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authorThomas Martitz <kugel@rockbox.org>2012-01-07 23:22:28 +0100
committerThomas Martitz <kugel@rockbox.org>2012-01-22 18:46:45 +0100
commit094cbd586ffd16c75e11dd7eb32dbe7f79c21a99 (patch)
treeaee62d8651c75c83daf81238a18c35f508d2f887 /firmware/asm
parenta035261089403de259e74ce4dd196e2715138ed2 (diff)
downloadrockbox-094cbd586ffd16c75e11dd7eb32dbe7f79c21a99.tar.gz
rockbox-094cbd586ffd16c75e11dd7eb32dbe7f79c21a99.zip
Implement a C version lcd-as-memframe.c and move it and the asm to firmware/asm.
Change-Id: I20c3af0368202493d54fb776530300a39d47873a
Diffstat (limited to 'firmware/asm')
-rw-r--r--firmware/asm/SOURCES7
-rw-r--r--firmware/asm/arm/lcd-as-memframe.S692
-rw-r--r--firmware/asm/lcd-as-memframe.c181
3 files changed, 880 insertions, 0 deletions
diff --git a/firmware/asm/SOURCES b/firmware/asm/SOURCES
index 805727ea93..216089f003 100644
--- a/firmware/asm/SOURCES
+++ b/firmware/asm/SOURCES
@@ -5,3 +5,10 @@ memmove.c
5memset.c 5memset.c
6strlen.c 6strlen.c
7#endif 7#endif
8
9#if (defined(SANSA_E200) || defined(GIGABEAT_F) || defined(GIGABEAT_S) || \
10 defined(CREATIVE_ZVx) || defined(SANSA_CONNECT) || defined(SANSA_FUZEPLUS) || \
11 defined(COWON_D2) || defined(MINI2440) || (defined(MROBE_500) && !defined(LCD_USE_DMA))) && \
12 !defined(SIMULATOR)
13lcd-as-memframe.c
14#endif
diff --git a/firmware/asm/arm/lcd-as-memframe.S b/firmware/asm/arm/lcd-as-memframe.S
new file mode 100644
index 0000000000..52ab0447c2
--- /dev/null
+++ b/firmware/asm/arm/lcd-as-memframe.S
@@ -0,0 +1,692 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2007 by Michael Sevakis
11 *
12 * ARM code for memory framebuffer LCDs
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
18 *
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
21 *
22 ****************************************************************************/
23
24#include "config.h"
25#include "cpu.h"
26
27/****************************************************************************
28 * void lcd_copy_buffer_rect(fb_data *dst, fb_data *src, int width,
29 * int height);
30 */
31 .section .icode.lcd_copy_buffer_rect, "ax", %progbits
32 .align 2
33 .global lcd_copy_buffer_rect
34 .type lcd_copy_buffer_rect, %function
35 @ r0 = dst
36 @ r1 = src
37 @ r2 = width
38 @ r3 = height
39lcd_copy_buffer_rect: @
40 stmfd sp!, { r4-r11, lr } @ save non-scratch regs
41 mov r5, r2 @ r5 = cached width
42 rsb r4, r2, #LCD_WIDTH @ r4 = LCD_WIDTH - width
4310: @ copy line @
44 subs r2, r5, #1 @ r2 = width - 1
45 beq 40f @ finish line @ one halfword? skip to trailing copy
46 tst r0, #2 @ word aligned?
