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authorJens Arnold <amiconn@rockbox.org>2007-10-13 22:32:35 +0000
committerJens Arnold <amiconn@rockbox.org>2007-10-13 22:32:35 +0000
commitcb4186c989d74696c77518e7e53d4bc02d587eec (patch)
treeffb5dd68a87e50db0e69e244aa41baa9aba22ca9 /apps
parenta0f15c64baf30bde63267d52bdac0c00efdcbf0d (diff)
downloadrockbox-cb4186c989d74696c77518e7e53d4bc02d587eec.tar.gz
rockbox-cb4186c989d74696c77518e7e53d4bc02d587eec.zip
Improved FPS test plugin: * Better precision for low frame rates (take extra ticks into account). * Measure YUV blit framerate on colour targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15099 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r--apps/plugin.c4
-rw-r--r--apps/plugin.h7
-rw-r--r--apps/plugins/test_fps.c283
3 files changed, 216 insertions, 78 deletions
diff --git a/apps/plugin.c b/apps/plugin.c
index 02842572f5..adc955fb06 100644
--- a/apps/plugin.c
+++ b/apps/plugin.c
@@ -519,7 +519,9 @@ static const struct plugin_api rockbox_api = {
519 talk_enable_menus, 519 talk_enable_menus,
520 520
521 button_queue_count, 521 button_queue_count,
522 522#ifdef HAVE_REMOTE_LCD
523 lcd_remote_setmargins,
524#endif
523}; 525};
524 526
525int plugin_load(const char* plugin, void* parameter) 527int plugin_load(const char* plugin, void* parameter)
diff --git a/apps/plugin.h b/apps/plugin.h
index eeeb11e387..55ebd5a83e 100644
--- a/apps/plugin.h
+++ b/apps/plugin.h
@@ -112,7 +112,7 @@
112#define PLUGIN_MAGIC 0x526F634B /* RocK */ 112#define PLUGIN_MAGIC 0x526F634B /* RocK */
113 113
114/* increase this every time the api struct changes */ 114/* increase this every time the api struct changes */
115#define PLUGIN_API_VERSION 80 115#define PLUGIN_API_VERSION 81
116 116
117/* update this to latest version if a change to the api struct breaks 117/* update this to latest version if a change to the api struct breaks
118 backwards compatibility (and please take the opportunity to sort in any 118 backwards compatibility (and please take the opportunity to sort in any
@@ -636,7 +636,10 @@ struct plugin_api {
636 void (*talk_disable_menus)(void); 636 void (*talk_disable_menus)(void);
637 void (*talk_enable_menus)(void); 637 void (*talk_enable_menus)(void);
638 638
639 int (*button_queue_count)(void); 639 int (*button_queue_count)(void);
640#ifdef HAVE_REMOTE_LCD
641 void (*lcd_remote_setmargins)(int x, int y);
642#endif
640}; 643};
641 644
642/* plugin header */ 645/* plugin header */
diff --git a/apps/plugins/test_fps.c b/apps/plugins/test_fps.c
index 9188d96ba4..2da1d92d99 100644
--- a/apps/plugins/test_fps.c
+++ b/apps/plugins/test_fps.c
@@ -17,6 +17,7 @@
17 * 17 *
18 ****************************************************************************/ 18 ****************************************************************************/
19#include "plugin.h" 19#include "plugin.h"
20#include "helper.h"
20 21
21#ifdef HAVE_LCD_BITMAP 22#ifdef HAVE_LCD_BITMAP
22 23
@@ -29,135 +30,267 @@
29#define FPS_QUIT BUTTON_POWER 30#define FPS_QUIT BUTTON_POWER
30#endif 31#endif
31 32
33#define DURATION (2*HZ) /* longer duration gives more precise results */
34
32PLUGIN_HEADER 35PLUGIN_HEADER
33 36
34static struct plugin_api* rb; 37static struct plugin_api* rb;
35 38
36/* plugin entry point */ 39/* Screen logging */
37enum plugin_status plugin_start(struct plugin_api* api, void* parameter) 40static int line;
38{ 41static int max_line;
39 char str[64]; /* text buffer */
40 int time_start; /* start tickcount */
41 int frame_count; /* frame counter */
