
224 cmp r14, #31 @ clamp r
225 mvnhi r14, r14, asr #31 @
226 andhi r14, r14, #31 @
227 cmp r7, #63 @ clamp g
228 mvnhi r7, r7, asr #31 @
229 andhi r7, r7, #63 @
23015: @ no clamp @
231 @
232 orr r7, r3, r7, lsl #5 @ r7 = |00000000|00000000|00000ggg|gggbbbbb|
233 orr r7, r7, r14, lsl #11 @ r7 = |00000000|00000000|rrrrrggg|gggbbbbb|
234 mov r14, r7, lsr #8 @ r14 = |00000000|00000000|00000000|rrrrrggg|
23520: @
236 ldr r3, [r0] @
237 tst r3, #LCD1_BUSY_MASK @
238 bne 20b @
239 strb r14, [r0, #0x10] @
24020: @
241 ldr r3, [r0] @
242 tst r3, #LCD1_BUSY_MASK @
243 bne 20b @
244 strb r7, [r0, #0x10] @
245 @
246 subs r1, r1, #2 @ subtract block from width
247 bgt 10b @ loop line @
248 @
249 ldmpc regs=r4-r10 @ restore registers and return
250 .ltorg @ dump constant pool
251 .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
252
253
254/****************************************************************************
255 * void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
256 * int width,
257 * int stride,
258 * int x_screen,
259 * int y_screen);
260 *
261 * |R| |1.000000 -0.000001 1.402000| |Y'|
262 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
263 * |B| |1.000000 1.772000 0.000000| |Pr|
264 * Red scaled at twice g & b but at same precision to place it in correct
265 * bit position after multiply and leave instruction count lower.
266 * |R| |258 0 408| |Y' - 16|
267 * |G| = |149 -49 -104| |Cb - 128|
268 * |B| |149 258 0| |Cr - 128|
269 *
270 * Write four RGB565 pixels in the following order on each loop:
271 * 1 3 + > right/down
272 * 2 4 \/ down/left
273 *
274 * Kernel pattern for upright display:
275 * 5 3 4 2 +-> right
276 * 1 7 0 6 | down
277 * 4 2 5 3 \/
278 * 0 6 1 7
279 *
280 * Kernel pattern for clockwise rotated display:
281 * 2 6 3 7 +-> down
282 * 4 0 5 1 | left
283 * 3 7 2 6 \/
284 * 5 1 4 0
285 */
286 .section .icode, "ax", %progbits
287 .align 2
288 .global lcd_write_yuv420_lines_odither
289 .type lcd_write_yuv420_lines_odither, %function
290lcd_write_yuv420_lines_odither:
291 @ r0 = yuv_src
292 @ r1 = width
293 @ r2 = strideS
294 @ r3 = x_screen
295 @ [sp] = y_screen
296 stmfd sp!, { r4-r11, lr } @ save non-scratch
297 ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
298 @ r5 = yuv_src[1] = Cb_p
299 @ r6 = yuv_src[2] = Cr_p
300 @
301 ldr r0, [sp, #36] @ Line up pattern and kernel quadrant
302 eor r14, r3, r0 @
303 and r14, r14, #0x2 @
304 mov r14, r14, lsl #6 @ 0x00 or 0x80
305 @
306 mov r0, #0x70000000 @ r0 = LCD1_BASE_ADDR = 0x70003000
307 orr r0, r0, #0x3000 @
308 @
309 sub r2, r2, #1 @ Adjust stride because of increment
31010: @ loop line @
311 @
312 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
313 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
314 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
315 @
316 eor r14, r14, #0x80 @ flip pattern quadrant
317 @
318 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
319 add r12, r7, r7, asl #2 @
320 add r12, r12, r12, asl #4 @
321 add r7, r12, r7, asl #6 @
322 @
323 sub r8, r8, #128 @ Cb -= 128
324 sub r9, r9, #128 @ Cr -= 128
325 @
326 add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
327 add r10, r10, r8, asl #5 @
328 add r10, r10, r9, asl #3 @
329 add r10, r10, r9, asl #5 @
330 add r10, r10, r9, asl #6 @
331 @
332 mov r8, r8, asl #1 @ r8 = bu = Cb*258
333 add r8, r8, r8, asl #7 @
334 @
335 add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
336 add r9, r9, r9, asl #4 @
337 mov r9, r9, asl #3 @
338 @
339 @ compute R, G, and B
340 add r3, r8, r7 @ r3 = b' = Y + bu
341 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
342 rsb r7, r10, r7 @ r7 = g' = Y + guv
343 @
344 @ r8 = bu, r9 = rv, r10 = guv
345 @
346 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
347 add r3, r12, r3, lsr #8 @
348 @
349 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
350 add r11, r12, r11, lsr #8 @
351 @
352 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
353 add r7, r12, r7, lsr #8 @
354 @
355#if LCD_WIDTH >= LCD_HEIGHT
356 add r12, r14, #0x200 @
357#else
358 add r12, r14, #0x100 @
359#endif
360 @
361 add r3, r3, r12 @ b = r3 + delta
362 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
363 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
364 @
365 orr r12, r3, r11, asr #1 @ check if clamping is needed...