47 beq 20f @ rem copy @ yes? skip to word copy
48 ldrh r6, [r1], #2 @ copy leading halfword
49 subs r2, r2, #1 @
50 strh r6, [r0], #2 @
51 ble 40f @ finish line @ next line if lt or finish
52 @ trailing halfword if eq
5320: @ rem copy @
54 sub r14, r2, #1 @ wrap remaining width mod 16 after word
55 @ align (rw)
56 and r14, r14, #0xe @ r14 = 14, 0, 2, 4, 6, 8, 10, 12
57 add pc, pc, r14, lsl #3 @ branch to 32-byte align
58 nop @
59 ldr r6, [r1], #4 @ rw % 16 = 2 or 3 (0)
60 subs r2, r2, #2 @
61 str r6, [r0], #4 @
62 b 25f @ copy up done @
63 ldmia r1!, { r6-r7 } @ rw % 16 = 4 or 5 (2)
64 subs r2, r2, #4 @
65 stmia r0!, { r6-r7 } @
66 b 25f @ copy up done @
67 ldmia r1!, { r6-r8 } @ rw % 16 = 6 or 7 (4)
68 subs r2, r2, #6 @
69 stmia r0!, { r6-r8 } @
70 b 25f @ copy up done @
71 ldmia r1!, { r6-r9 } @ rw % 16 = 8 or 9 (6)
72 subs r2, r2, #8 @
73 stmia r0!, { r6-r9 } @
74 b 25f @ copy up done @
75 ldmia r1!, { r6-r10 } @ rw % 16 = 10 or 11 (8)
76 subs r2, r2, #10 @
77 stmia r0!, { r6-r10 } @
78 b 25f @ copy up done @
79 ldmia r1!, { r6-r11 } @ rw % 16 = 12 or 13 (10)
80 subs r2, r2, #12 @
81 stmia r0!, { r6-r11 } @
82 b 25f @ copy up done @
83 ldmia r1!, { r6-r12 } @ rw % 16 = 14 or 15 (12)
84 subs r2, r2, #14 @
85 stmia r0!, { r6-r12 } @
8625: @ copy up done @
87 ble 40f @ finish line @
8830: @ octword loop @ rw % 16 = 0 or 1 (14)
89 ldmia r1!, { r6-r12, r14 } @ copy 16 pixels per loop
90 subs r2, r2, #16 @
91 stmia r0!, { r6-r12, r14 } @
92 bgt 30b @ octword loop @
9340: @ finish line @
94 ldreqh r6, [r1], #2 @ finish last halfword if eq ...
95 add r1, r1, r4, lsl #1 @
96 streqh r6, [r0], #2 @ ...
97 add r0, r0, r4, lsl #1 @
98 subs r3, r3, #1 @ next line
99 bgt 10b @ copy line @
100 ldmpc regs=r4-r11 @ restore regs and return
101 .size lcd_copy_buffer_rect, .-lcd_copy_buffer_rect
102
103
104/****************************************************************************
105 * void lcd_write_yuv420_lines(fb_data *dst,
106 * unsigned char const * const src[3],
107 * int width,
108 * int stride);
109 *
110 * |R| |1.000000 -0.000001 1.402000| |Y'|
111 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
112 * |B| |1.000000 1.772000 0.000000| |Pr|
113 * Scaled, normalized, rounded and tweaked to yield RGB 565:
114 * |R| |74 0 101| |Y' - 16| >> 9
115 * |G| = |74 -24 -51| |Cb - 128| >> 8
116 * |B| |74 128 0| |Cr - 128| >> 9
117 *
118 * Write four RGB565 pixels in the following order on each loop:
119 * 1 3 + > down
120 * 2 4 \/ left
121 */
122 .section .icode.lcd_write_yuv420_lines, "ax", %progbits
123 .align 2
124 .global lcd_write_yuv420_lines
125 .type lcd_write_yuv420_lines, %function
126lcd_write_yuv420_lines:
127 @ r0 = dst
128 @ r1 = yuv_src
129 @ r2 = width
130 @ r3 = stride
131 stmfd sp!, { r4-r10, lr } @ save non-scratch
132 ldmia r1, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
133 @ r5 = yuv_src[1] = Cb_p
134 @ r6 = yuv_src[2] = Cr_p
135 @ r1 = scratch
136 sub r3, r3, #1 @
13710: @ loop line @
138 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
139 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
140 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
141 @
142 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
143 add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
144 add r7, r12, r7, asl #5 @ by one less when adding - same for all
145 @
146 sub r8, r8, #128 @ Cb -= 128
147 sub r9, r9, #128 @ Cr -= 128
148 @
149 add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
150 add r10, r10, r10, asl #4 @
151 add r10, r10, r8, asl #3 @
152 add r10, r10, r8, asl #4 @
153 @
154 add lr, r9, r9, asl #2 @ r9 = Cr*101
155 add lr, lr, r9, asl #5 @
156 add r9, lr, r9, asl #6 @
157 @
158 add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
159 mov r8, r8, asr #2 @
160 add r9, r9, #256 @ r9 = rv = (r9 + 256) >> 9
161 mov r9, r9, asr #9 @
162 rsb r10, r10, #128 @ r10 = guv = (-r10 + 128) >> 8
163 mov r10, r10, asr #8 @
164 @ compute R, G, and B
165 add r1, r8, r7, asr #8 @ r1 = b = (Y >> 9) + bu
166 add lr, r9, r7, asr #8 @ lr = r = (Y >> 9) + rv
167 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
168 @
169#if ARM_ARCH >= 6
170 usat r1, #5, r1 @ clamp b
171 usat lr, #5, lr @ clamp r
172 usat r7, #6, r7 @ clamp g
173#else
174 orr r12, r1, lr @ check if clamping is needed...
