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authorAidan MacDonald <amachronic@protonmail.com>2022-09-26 08:37:00 +0100
committerAidan MacDonald <amachronic@protonmail.com>2022-10-09 22:07:44 +0100
commit4b8fe8acd1c079e75bb9229791170c549188fc08 (patch)
treee3f3a8ab80a6a603488781a933bb16ba90e8a68e /firmware/drivers/lcd-16bit-vert.c
parent70d5b2cd45b29e64ab17b04d995dce1080d7fca9 (diff)
downloadrockbox-4b8fe8acd1c079e75bb9229791170c549188fc08.tar.gz
rockbox-4b8fe8acd1c079e75bb9229791170c549188fc08.zip
lcd: Consolidate in-viewport clipping routines
In-viewport clipping code is duplicated across 8 files, making it a chore to change anything related to clipping; refactor the clipping logic into dedicated functions. Change-Id: I4ab20bb3c59b0406098d0c7d23833025f17a320a
Diffstat (limited to 'firmware/drivers/lcd-16bit-vert.c')
-rw-r--r--firmware/drivers/lcd-16bit-vert.c110
1 files changed, 8 insertions, 102 deletions
diff --git a/firmware/drivers/lcd-16bit-vert.c b/firmware/drivers/lcd-16bit-vert.c
index 166af02791..c721ef6302 100644
--- a/firmware/drivers/lcd-16bit-vert.c
+++ b/firmware/drivers/lcd-16bit-vert.c
@@ -54,46 +54,23 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
54 int stride_image, int stride_src); 54 int stride_image, int stride_src);
55 55
56#include "lcd-color-common.c" 56#include "lcd-color-common.c"
57#include "lcd-16bit-common.c"
58#include "lcd-bitmap-common.c" 57#include "lcd-bitmap-common.c"
58#include "lcd-16bit-common.c"
59 59
60/*** drawing functions ***/ 60/*** drawing functions ***/
61 61
62/* Draw a horizontal line (optimised) */ 62/* Draw a horizontal line (optimised) */
63void lcd_hline(int x1, int x2, int y) 63void lcd_hline(int x1, int x2, int y)
64{ 64{
65 int x;
66 fb_data *dst, *dst_end; 65 fb_data *dst, *dst_end;
67 int stride_dst; 66 int stride_dst;
68 67
69 lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode]; 68 lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];
70 69
71 /* direction flip */ 70 if (!lcd_clip_viewport_hline(&x1, &x2, &y))
72 if (x2 < x1)
73 {
74 x = x1;
75 x1 = x2;
76 x2 = x;
77 }
78
79 /******************** In viewport clipping **********************/
80 /* nothing to draw? */
81 if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
82 (x1 >= lcd_current_viewport->width) ||
83 (x2 < 0))
84 return; 71 return;
85 72
86 if (x1 < 0) 73 dst = FBADDR(x1, y);
87 x1 = 0;
88 if (x2 >= lcd_current_viewport->width)
89 x2 = lcd_current_viewport->width-1;
90
91 /* Adjust x1 and y to viewport */
92 x1 += lcd_current_viewport->x;
93 x2 += lcd_current_viewport->x;
94 y += lcd_current_viewport->y;
95
96 dst = FBADDR(x1 , y );
97 stride_dst = lcd_current_viewport->buffer->stride; 74 stride_dst = lcd_current_viewport->buffer->stride;
98 dst_end = dst + (x2 - x1) * stride_dst; 75 dst_end = dst + (x2 - x1) * stride_dst;
99 76
@@ -108,36 +85,14 @@ void lcd_hline(int x1, int x2, int y)
108/* Draw a vertical line (optimised) */ 85/* Draw a vertical line (optimised) */
109void lcd_vline(int x, int y1, int y2) 86void lcd_vline(int x, int y1, int y2)
110{ 87{
111 int y, height; 88 int height;
112 unsigned bits = 0; 89 unsigned bits = 0;
113 enum fill_opt fillopt = OPT_NONE; 90 enum fill_opt fillopt = OPT_NONE;
114 fb_data *dst, *dst_end; 91 fb_data *dst, *dst_end;
115 92
116 /* direction flip */ 93 if(!lcd_clip_viewport_vline(&x, &y1, &y2))
117 if (y2 < y1)
118 {
119 y = y1;
120 y1 = y2;
121 y2 = y;
122 }
123
124 /******************** In viewport clipping **********************/
125 /* nothing to draw? */
126 if (((unsigned)x >= (unsigned)lcd_current_viewport->width) ||
127 (y1 >= lcd_current_viewport->height) ||
128 (y2 < 0))
129 return; 94 return;
130 95
131 if (y1 < 0)
132 y1 = 0;
133 if (y2 >= lcd_current_viewport->height)
134 y2 = lcd_current_viewport->height-1;
135
136 /* adjust for viewport */
137 x += lcd_current_viewport->x;
138 y1 += lcd_current_viewport->y;
139 y2 += lcd_current_viewport->y;
140
141 height = y2 - y1 + 1; 96 height = y2 - y1 + 1;
142 97
143 /* drawmode and optimisation */ 98 /* drawmode and optimisation */
@@ -194,33 +149,9 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
194{ 149{
195 fb_data *dst; 150 fb_data *dst;
196 int stride_dst; 151 int stride_dst;
197 /******************** Image in viewport clipping **********************/
198 /* nothing to draw? */
199 if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
200 (y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
201 return;
202 152
203 if (x < 0) 153 if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
204 { 154 return;
205 width += x;
206 src_x -= x;
207 x = 0;
208 }
209 if (y < 0)
210 {
211 height += y;
212 src_y -= y;
213 y = 0;
214 }
215
216 if (x + width > lcd_current_viewport->width)
217 width = lcd_current_viewport->width - x;
218 if (y + height > lcd_current_viewport->height)
219 height = lcd_current_viewport->height - y;
220
221 /* adjust for viewport */
222 x += lcd_current_viewport->x;
223 y += lcd_current_viewport->y;
224 155
225 src += stride * src_x + src_y; /* move starting point */ 156 src += stride * src_x + src_y; /* move starting point */
226 dst = FBADDR(x, y); 157 dst = FBADDR(x, y);
@@ -244,34 +175,9 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
244 fb_data *dst, *dst_end; 175 fb_data *dst, *dst_end;
245 int stride_dst; 176 int stride_dst;
246 177
247 /******************** Image in viewport clipping **********************/ 178 if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
248 /* nothing to draw? */
249 if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
250 (y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
251 return; 179 return;
252 180
253 if (x < 0)
254 {
255 width += x;
256 src_x -= x;
257 x = 0;
258 }
259 if (y < 0)
260 {
261 height += y;
262 src_y -= y;
263 y = 0;
264 }
265
266 if (x + width > lcd_current_viewport->width)
267 width = lcd_current_viewport->width - x;
268 if (y + height > lcd_current_viewport->height)
269 height = lcd_current_viewport->height - y;
270
271 /* adjust for viewport */
272 x += lcd_current_viewport->x;
273 y += lcd_current_viewport->y;
274
275 src += stride * src_x + src_y; /* move starting point */ 181 src += stride * src_x + src_y; /* move starting point */
276 dst = FBADDR(x, y); 182 dst = FBADDR(x, y);
277 stride_dst = lcd_current_viewport->buffer->stride; 183 stride_dst = lcd_current_viewport->buffer->stride;