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authorMichael Chicoine <mc2739@gmail.com>2009-10-09 03:01:16 +0000
committerMichael Chicoine <mc2739@gmail.com>2009-10-09 03:01:16 +0000
commit162d3c6a097a7596e5f45afeb132b728a269fcc6 (patch)
tree1ab6ee0435b8408573a0c70e465095b1eb5fa21f /apps/plugins
parent7220cbb890d8ad2a8047f960f5a3d7c27c9e06a9 (diff)
downloadrockbox-162d3c6a097a7596e5f45afeb132b728a269fcc6.tar.gz
rockbox-162d3c6a097a7596e5f45afeb132b728a269fcc6.zip
add Seth Opgenorth to docs/CREDITS
correct web link in comment git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23023 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r--apps/plugins/brickmania.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 6f921877a5..347b167403 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -344,7 +344,7 @@ int levels_num = 40;
344/* change the first number in [ ] to however many levels there are (levels_num) */ 344/* change the first number in [ ] to however many levels there are (levels_num) */
345static unsigned char levels[40][8][10] = 345static unsigned char levels[40][8][10] =
346/* You can set up new levels with the level editor 346/* You can set up new levels with the level editor
347 ( http://plugbox.rockbox-lounge.de/brickmania.htm ). 347 ( http://plugbox.rockbox-lounge.com/brickmania.htm ).
348 With 0x1, it refers to the first brick in the bitmap, 0x2 would refer to the 348 With 0x1, it refers to the first brick in the bitmap, 0x2 would refer to the
349 second, ect., 0x0 leaves a empty space. If you add a 2 before the 2nd number, 349 second, ect., 0x0 leaves a empty space. If you add a 2 before the 2nd number,
350 it will take two hits to break, and 3 hits if you add a 3. That is 0x24, will 350 it will take two hits to break, and 3 hits if you add a 3. That is 0x24, will