175 orr r12, r12, r7, asr #1 @ ...at all
176 cmp r12, #31 @
177 bls 15f @ no clamp @
178 cmp r1, #31 @ clamp b
179 mvnhi r1, r1, asr #31 @
180 andhi r1, r1, #31 @
181 cmp lr, #31 @ clamp r
182 mvnhi lr, lr, asr #31 @
183 andhi lr, lr, #31 @
184 cmp r7, #63 @ clamp g
185 mvnhi r7, r7, asr #31 @
186 andhi r7, r7, #63 @
18715: @ no clamp @
188#endif
189 @
190 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
191 @
192 orr r1, r1, r7, lsl #5 @ r4 |= (g << 5)
193 orr r1, r1, lr, lsl #11 @ r4 = b | (r << 11)
194
195#if LCD_WIDTH >= LCD_HEIGHT
196 strh r1, [r0] @
197#elif LCD_WIDTH < 256
198 strh r1, [r0], #LCD_WIDTH @ store pixel
199#else
200 strh r1, [r0] @
201#endif
202 @
203 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
204 add r12, r7, r7, asl #2 @
205 add r7, r12, r7, asl #5 @
206 @ compute R, G, and B
207 add r1, r8, r7, asr #8 @ r1 = b = (Y >> 9) + bu
208 add lr, r9, r7, asr #8 @ lr = r = (Y >> 9) + rv
209 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
210 @
211#if ARM_ARCH >= 6
212 usat r1, #5, r1 @ clamp b
213 usat lr, #5, lr @ clamp r
214 usat r7, #6, r7 @ clamp g
215#else
216 orr r12, r1, lr @ check if clamping is needed...
217 orr r12, r12, r7, asr #1 @ ...at all
218 cmp r12, #31 @
219 bls 15f @ no clamp @
220 cmp r1, #31 @ clamp b
221 mvnhi r1, r1, asr #31 @
222 andhi r1, r1, #31 @
223 cmp lr, #31 @ clamp r
224 mvnhi lr, lr, asr #31 @
225 andhi lr, lr, #31 @
226 cmp r7, #63 @ clamp g
227 mvnhi r7, r7, asr #31 @
228 andhi r7, r7, #63 @
22915: @ no clamp @
230#endif
231 @
232 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
233 @
234 orr r1, r1, lr, lsl #11 @ r1 = b | (r << 11)
235 orr r1, r1, r7, lsl #5 @ r1 |= (g << 5)
236
237#if LCD_WIDTH >= LCD_HEIGHT
238 add r0, r0, #2*LCD_WIDTH @
239 strh r1, [r0] @ store pixel
240 sub r0, r0, #2*LCD_WIDTH @
241#elif LCD_WIDTH < 256
242 strh r1, [r0, #-LCD_WIDTH-2] @ store pixel
243#else
244 strh r1, [r0, #-2] @
245 add r0, r0, #LCD_WIDTH @
246#endif
247 @
248 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
249 add r12, r7, r7, asl #2 @
250 add r7, r12, r7, asl #5 @
251 @ compute R, G, and B
252 add r1, r8, r7, asr #8 @ r1 = b = (Y >> 9) + bu
253 add lr, r9, r7, asr #8 @ lr = r = (Y >> 9) + rv
254 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
255 @
256#if ARM_ARCH >= 6
257 usat r1, #5, r1 @ clamp b
258 usat lr, #5, lr @ clamp r
259 usat r7, #6, r7 @ clamp g
260#else
261 orr r12, r1, lr @ check if clamping is needed...