42#ifndef SIMULATOR
43 int cpu_freq;
44#endif
45 int line = 0;
46 int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
47 int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
48 int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
49 int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
50#ifdef HAVE_REMOTE_LCD 42#ifdef HAVE_REMOTE_LCD
51 int r_line = 0; 43static int remote_line;
52 int r_part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */ 44static int remote_max_line;
53 int r_part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
54 int r_part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
55 int r_part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
56#endif 45#endif
57 46
58 /* standard stuff */ 47static void log_init(void)
59 (void)parameter; 48{
60 rb = api; 49 int h;
61 50
51 rb->lcd_setmargins(0, 0);
52 rb->lcd_getstringsize("A", NULL, &h);
53 max_line = LCD_HEIGHT / h;
54 line = 0;
62 rb->lcd_clear_display(); 55 rb->lcd_clear_display();
63 rb->lcd_puts(0, line++, "FPS Measurement"); 56 rb->lcd_update();
64#ifdef HAVE_REMOTE_LCD 57#ifdef HAVE_REMOTE_LCD
65 rb->lcd_puts(0, line++, "Main LCD"); 58 rb->lcd_remote_setmargins(0, 0);
66 rb->lcd_remote_puts(0, r_line++, "FPS Measurement"); 59 rb->lcd_remote_getstringsize("A", NULL, &h);
67 rb->lcd_remote_puts(0, r_line++, "Main LCD"); 60 remote_max_line = LCD_REMOTE_HEIGHT / h;
61 remote_line = 0;
62 rb->lcd_remote_clear_display();
68 rb->lcd_remote_update(); 63 rb->lcd_remote_update();
69#endif 64#endif
70 rb->lcd_update(); 65}
71 66
72#ifndef SIMULATOR 67static void log_text(char *text)
73 cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */ 68{
69 rb->lcd_puts(0, line, text);
70 if (++line >= max_line)
71 line = 0;
72 rb->lcd_update();
73#ifdef HAVE_REMOTE_LCD
74 rb->lcd_remote_puts(0, remote_line, text);
75 if (++remote_line >= remote_max_line)
76 remote_line = 0;
77 rb->lcd_remote_update();
74#endif 78#endif
79}
80
81static int calc_tenth_fps(int framecount, long ticks)
82{
83 return (10*HZ) * framecount / ticks;
84}
75 85
76 /* TEST 1: FULL LCD UPDATE */ 86static void time_main_update(void)
87{
88 char str[32]; /* text buffer */
89 long time_start; /* start tickcount */
90 long time_end; /* end tickcount */
91 int frame_count;
92 int fps;
93
94 const int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
95 const int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
96 const int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
97 const int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
98
99 /* Test 1: full LCD update */
77 frame_count = 0; 100 frame_count = 0;
101 rb->sleep(0); /* sync to tick */
78 time_start = *rb->current_tick; 102 time_start = *rb->current_tick;
79 while(*rb->current_tick - time_start < 2*HZ) 103 while((time_end = *rb->current_tick) - time_start < DURATION)
80 { 104 {
81 rb->lcd_update(); 105 rb->lcd_update();
82 frame_count++; 106 frame_count++;
83 } 107 }
108 fps = calc_tenth_fps(frame_count, time_end - time_start);
109 rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
110 log_text(str);
84 111
85 rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2, 112 /* Test 2: quarter LCD update */
86 (frame_count % 2) * 5);
87 rb->lcd_puts(0, line++, str);
88 rb->lcd_update();
89
90 /* TEST 2: QUARTER LCD UPDATE */
91 frame_count = 0; 113 frame_count = 0;
114 rb->sleep(0); /* sync to tick */
92 time_start = *rb->current_tick; 115 time_start = *rb->current_tick;
93 while(*rb->current_tick - time_start < 2*HZ) 116 while((time_end = *rb->current_tick) - time_start < DURATION)