366 orr r12, r12, r7 @ ...at all
367 movs r12, r12, asr #15 @
368 beq 15f @ no clamp @
369 movs r12, r3, asr #15 @ clamp b
370 mvnne r3, r12, lsr #15 @
371 andne r3, r3, #0x7c00 @ mask b only if clamped
372 movs r12, r11, asr #16 @ clamp r
373 mvnne r11, r12, lsr #16 @
374 movs r12, r7, asr #15 @ clamp g
375 mvnne r7, r12, lsr #15 @
37615: @ no clamp @
377 @
378 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
379 @
380 and r11, r11, #0xf800 @ r11 = |00000000|00000000|rrrrrggg|gggbbbbb|
381 and r7, r7, #0x7e00 @
382 orr r11, r11, r7, lsr #4 @
383 orr r11, r11, r3, lsr #10 @
384 mov r7, r11, lsr #8 @ r7 = |00000000|00000000|00000000|rrrrrggg|
385 @
38620: @
387 ldr r3, [r0] @
388 tst r3, #LCD1_BUSY_MASK @
389 bne 20b @
390 strb r7, [r0, #0x10] @
39120: @
392 ldr r3, [r0] @
393 tst r3, #LCD1_BUSY_MASK @
394 bne 20b @
395 strb r11, [r0, #0x10] @
396 @
397 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
398 add r12, r7, r7, asl #2 @
399 add r12, r12, r12, asl #4 @
400 add r7, r12, r7, asl #6 @
401 @ compute R, G, and B
402 add r3, r8, r7 @ r3 = b' = Y + bu
403 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
404 rsb r7, r10, r7 @ r7 = g' = Y + guv
405 @
406 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
407 add r3, r12, r3, lsr #8 @
408 @
409 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
410 add r11, r12, r11, lsr #8 @
411 @
412 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
413 add r7, r12, r7, lsr #8 @
414 @
415#if LCD_WIDTH >= LCD_HEIGHT
416 @ This element is zero - use r14 @
417 @
418 add r3, r3, r14 @ b = r3 + delta
419 add r11, r11, r14, lsl #1 @ r = r11 + delta*2
420 add r7, r7, r14, lsr #1 @ g = r7 + delta/2
421#else
422 add r12, r14, #0x200 @
423 @
424 add r3, r3, r12 @ b = r3 + delta
425 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
426 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
427#endif
428 @
429 orr r12, r3, r11, asr #1 @ check if clamping is needed...
430 orr r12, r12, r7 @ ...at all
431 movs r12, r12, asr #15 @
432 beq 15f @ no clamp @
433 movs r12, r3, asr #15 @ clamp b
434 mvnne r3, r12, lsr #15 @
435 andne r3, r3, #0x7c00 @ mask b only if clamped
436 movs r12, r11, asr #16 @ clamp r
437 mvnne r11, r12, lsr #16 @
438 movs r12, r7, asr #15 @ clamp g
439 mvnne r7, r12, lsr #15 @
44015: @ no clamp @
441 @
442 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
443 @
444 and r11, r11, #0xf800 @ r11 = |00000000|00000000|rrrrrggg|gggbbbbb|
445 and r7, r7, #0x7e00 @
446 orr r11, r11, r7, lsr #4 @
447 orr r11, r11, r3, lsr #10 @
448 mov r7, r11, lsr #8 @ r7 = |00000000|00000000|00000000|rrrrrggg|
449 @
45020: @
451 ldr r3, [r0] @
452 tst r3, #LCD1_BUSY_MASK @
453 bne 20b @
454 strb r7, [r0, #0x10] @
45520: @
456 ldr r3, [r0] @
457 tst r3, #LCD1_BUSY_MASK @
458 bne 20b @
459 strb r11, [r0, #0x10] @
460 @
461 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
462 add r12, r7, r7, asl #2 @
463 add r12, r12, r12, asl #4 @
464 add r7, r12, r7, asl #6 @
465 @ compute R, G, and B
466 add r3, r8, r7 @ r3 = b' = Y + bu
467 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
468 rsb r7, r10, r7 @ r7 = g' = Y + guv
469 @
470 @ r8 = bu, r9 = rv, r10 = guv
471 @
472 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
473 add r3, r12, r3, lsr #8 @
474 @
475 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
476 add r11, r12, r11, lsr #8 @
477 @
478 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
479 add r7, r12, r7, lsr #8 @
480 @
481#if LCD_WIDTH >= LCD_HEIGHT
482 add r12, r14, #0x100 @
483#else
484 add r12, r14, #0x300 @
485#endif
486 @
487 add r3, r3, r12 @ b = r3 + delta
488 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
489 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
490 @
491 orr r12, r3, r11, asr #1 @ check if clamping is needed...