262 orr r12, r12, r7, asr #1 @ ...at all
263 cmp r12, #31 @
264 bls 15f @ no clamp @
265 cmp r1, #31 @ clamp b
266 mvnhi r1, r1, asr #31 @
267 andhi r1, r1, #31 @
268 cmp lr, #31 @ clamp r
269 mvnhi lr, lr, asr #31 @
270 andhi lr, lr, #31 @
271 cmp r7, #63 @ clamp g
272 mvnhi r7, r7, asr #31 @
273 andhi r7, r7, #63 @
27415: @ no clamp @
275#endif
276 @
277 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
278 @
279 orr r1, r1, r7, lsl #5 @ r1 = b | (g << 5)
280 orr r1, r1, lr, lsl #11 @ r1 |= (r << 11)
281
282#if LCD_WIDTH >= LCD_HEIGHT
283 strh r1, [r0, #2]
284#elif LCD_WIDTH < 256
285 strh r1, [r0, #LCD_WIDTH]! @ store pixel
286#else
287 strh r1, [r0] @
288#endif
289 @
290 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
291 add r12, r7, r7, asl #2 @
292 add r7, r12, r7, asl #5 @
293 @ compute R, G, and B
294 add r1, r8, r7, asr #8 @ r1 = b = (Y >> 9) + bu
295 add lr, r9, r7, asr #8 @ lr = r = (Y >> 9) + rv
296 add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
297 @
298#if ARM_ARCH >= 6
299 usat r1, #5, r1 @ clamp b
300 usat lr, #5, lr @ clamp r
301 usat r7, #6, r7 @ clamp g
302#else
303 orr r12, r1, lr @ check if clamping is needed...
304 orr r12, r12, r7, asr #1 @ ...at all
305 cmp r12, #31 @
306 bls 15f @ no clamp @
307 cmp r1, #31 @ clamp b
308 mvnhi r1, r1, asr #31 @
309 andhi r1, r1, #31 @
310 cmp lr, #31 @ clamp r
311 mvnhi lr, lr, asr #31 @
312 andhi lr, lr, #31 @
313 cmp r7, #63 @ clamp g
314 mvnhi r7, r7, asr #31 @
315 andhi r7, r7, #63 @
31615: @ no clamp @
317#endif
318 @
319 orr r12, r1, lr, lsl #11 @ r12 = b | (r << 11)
320 orr r12, r12, r7, lsl #5 @ r12 |= (g << 5)
321
322#if LCD_WIDTH >= LCD_HEIGHT
323 add r0, r0, #2*LCD_WIDTH
324 strh r12, [r0, #2]
325#if LCD_WIDTH <= 512
326 sub r0, r0, #(2*LCD_WIDTH)-4
327#else
328 sub r0, r0, #(2*LCD_WIDTH)
329 add r0, r0, #4
330#endif
331#else
332 strh r12, [r0, #-2] @ store pixel
333#if LCD_WIDTH < 256
334 add r0, r0, #2*LCD_WIDTH @
335#else
336 add r0, r0, #LCD_WIDTH @
337#endif
338#endif
339 @
340 subs r2, r2, #2 @ subtract block from width
341 bgt 10b @ loop line @
342 @
343 ldmpc regs=r4-r10 @ restore registers and return
344 .ltorg @ dump constant pool
345 .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
346
347
348/****************************************************************************
349 * void lcd_write_yuv420_lines_odither(fb_data *dst,
350 * unsigned char const * const src[3],
351 * int width,
352 * int stride,
353 * int x_screen,
354 * int y_screen);
355 *
356 * |R| |1.000000 -0.000001 1.402000| |Y'|
357 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
358 * |B| |1.000000 1.772000 0.000000| |Pr|
359 * Red scaled at twice g & b but at same precision to place it in correct
360 * bit position after multiply and leave instruction count lower.
