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author | Nils Wallménius <nils@rockbox.org> | 2009-03-28 09:21:27 +0000 |
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committer | Nils Wallménius <nils@rockbox.org> | 2009-03-28 09:21:27 +0000 |
commit | 24ae50699d0b467497c4584945917720347550db (patch) | |
tree | 789c527fee16263399ab106b03a1f9e8d1f6b77b /apps | |
parent | dca04925c60da528c4713e5066b877736f125510 (diff) | |
download | rockbox-24ae50699d0b467497c4584945917720347550db.tar.gz rockbox-24ae50699d0b467497c4584945917720347550db.zip |
Jewels: accept FS#9947 changing 'Resume Game' in the game menu to 'Resume Saved Game' to be less confusing. Bring up the in-game menu using the regular menu button on h100/h300/gigabeat S. Add keymap to the manual for gigabeat S
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20561 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r-- | apps/plugins/jewels.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/apps/plugins/jewels.c b/apps/plugins/jewels.c index 00839af48d..9fa9a2e413 100644 --- a/apps/plugins/jewels.c +++ b/apps/plugins/jewels.c | |||
@@ -59,6 +59,7 @@ PLUGIN_HEADER | |||
59 | #define JEWELS_LEFT BUTTON_LEFT | 59 | #define JEWELS_LEFT BUTTON_LEFT |
60 | #define JEWELS_RIGHT BUTTON_RIGHT | 60 | #define JEWELS_RIGHT BUTTON_RIGHT |
61 | #define JEWELS_SELECT BUTTON_SELECT | 61 | #define JEWELS_SELECT BUTTON_SELECT |
62 | #define JEWELS_MENU BUTTON_MODE | ||
62 | #define JEWELS_CANCEL BUTTON_OFF | 63 | #define JEWELS_CANCEL BUTTON_OFF |
63 | #define JEWELS_RC_CANCEL BUTTON_RC_STOP | 64 | #define JEWELS_RC_CANCEL BUTTON_RC_STOP |
64 | 65 | ||
@@ -133,6 +134,7 @@ CONFIG_KEYPAD == SANSA_M200_PAD | |||
133 | #define JEWELS_LEFT BUTTON_LEFT | 134 | #define JEWELS_LEFT BUTTON_LEFT |
134 | #define JEWELS_RIGHT BUTTON_RIGHT | 135 | #define JEWELS_RIGHT BUTTON_RIGHT |
135 | #define JEWELS_SELECT BUTTON_SELECT | 136 | #define JEWELS_SELECT BUTTON_SELECT |
137 | #define JEWELS_MENU BUTTON_MENU | ||
136 | #define JEWELS_CANCEL BUTTON_BACK | 138 | #define JEWELS_CANCEL BUTTON_BACK |
137 | 139 | ||
138 | #elif CONFIG_KEYPAD == MROBE100_PAD | 140 | #elif CONFIG_KEYPAD == MROBE100_PAD |
@@ -355,7 +357,7 @@ struct jewels_menu { | |||
355 | {"Jewels", false, 0, 6, | 357 | {"Jewels", false, 0, 6, |
356 | {{"New Game", MRES_NEW}, | 358 | {{"New Game", MRES_NEW}, |
357 | {"Puzzle", MRES_PUZZLE}, | 359 | {"Puzzle", MRES_PUZZLE}, |
358 | {"Resume Game", MRES_RESUME}, | 360 | {"Resume Saved Game", MRES_RESUME}, |
359 | {"High Scores", MRES_SCORES}, | 361 | {"High Scores", MRES_SCORES}, |
360 | {"Help", MRES_HELP}, | 362 | {"Help", MRES_HELP}, |
361 | {"Quit", MRES_QUIT}}}, | 363 | {"Quit", MRES_QUIT}}}, |
@@ -1904,6 +1906,9 @@ static int jewels_main(struct game_context* bj) { | |||
1904 | } | 1906 | } |
1905 | break; | 1907 | break; |
1906 | 1908 | ||
1909 | #ifdef JEWELS_MENU | ||
1910 | case JEWELS_MENU: | ||
1911 | #endif | ||
1907 | case (JEWELS_SELECT|BUTTON_REPEAT): /* show menu */ | 1912 | case (JEWELS_SELECT|BUTTON_REPEAT): /* show menu */ |
1908 | if(!inmenu) inmenu = true; | 1913 | if(!inmenu) inmenu = true; |
1909 | break; | 1914 | break; |