94 { 117 {
95 rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h); 118 rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h);
96 frame_count++; 119 frame_count++;
97 } 120 }
121 fps = calc_tenth_fps(frame_count, time_end - time_start);
122 rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
123 log_text(str);
124}
98 125
99 rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2, 126#ifdef HAVE_LCD_COLOR
100 (frame_count%2)*5); 127
101 rb->lcd_puts(0, line++, str); 128#if LCD_WIDTH >= LCD_HEIGHT
129#define YUV_WIDTH LCD_WIDTH
130#define YUV_HEIGHT LCD_HEIGHT
131#else /* Assume the screen is rotated on portrait LCDs */
132#define YUV_WIDTH LCD_HEIGHT
133#define YUV_HEIGHT LCD_WIDTH
134#endif
135
136static unsigned char ydata[YUV_HEIGHT][YUV_WIDTH];
137static unsigned char udata[YUV_HEIGHT/2][YUV_WIDTH/2];
138static unsigned char vdata[YUV_HEIGHT/2][YUV_WIDTH/2];
139
140static unsigned char * const yuvbuf[3] = {
141 (void*)ydata,
142 (void*)udata,
143 (void*)vdata
144};
145
146static void make_gradient_rect(width, height)
147{
148 unsigned char vline[YUV_WIDTH/2];
149 int x, y;
150
151 width /= 2;
152 height /= 2;
153
154 for (x = 0; x < width; x++)
155 vline[x] = (x << 8) / width;
156 for (y = 0; y < height; y++)
157 {
158 rb->memset(udata[y], (y << 8) / height, width);
159 rb->memcpy(vdata[y], vline, width);
160 }
161}
162
163static void time_main_yuv(void)
164{
165 char str[32]; /* text buffer */
166 long time_start; /* start tickcount */
167 long time_end; /* end tickcount */
168 int frame_count;
169 int fps;
170
171 const int part14_x = YUV_WIDTH/4; /* x-offset for 1/4 update test */
172 const int part14_w = YUV_WIDTH/2; /* x-size for 1/4 update test */
173 const int part14_y = YUV_HEIGHT/4; /* y-offset for 1/4 update test */
174 const int part14_h = YUV_HEIGHT/2; /* y-size for 1/4 update test */
102 175
103#ifndef SIMULATOR 176 int x, y;
104 if (*rb->cpu_frequency != cpu_freq)
105 rb->snprintf(str, sizeof(str), "CPU: frequency changed!");
106 else
107 rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
108 177
109 rb->lcd_puts(0, line++, str); 178 rb->memset(ydata, 128, sizeof(ydata)); /* medium grey */
179
180 /* Test 1: full LCD update */
181 make_gradient_rect(YUV_WIDTH, YUV_HEIGHT);
182
183 frame_count = 0;
184 rb->sleep(0); /* sync to tick */
185 time_start = *rb->current_tick;
186 while((time_end = *rb->current_tick) - time_start < DURATION)
187 {
188 rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
189 0, 0, YUV_WIDTH, YUV_HEIGHT);
190 frame_count++;
191 }
192 fps = calc_tenth_fps(frame_count, time_end - time_start);
193 rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
194 log_text(str);
195
196 /* Test 2: quarter LCD update */
197 make_gradient_rect(YUV_WIDTH/2, YUV_HEIGHT/2);
198
199 frame_count = 0;
200 rb->sleep(0); /* sync to tick */
201 time_start = *rb->current_tick;
202 while((time_end = *rb->current_tick) - time_start < DURATION)
203 {
204 rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
205 part14_x, part14_y, part14_w, part14_h);
206 frame_count++;
207 }
208 fps = calc_tenth_fps(frame_count, time_end - time_start);
209 rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
210 log_text(str);
211}
110#endif 212#endif
111 rb->lcd_update();
112 213
113#ifdef HAVE_REMOTE_LCD 214#ifdef HAVE_REMOTE_LCD
114 rb->lcd_puts(0, line++, "Remote LCD"); 215static void time_remote_update(void)
115 rb->lcd_update(); 216{
116 rb->lcd_remote_puts(0, r_line++, "Remote LCD"); 217 char str[32]; /* text buffer */