361 * |R| |258 0 408| |Y' - 16|
362 * |G| = |149 -49 -104| |Cb - 128|
363 * |B| |149 258 0| |Cr - 128|
364 *
365 * Write four RGB565 pixels in the following order on each loop:
366 * 1 3 + > down
367 * 2 4 \/ left
368 *
369 * Kernel pattern (raw|rotated|use order):
370 * 5 3 4 2 2 6 3 7 row0 row2 > down
371 * 1 7 0 6 | 4 0 5 1 | 2 4 6 0 3 5 7 1 col0 left
372 * 4 2 5 3 | 3 7 2 6 | 3 5 7 1 2 4 6 0 col2 \/
373 * 0 6 1 7 5 1 4 0
374 */
375 .section .icode.lcd_write_yuv420_lines_odither, "ax", %progbits
376 .align 2
377 .global lcd_write_yuv420_lines_odither
378 .type lcd_write_yuv420_lines_odither, %function
379lcd_write_yuv420_lines_odither:
380 @ r0 = dst
381 @ r1 = yuv_src
382 @ r2 = width
383 @ r3 = stride
384 @ [sp] = x_screen
385 @ [sp+4] = y_screen
386 stmfd sp!, { r4-r11, lr } @ save non-scratch
387 ldmia r1, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
388 @ r5 = yuv_src[1] = Cb_p
389 @ r6 = yuv_src[2] = Cr_p
390 @
391 sub r3, r3, #1 @
392 add r1, sp, #36 @ Line up pattern and kernel quadrant
393 ldmia r1, { r12, r14 } @
394 eor r14, r14, r12 @
395 and r14, r14, #0x2 @
396 mov r14, r14, lsl #6 @ 0x00 or 0x80
39710: @ loop line @
398 @
399 ldrb r7, [r4], #1 @ r7 = *Y'_p++;
400 ldrb r8, [r5], #1 @ r8 = *Cb_p++;
401 ldrb r9, [r6], #1 @ r9 = *Cr_p++;
402 @
403 eor r14, r14, #0x80 @ flip pattern quadrant
404 @
405 sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
406 add r12, r7, r7, asl #2 @
407 add r12, r12, r12, asl #4 @
408 add r7, r12, r7, asl #6 @
409 @
410 sub r8, r8, #128 @ Cb -= 128
411 sub r9, r9, #128 @ Cr -= 128
412 @
413 add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
414 add r10, r10, r8, asl #5 @
415 add r10, r10, r9, asl #3 @
416 add r10, r10, r9, asl #5 @
417 add r10, r10, r9, asl #6 @
418 @
419 mov r8, r8, asl #1 @ r8 = bu = Cb*258
420 add r8, r8, r8, asl #7 @
421 @
422 add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
423 add r9, r9, r9, asl #4 @
424 mov r9, r9, asl #3 @
425 @
426 @ compute R, G, and B
427 add r1, r8, r7 @ r1 = b' = Y + bu
428 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
429 rsb r7, r10, r7 @ r7 = g' = Y + guv
430 @
431 @ r8 = bu, r9 = rv, r10 = guv
432 @
433 sub r12, r1, r1, lsr #5 @ r1 = 31/32*b + b/256
434 add r1, r12, r1, lsr #8 @
435 @
436 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
437 add r11, r12, r11, lsr #8 @
438 @
439 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
440 add r7, r12, r7, lsr #8 @
441 @
442 add r12, r14, #0x100 @
443 @
444 add r1, r1, r12 @ b = r1 + delta
445 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
446 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
447 @
448#if ARM_ARCH >= 6
449 usat r11, #5, r11, asr #11 @ clamp r
450 usat r7, #6, r7, asr #9 @ clamp g
451 usat r1, #5, r1, asr #10 @ clamp b
452 @
453 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
454 @
455 orr r1, r1, r11, lsl #11 @ r1 = b | (r << 11)
456 orr r1, r1, r7, lsl #5 @ r1 |= (g << 5)
457#else
458 orr r12, r1, r11, asr #1 @ check if clamping is needed...
459 orr r12, r12, r7 @ ...at all
460 movs r12, r12, asr #15 @
461 beq 15f @ no clamp @
462 movs r12, r1, asr #15 @ clamp b
463 mvnne r1, r12, lsr #15 @
464 andne r1, r1, #0x7c00 @ mask b only if clamped
465 movs r12, r11, asr #16 @ clamp r
466 mvnne r11, r12, lsr #16 @
467 movs r12, r7, asr #15 @ clamp g
468 mvnne r7, r12, lsr #15 @
46915: @ no clamp @
470 @
471 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
472 @
473 and r11, r11, #0xf800 @ pack pixel
474 and r7, r7, #0x7e00 @ r1 = pixel = (r & 0xf800) |
475 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
476 orr r1, r11, r1, lsr #10 @ (b >> 10)
477#endif
478 @
479#if LCD_WIDTH >= LCD_HEIGHT
480 strh r1, [r0] @
481#elif LCD_WIDTH < 256
482 strh r1, [r0], #LCD_WIDTH @ store pixel
483#else
484 strh r1, [r0] @
485#endif
486 @
487 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
488 add r12, r7, r7, asl #2 @
489 add r12, r12, r12, asl #4 @
490 add r7, r12, r7, asl #6 @
491 @ compute R, G, and B
492 add r1, r8, r7 @ r1 = b' = Y + bu
493 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
494 rsb r7, r10, r7 @ r7 = g' = Y + guv
495 @
496 sub r12, r1, r1, lsr #5 @ r1 = 31/32*b' + b'/256
497 add r1, r12, r1, lsr #8 @
498 @
499 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
500 add r11, r12, r11, lsr #8 @
501 @
502 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
503 add r7, r12, r7, lsr #8 @
504 @
505 add r12, r14, #0x200 @
506 @
507 add r1, r1, r12 @ b = r1 + delta
508 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
509 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
510 @
511#if ARM_ARCH >= 6
512 usat r11, #5, r11, asr #11 @ clamp r
513 usat r7, #6, r7, asr #9 @ clamp g
514 usat r1, #5, r1, asr #10 @ clamp b
515 @
516 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
517 @
518 orr r1, r1, r11, lsl #11 @ r1 = b | (r << 11)
519 orr r1, r1, r7, lsl #5 @ r1 |= (g << 5)
520#else
521 orr r12, r1, r11, asr #1 @ check if clamping is needed...
