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authorSolomon Peachy <pizza@shaftnet.org>2020-10-01 19:35:12 -0400
committerSolomon Peachy <pizza@shaftnet.org>2020-10-03 14:19:17 -0400
commit2e708c48c549a947506c5953ae5fc9d10e932f7c (patch)
tree1786f3501304df913b6cc93c93b400c57b8673e2 /firmware/export/config/iriverh100.h
parentd4a620e85af6c1eae4c99b92c81d8c098f13eae9 (diff)
downloadrockbox-2e708c48c549a947506c5953ae5fc9d10e932f7c.tar.gz
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pcm: Dynamically-size the mixer buffer at higher audio bitrates.
Basically, existing sizes apply for <= 48KHz audio. Up to 96K, we double the mix buffer. up to 192K, we double it again. Will help reduce the interrupt load and overall latency, keeping it roughtly constant as a function of time, regardless of bitrate. (It is acutally a fixed-size buffer, statically-allocated to handle the worst-case bitrate the player supports. However, at runtime if we are using a lower bitrate we will only use a portion of it in order to keep latancies down) Change-Id: I61ca23180a86502732b0903fe9691c1a8c2aeaea
Diffstat (limited to 'firmware/export/config/iriverh100.h')
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