117 rb->lcd_remote_update(); 218 long time_start; /* start tickcount */
219 long time_end; /* end tickcount */
220 int frame_count;
221 int fps;
118 222
119#ifndef SIMULATOR 223 const int part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */
120 cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */ 224 const int part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
121#endif 225 const int part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
226 const int part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
122 227
123 /* TEST 1: FULL LCD UPDATE */ 228 /* Test 1: full LCD update */
124 frame_count = 0; 229 frame_count = 0;
230 rb->sleep(0); /* sync to tick */
125 time_start = *rb->current_tick; 231 time_start = *rb->current_tick;
126 while(*rb->current_tick - time_start < 2*HZ) 232 while((time_end = *rb->current_tick) - time_start < DURATION)
127 { 233 {
128 rb->lcd_remote_update(); 234 rb->lcd_remote_update();
129 frame_count++; 235 frame_count++;
130 } 236 }
237 fps = calc_tenth_fps(frame_count, time_end - time_start);
238 rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
239 log_text(str);
131 240
132 rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2, 241 /* Test 2: quarter LCD update */
133 (frame_count % 2) * 5);
134 rb->lcd_puts(0, line++, str);
135 rb->lcd_update();
136
137 /* TEST 2: QUARTER LCD UPDATE */
138 frame_count = 0; 242 frame_count = 0;
243 rb->sleep(0); /* sync to tick */
139 time_start = *rb->current_tick; 244 time_start = *rb->current_tick;
140 while(*rb->current_tick - time_start < 2*HZ) 245 while((time_end = *rb->current_tick) - time_start < DURATION)
141 { 246 {
142 rb->lcd_remote_update_rect(r_part14_x, r_part14_y, r_part14_w, 247 rb->lcd_remote_update_rect(part14_x, part14_y, part14_w, part14_h);
143 r_part14_h);
144 frame_count++; 248 frame_count++;
145 } 249 }
250 fps = calc_tenth_fps(frame_count, time_end - time_start);
251 rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
252 log_text(str);
253}
254#endif
255
256/* plugin entry point */
257enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
258{
259#ifndef SIMULATOR
260 char str[32];
261 int cpu_freq;
262#endif
146 263
147 rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2, 264 /* standard stuff */
148 (frame_count%2)*5); 265 (void)parameter;
149 rb->lcd_puts(0, line++, str); 266 rb = api;
150 267
268 log_init();
151#ifndef SIMULATOR 269#ifndef SIMULATOR
152 if (*rb->cpu_frequency != cpu_freq) 270 cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */
153 rb->snprintf(str, sizeof(str), "CPU: frequency changed!"); 271#endif
154 else 272 backlight_force_on(rb); /* backlight control in lib/helper.c */
155 rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
156 273
157 rb->lcd_puts(0, line++, str); 274 log_text("Main LCD Update");
275 time_main_update();
276#ifdef HAVE_LCD_COLOR
277 log_text("Main LCD YUV");
278 time_main_yuv();
158#endif 279#endif
159 rb->lcd_update(); 280#ifdef HAVE_REMOTE_LCD
281 log_text("Remote LCD Update");
282 time_remote_update();
283#endif
284
285#ifndef SIMULATOR
286 if (*rb->cpu_frequency != cpu_freq)
287 rb->snprintf(str, sizeof(str), "CPU clock changed!");
288 else
289 rb->snprintf(str, sizeof(str), "CPU: %d MHz",
290 (cpu_freq + 500000) / 1000000);
291 log_text(str);
160#endif 292#endif
293 backlight_use_settings(rb); /* backlight control in lib/helper.c */
161 294
162 /* wait until user closes plugin */ 295 /* wait until user closes plugin */
163 while (rb->button_get(true) != FPS_QUIT); 296 while (rb->button_get(true) != FPS_QUIT);