522 orr r12, r12, r7 @ ...at all
523 movs r12, r12, asr #15 @
524 beq 15f @ no clamp @
525 movs r12, r1, asr #15 @ clamp b
526 mvnne r1, r12, lsr #15 @
527 andne r1, r1, #0x7c00 @ mask b only if clamped
528 movs r12, r11, asr #16 @ clamp r
529 mvnne r11, r12, lsr #16 @
530 movs r12, r7, asr #15 @ clamp g
531 mvnne r7, r12, lsr #15 @
53215: @ no clamp @
533 @
534 ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
535 @
536 and r11, r11, #0xf800 @ pack pixel
537 and r7, r7, #0x7e00 @ r1 = pixel = (r & 0xf800) |
538 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
539 orr r1, r11, r1, lsr #10 @ (b >> 10)
540#endif
541 @
542#if LCD_WIDTH >= LCD_HEIGHT
543 add r0, r0, #2*LCD_WIDTH @
544 strh r1, [r0] @ store pixel
545 sub r0, r0, #2*LCD_WIDTH @
546#elif LCD_WIDTH < 256
547 strh r1, [r0, #-LCD_WIDTH-2] @ store pixel
548#else
549 strh r1, [r0, #-2] @ store pixel
550 add r0, r0, #LCD_WIDTH @
551#endif
552 @
553 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
554 add r12, r7, r7, asl #2 @
555 add r12, r12, r12, asl #4 @
556 add r7, r12, r7, asl #6 @
557 @ compute R, G, and B
558 add r1, r8, r7 @ r1 = b' = Y + bu
559 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
560 rsb r7, r10, r7 @ r7 = g' = Y + guv
561 @
562 @ r8 = bu, r9 = rv, r10 = guv
563 @
564 sub r12, r1, r1, lsr #5 @ r1 = 31/32*b' + b'/256
565 add r1, r12, r1, lsr #8 @
566 @
567 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
568 add r11, r12, r11, lsr #8 @
569 @
570 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
571 add r7, r12, r7, lsr #8 @
572 @
573 add r12, r14, #0x300 @
574 @
575 add r1, r1, r12 @ b = r1 + delta
576 add r11, r11, r12, lsl #1 @ r = r11 + delta*2
577 add r7, r7, r12, lsr #1 @ g = r7 + delta/2
578 @
579#if ARM_ARCH >= 6
580 usat r11, #5, r11, asr #11 @ clamp r
581 usat r7, #6, r7, asr #9 @ clamp g
582 usat r1, #5, r1, asr #10 @ clamp b
583 @
584 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
585 @
586 orr r1, r1, r11, lsl #11 @ r1 = b | (r << 11)
587 orr r1, r1, r7, lsl #5 @ r1 |= (g << 5)
588#else
589 orr r12, r1, r11, asr #1 @ check if clamping is needed...
