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authorSebastian Leonhardt <sebastian.leonhardt@web.de>2016-01-08 01:05:36 +0100
committerSolomon Peachy <pizza@shaftnet.org>2024-06-30 17:24:16 -0400
commit102c3742487dba76ec72d5f56a2c3041344b2d68 (patch)
tree4931ad34d2cc0bac56d9984b9ead355d012ad63a /apps/plugins/xrick/data/tiles.h
parent6f1e67e5e318ba2fd0f5ec1892c7b6633ec6521c (diff)
downloadrockbox-102c3742487dba76ec72d5f56a2c3041344b2d68.tar.gz
rockbox-102c3742487dba76ec72d5f56a2c3041344b2d68.zip
added xrick game
original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
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1/*
2 * xrick/data/tiles.h
3 *
4 * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
5 * Copyright (C) 2008-2014 Pierluigi Vicinanza.
6 * All rights reserved.
7 *
8 * The use and distribution terms for this software are contained in the file
9 * named README, which can be found in the root of this distribution. By
10 * using this software in any fashion, you are agreeing to be bound by the
11 * terms of this license.
12 *
13 * You must not remove this notice, or any other, from this software.
14 */
15
16/*
17 * NOTES
18 *
19 * A tile consists in one column and 8 rows of 8 U16 (cga encoding, two
20 * bits per pixel). The tl_tiles array contains all tiles, with the
21 * following structure:
22 *
23 * 0x0000 - 0x00FF tiles for main intro
24 * 0x0100 - 0x01FF tiles for map intro
25 * 0x0200 - 0x0327 unused
26 * 0x0328 - 0x0427 game tiles, page 0
27 * 0x0428 - 0x0527 game tiles, page 1
28 * 0x0527 - 0x05FF unused
29 */
30
31#ifndef _TILES_H
32#define _TILES_H
33
34#include "xrick/system/basic_types.h"
35
36#include "xrick/config.h"
37
38#include <stddef.h> /* size_t */
39
40/*
41 * three special tile numbers
42 */
43enum {
44 TILES_BULLET = 0x01,
45 TILES_BOMB = 0x02,
46 TILES_RICK = 0x03
47};
48
49/*
50 * one single tile
51 */
52enum { TILES_NBR_LINES = 0x08 };
53
54#ifdef GFXPC
55typedef U16 tile_t[TILES_NBR_LINES];
56#endif
57#ifdef GFXST
58typedef U32 tile_t[TILES_NBR_LINES];
59#endif
60
61/*
62 * tiles banks (each bank is 0x100 tiles)
63 */
64enum { TILES_NBR_TILES = 0x100 };
65extern size_t tiles_nbr_banks;
66extern tile_t *tiles_data;
67
68#endif /* ndef _TILES_H */
69
70/* eof */