492 orr r12, r12, r7 @ ...at all
493 movs r12, r12, asr #15 @
494 beq 15f @ no clamp @
495 movs r12, r3, asr #15 @ clamp b
496 mvnne r3, r12, lsr #15 @
497 andne r3, r3, #0x7c00 @ mask b only if clamped
498 movs r12, r11, asr #16 @ clamp r
499 mvnne r11, r12, lsr #16 @
500 movs r12, r7, asr #15 @ clamp g
501 mvnne r7, r12, lsr #15 @
50215: @ no clamp @
503 @
504 ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
505 @
506 and r11, r11, #0xf800 @ r11 = |00000000|00000000|rrrrrggg|gggbbbbb|
507 and r7, r7, #0x7e00 @
508 orr r11, r11, r7, lsr #4 @
509 orr r11, r11, r3, lsr #10 @
510 mov r7, r11, lsr #8 @ r7 = |00000000|00000000|00000000|rrrrrggg|
511 @
51220: @
513 ldr r3, [r0] @
514 tst r3, #LCD1_BUSY_MASK @
515 bne 20b @
516 strb r7, [r0, #0x10] @
51720: @
518 ldr r3, [r0] @
519 tst r3, #LCD1_BUSY_MASK @
520 bne 20b @
521 strb r11, [r0, #0x10] @
522 @
523 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
524 add r12, r7, r7, asl #2 @
525 add r12, r12, r12, asl #4 @
526 add r7, r12, r7, asl #6 @
527 @ compute R, G, and B
528 add r3, r8, r7 @ r3 = b' = Y + bu
529 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
530 rsb r7, r10, r7 @ r7 = g' = Y + guv
531 @
532 sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
533 add r3, r12, r3, lsr #8 @
534 @
535 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
536 add r11, r12, r11, lsr #8 @
537 @
538 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
539 add r7, r12, r7, lsr #8 @
540 @
541#if LCD_WIDTH >= LCD_HEIGHT
542 add r12, r14, #0x300 @
543 @
544 add r3, r3, r12 @ b = r3 + delta
545 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
546 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
547#else
548 @ This element is zero - use r14 @
549 @
550 add r3, r3, r14 @ b = r3 + delta
551 add r11, r11, r14, lsl #1 @ r = r11 + delta*2
552 add r7, r7, r14, lsr #1 @ g = r7 + delta/2
553#endif
554 @
555 orr r12, r3, r11, asr #1 @ check if clamping is needed...