590 orr r12, r12, r7 @ ...at all
591 movs r12, r12, asr #15 @
592 beq 15f @ no clamp @
593 movs r12, r1, asr #15 @ clamp b
594 mvnne r1, r12, lsr #15 @
595 andne r1, r1, #0x7c00 @ mask b only if clamped
596 movs r12, r11, asr #16 @ clamp r
597 mvnne r11, r12, lsr #16 @
598 movs r12, r7, asr #15 @ clamp g
599 mvnne r7, r12, lsr #15 @
60015: @ no clamp @
601 @
602 ldrb r12, [r4, r3] @ r12 = Y' = *(Y'_p + stride)
603 @
604 and r11, r11, #0xf800 @ pack pixel
605 and r7, r7, #0x7e00 @ r1 = pixel = (r & 0xf800) |
606 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
607 orr r1, r11, r1, lsr #10 @ (b >> 10)
608#endif
609 @
610#if LCD_WIDTH >= LCD_HEIGHT
611 strh r1, [r0, #2]
612#elif LCD_WIDTH < 256
613 strh r1, [r0, #LCD_WIDTH]! @ store pixel
614#else
615 strh r1, [r0] @
616#endif
617
618 sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
619 add r12, r7, r7, asl #2 @
620 add r12, r12, r12, asl #4 @
621 add r7, r12, r7, asl #6 @
622 @ compute R, G, and B
623 add r1, r8, r7 @ r1 = b' = Y + bu
624 add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
625 rsb r7, r10, r7 @ r7 = g' = Y + guv
626 @
627 sub r12, r1, r1, lsr #5 @ r1 = 31/32*b + b/256
628 add r1, r12, r1, lsr #8 @
629 @
630 sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
631 add r11, r12, r11, lsr #8 @
632 @
633 sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
634 add r7, r12, r7, lsr #8 @
635 @
636 @ This element is zero - use r14 @
637 @
638 add r1, r1, r14 @ b = r1 + delta
639 add r11, r11, r14, lsl #1 @ r = r11 + delta*2
640 add r7, r7, r14, lsr #1 @ g = r7 + delta/2
641 @
642#if ARM_ARCH >= 6
643 usat r11, #5, r11, asr #11 @ clamp r
644 usat r7, #6, r7, asr #9 @ clamp g
645 usat r1, #5, r1, asr #10 @ clamp b
646 @
647 orr r1, r1, r11, lsl #11 @ r1 = b | (r << 11)
648 orr r1, r1, r7, lsl #5 @ r1 |= (g << 5)
649#else
650 orr r12, r1, r11, asr #1 @ check if clamping is needed...
651 orr r12, r12, r7 @ ...at all
652 movs r12, r12, asr #15 @
653 beq 15f @ no clamp @
654 movs r12, r1, asr #15 @ clamp b
655 mvnne r1, r12, lsr #15 @
656 andne r1, r1, #0x7c00 @ mask b only if clamped
657 movs r12, r11, asr #16 @ clamp r
658 mvnne r11, r12, lsr #16 @
659 movs r12, r7, asr #15 @ clamp g
660 mvnne r7, r12, lsr #15 @
66115: @ no clamp @
662 @
663 and r11, r11, #0xf800 @ pack pixel
664 and r7, r7, #0x7e00 @ r1 = pixel = (r & 0xf800) |
665 orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
666 orr r1, r11, r1, lsr #10 @ (b >> 10)
667#endif
668 @
669#if LCD_WIDTH >= LCD_HEIGHT
670 add r0, r0, #2*LCD_WIDTH
671 strh r1, [r0, #2] @ store pixel
672#if LCD_WIDTH <= 512
673 sub r0, r0, #(2*LCD_WIDTH)-4
674#else
675 sub r0, r0, #(2*LCD_WIDTH)
676 add r0, r0, #4
677#endif
678#else
679 strh r1, [r0, #-2] @ store pixel
680#if LCD_WIDTH < 256
681 add r0, r0, #2*LCD_WIDTH @
682#else
683 add r0, r0, #LCD_WIDTH @
684#endif
685#endif
686 @
687 subs r2, r2, #2 @ subtract block from width
688 bgt 10b @ loop line @
689 @
690 ldmpc regs=r4-r11 @ restore registers and return
691 .ltorg @ dump constant pool
692 .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/asm/lcd-as-memframe.c b/firmware/asm/lcd-as-memframe.c
new file mode 100644
index 0000000000..5f4917b721
--- /dev/null
+++ b/firmware/asm/lcd-as-memframe.c
@@ -0,0 +1,181 @@
1
2#include <string.h>
3#include "lcd.h"
4void lcd_copy_buffer_rect(fb_data *dst, fb_data *src, int width, int height)
5{
6 do {
7 memcpy(dst, src, width * sizeof(fb_data));
