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authorSebastian Leonhardt <sebastian.leonhardt@web.de>2016-01-08 01:05:36 +0100
committerSolomon Peachy <pizza@shaftnet.org>2024-06-30 17:24:16 -0400
commit102c3742487dba76ec72d5f56a2c3041344b2d68 (patch)
tree4931ad34d2cc0bac56d9984b9ead355d012ad63a /apps/plugins/xrick/draw.h
parent6f1e67e5e318ba2fd0f5ec1892c7b6633ec6521c (diff)
downloadrockbox-102c3742487dba76ec72d5f56a2c3041344b2d68.tar.gz
rockbox-102c3742487dba76ec72d5f56a2c3041344b2d68.zip
added xrick game
original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
Diffstat (limited to 'apps/plugins/xrick/draw.h')
-rw-r--r--apps/plugins/xrick/draw.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/apps/plugins/xrick/draw.h b/apps/plugins/xrick/draw.h
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1/*
2 * xrick/draw.h
3 *
4 * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
5 * Copyright (C) 2008-2014 Pierluigi Vicinanza.
6 * All rights reserved.
7 *
8 * The use and distribution terms for this software are contained in the file
9 * named README, which can be found in the root of this distribution. By
10 * using this software in any fashion, you are agreeing to be bound by the
11 * terms of this license.
12 *
13 * You must not remove this notice, or any other, from this software.
14 */
15
16#ifndef _DRAW_H
17#define _DRAW_H
18
19#include "xrick/rects.h"
20#include "xrick/data/img.h"
21#ifdef GFXST
22#include "xrick/data/pics.h"
23#endif
24
25#include <stddef.h> /* size_t */
26
27/* map coordinates of the screen */
28#define DRAW_XYMAP_SCRLEFT (-0x0020)
29#define DRAW_XYMAP_SCRTOP (0x0040)
30/* map coordinates of the top of the hidden bottom of the map */
31#define DRAW_XYMAP_HBTOP (0x0100)
32
33extern U8 *draw_tllst;
34#ifdef GFXPC
35extern U16 draw_filter;
36#endif
37extern U8 draw_tilesBank;
38
39extern rect_t draw_STATUSRECT;
40extern const rect_t draw_SCREENRECT; /* whole fb */
41
42extern size_t game_color_count;
43extern img_color_t *game_colors;
44
45extern void draw_setfb(U16, U16);
46extern bool draw_clipms(S16 *, S16 *, U16 *, U16 *);
47extern void draw_tilesList(void);
48extern void draw_tilesListImm(U8 *);
49extern U8 draw_tilesSubList(void);
50extern void draw_tile(register U8);
51extern void draw_sprite(U8, U16, U16);
52extern void draw_sprite2(U8, U16, U16, bool);
53extern void draw_spriteBackground(U16, U16);
54extern void draw_map(void);
55extern void draw_drawStatus(void);
56extern void draw_clearStatus(void);
57#ifdef GFXST
58extern void draw_pic(const pic_t *);
59#endif
60extern void draw_infos(void);
61extern void draw_img(img_t *);
62
63#endif /* ndef _DRAW_H */
64
65/* eof */