556 orr r12, r12, r7 @ ...at all
557 movs r12, r12, asr #15 @
558 beq 15f @ no clamp @
559 movs r12, r3, asr #15 @ clamp b
560 mvnne r3, r12, lsr #15 @
561 andne r3, r3, #0x7c00 @ mask b only if clamped
562 movs r12, r11, asr #16 @ clamp r
563 mvnne r11, r12, lsr #16 @
564 movs r12, r7, asr #15 @ clamp g
565 mvnne r7, r12, lsr #15 @
56615: @ no clamp @
567 @
568 and r11, r11, #0xf800 @ r11 = |00000000|00000000|rrrrrggg|gggbbbbb|
569 and r7, r7, #0x7e00 @
570 orr r11, r11, r7, lsr #4 @
571 orr r11, r11, r3, lsr #10 @
572 mov r7, r11, lsr #8 @ r7 = |00000000|00000000|00000000|rrrrrggg|
573 @
57420: @
575 ldr r3, [r0] @
576 tst r3, #LCD1_BUSY_MASK @
577 bne 20b @
578 strb r7, [r0, #0x10] @
57920: @
580 ldr r3, [r0] @
581 tst r3, #LCD1_BUSY_MASK @
582 bne 20b @
583 strb r11, [r0, #0x10] @
584 @
585 subs r1, r1, #2 @ subtract block from width
586 bgt 10b @ loop line @
587 @
588 ldmpc regs=r4-r11 @ restore registers and return
589 .ltorg @ dump constant pool
590 .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/target/arm/philips/sa9200/lcd-sa9200.c b/firmware/target/arm/philips/sa9200/lcd-sa9200.c
index e30a298045..c6c297e6ca 100644
--- a/firmware/target/arm/philips/sa9200/lcd-sa9200.c
+++ b/firmware/target/arm/philips/sa9200/lcd-sa9200.c
@@ -75,9 +75,6 @@ static void lcd_display_off(void);
75#define R_GATE_OUT_PERIOD_CTRL 0x71 75#define R_GATE_OUT_PERIOD_CTRL 0x71
76#define R_SOFTWARE_RESET 0x72 76#define R_SOFTWARE_RESET 0x72
77 77
78/* Display status */
79static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
80
81/* wait for LCD */ 78/* wait for LCD */
82static inline void lcd_wait_write(void) 79static inline void lcd_wait_write(void)
83{ 80{
@@ -407,85 +404,6 @@ void lcd_set_flip(bool yesno)
407 lcd_write_reg(R_DRV_OUTPUT_CONTROL, flip ? 0x090c : 0x0a0c); 404 lcd_write_reg(R_DRV_OUTPUT_CONTROL, flip ? 0x090c : 0x0a0c);
408} 405}
409 406
410void lcd_yuv_set_options(unsigned options)
411{
412 lcd_yuv_options = options;
413}
414
415/* Performance function to blit a YUV bitmap directly to the LCD */
416void lcd_write_yuv420_lines(unsigned char const * const src[3],
417 int width,
418 int stride);
419void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
420 int width,
421 int stride,
422 int x_screen,
423 int y_screen);
424void lcd_blit_yuv(unsigned char * const src[3],
425 int src_x, int src_y, int stride,
426 int x, int y, int width, int height)
427{
428 const unsigned char *yuv_src[3];
429 const unsigned char *ysrc_max;
430 int options;
431
432 if (!display_on)
433 return;
434
435 width &= ~1;
436 height &= ~1;
437
438 /* calculate the drawing region */
439 lcd_write_reg(R_VERT_RAM_ADDR_POS, ((x + width - 1) << 8) | x);
440
441 /* convert YUV coordinates to screen coordinates */
442 y = LCD_WIDTH - 1 - y;
443
444 /* 2px strip: cursor moves left, then down in gram */
445 /* BGR=1, MDT1-0=00, I/D1-0=10, AM=0 */
446 lcd_write_reg(R_ENTRY_MODE, 0x1020);
447
448 yuv_src[0] = src[0] + src_y * stride + src_x;
449 yuv_src[1] = src[1] + (src_y * stride >> 2) + (src_x >> 1);
450 yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
451 ysrc_max = yuv_src[0] + height * stride;
452
453 /* cache options setting */
454 options = lcd_yuv_options;
455
456 do
457 {
458 /* max horiz << 8 | start horiz */
459 lcd_write_reg(R_HORIZ_RAM_ADDR_POS, (y << 8) | (y - 1));
460
461 /* position cursor (set AD0-AD15) */
462 lcd_write_reg(R_RAM_ADDR_SET, (x << 8) | y);
463
464 /* start drawing */
465 lcd_send_command(R_WRITE_DATA_2_GRAM);
466
467 if (options & LCD_YUV_DITHER)
468 {
469 lcd_write_yuv420_lines_odither(yuv_src, width, stride,
470 y, x);
471 }
472 else
473 {
474 lcd_write_yuv420_lines(yuv_src, width, stride);
475 }
476
477 y -= 2; /* move strip by "down" 2 px */
478 yuv_src[0] += stride << 1;
479 yuv_src[1] += stride >> 1;
480 yuv_src[2] += stride >> 1;
481 }
482 while (yuv_src[0] < ysrc_max);
483
484 /* back to normal right, then down cursor in gram */
485 /* BGR=1, MDT1-0=00, I/D1-0=11, AM=0 */
486 lcd_write_reg(R_ENTRY_MODE, 0x1030);
487}
488
489/* Update the display. 407/* Update the display.
490 This must be called after all other LCD functions that change the display. */ 408 This must be called after all other LCD functions that change the display. */
491void lcd_update(void) 409void lcd_update(void)