8 src += LCD_WIDTH;
9 dst += LCD_WIDTH;
10 } while (--height);
11}
12
13#define YFAC (74)
14#define RVFAC (101)
15#define GUFAC (-24)
16#define GVFAC (-51)
17#define BUFAC (128)
18
19static inline int clamp(int val, int min, int max)
20{
21 if (val < min)
22 val = min;
23 else if (val > max)
24 val = max;
25 return val;
26}
27
28extern void lcd_write_yuv420_lines(fb_data *dst,
29 unsigned char const * const src[3],
30 int width,
31 int stride)
32{
33 /* Draw a partial YUV colour bitmap - similiar behavior to lcd_blit_yuv
34 in the core */
35 const unsigned char *ysrc, *usrc, *vsrc;
36 int height = 2, linecounter;
37 fb_data *row_end;
38
39 /* width and height must be >= 2 and an even number */
40 width &= ~1;
41 linecounter = height >> 1;
42
43#if LCD_WIDTH >= LCD_HEIGHT
44 row_end = dst + width;
45#else
46 row_end = dst + LCD_WIDTH * width;
47#endif
48
49 ysrc = src[0];
50 usrc = src[1];
51 vsrc = src[2];
52
53 /* stride => amount to jump from end of last row to start of next */
54 stride -= width;
55
56 /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
57
58 do
59 {
60 int y, cb, cr, rv, guv, bu, r, g, b;
61
62 y = YFAC*(*ysrc++ - 16);
63 cb = *usrc++ - 128;
64 cr = *vsrc++ - 128;
65
66 rv = RVFAC*cr;
67 guv = GUFAC*cb + GVFAC*cr;
68 bu = BUFAC*cb;
69
70 r = y + rv;
71 g = y + guv;
72 b = y + bu;
73
74 if ((unsigned)(r | g | b) > 64*256-1)
75 {
76 r = clamp(r, 0, 64*256-1);
77 g = clamp(g, 0, 64*256-1);
78 b = clamp(b, 0, 64*256-1);
79 }
80
81 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
82
83#if LCD_WIDTH >= LCD_HEIGHT
84 dst++;
85#else
86 dst += LCD_WIDTH;
87#endif
88
89 y = YFAC*(*ysrc++ - 16);
90 r = y + rv;
91 g = y + guv;
92 b = y + bu;
93
94 if ((unsigned)(r | g | b) > 64*256-1)
95 {
96 r = clamp(r, 0, 64*256-1);
97 g = clamp(g, 0, 64*256-1);
98 b = clamp(b, 0, 64*256-1);
99 }
100
101 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
102
103#if LCD_WIDTH >= LCD_HEIGHT
104 dst++;
105#else
106 dst += LCD_WIDTH;
107#endif
108 }
109 while (dst < row_end);
110
111 ysrc += stride;
112 usrc -= width >> 1;
113 vsrc -= width >> 1;
114
115#if LCD_WIDTH >= LCD_HEIGHT
116 row_end += LCD_WIDTH;
117 dst += LCD_WIDTH - width;
118#else
119 row_end -= 1;
120 dst -= LCD_WIDTH*width + 1;
121#endif
122
123 do
124 {
125 int y, cb, cr, rv, guv, bu, r, g, b;
126
127 y = YFAC*(*ysrc++ - 16);
128 cb = *usrc++ - 128;
129 cr = *vsrc++ - 128;
130
131 rv = RVFAC*cr;
132 guv = GUFAC*cb + GVFAC*cr;
133 bu = BUFAC*cb;
134
135 r = y + rv;
136 g = y + guv;
137 b = y + bu;
138
139 if ((unsigned)(r | g | b) > 64*256-1)
140 {
141 r = clamp(r, 0, 64*256-1);
142 g = clamp(g, 0, 64*256-1);
143 b = clamp(b, 0, 64*256-1);
144 }
145
146 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
147
148#if LCD_WIDTH >= LCD_HEIGHT
149 dst++;
150#else
151 dst += LCD_WIDTH;
152#endif
153
154 y = YFAC*(*ysrc++ - 16);
155 r = y + rv;
156 g = y + guv;
157 b = y + bu;
158
159 if ((unsigned)(r | g | b) > 64*256-1)
160 {
161 r = clamp(r, 0, 64*256-1);
162 g = clamp(g, 0, 64*256-1);
163 b = clamp(b, 0, 64*256-1);
164 }
165
166 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
167
168#if LCD_WIDTH >= LCD_HEIGHT
169 dst++;
170#else
171 dst += LCD_WIDTH;
172#endif
173 }
174 while (dst < row_end);
175}
176
177void lcd_write_yuv420_lines_odither(fb_data *dst,
178 unsigned char const * const src[3],
179 int width, int stride,
180 int x_screen, int y_screen)
181__attribute__((alias("lcd_write_yuv420_lines")));