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authorAntoine Cellerier <dionoea@videolan.org>2009-05-26 19:14:26 +0000
committerAntoine Cellerier <dionoea@videolan.org>2009-05-26 19:14:26 +0000
commitc4ed88f59302882749023268ac456c415a4b1243 (patch)
tree4dbabcef1f9f1538feaca077633ea71fe76c6b68 /apps/plugins/xobox.c
parent7d0fef7c2eca4683373033755a63806065ed0ed4 (diff)
downloadrockbox-c4ed88f59302882749023268ac456c415a4b1243.tar.gz
rockbox-c4ed88f59302882749023268ac456c415a4b1243.zip
FS #10233 by Johannes Schwarz: "The following patch allows the user to resume his xobox game. The user has got the possibility to change the speed or the difficulty during the game and the option to select for example next track."
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21090 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/xobox.c')
-rw-r--r--apps/plugins/xobox.c134
1 files changed, 85 insertions, 49 deletions
diff --git a/apps/plugins/xobox.c b/apps/plugins/xobox.c
index f0b1553aa9..7038ee0bb6 100644
--- a/apps/plugins/xobox.c
+++ b/apps/plugins/xobox.c
@@ -909,37 +909,6 @@ static inline void move_board (void)
909 } 909 }
910} 910}
911 911
912/* the main menu */
913static int game_menu (void)
914{
915 MENUITEM_STRINGLIST(menu, "XOBOX Menu", NULL, "Start New Game",
916 "Speed","Difficulty","Playback Control","Quit");
917 int selection = 0;
918#ifdef HAVE_LCD_COLOR
919 rb->lcd_set_foreground (rb->global_settings->fg_color);
920 rb->lcd_set_background (rb->global_settings->bg_color);
921#elif LCD_DEPTH>=2
922 rb->lcd_set_foreground(LCD_BLACK);
923 rb->lcd_set_background(LCD_WHITE);
924#endif
925 for (;;) {
926 rb->do_menu(&menu,&selection, NULL, false);
927 if (selection==1)
928 rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL);
929 else if (selection==2)
930 rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL,
931 5, 50, 95, NULL);
932 else if (selection==3)
933 playback_control (NULL);
934 else
935 break;
936 }
937 if (selection != MENU_START) {
938 selection = MENU_QUIT;
939 }
940 return selection;
941}
942
943/* init game's variables */ 912/* init game's variables */
944static void init_game (void) 913static void init_game (void)
945{ 914{
@@ -948,19 +917,98 @@ static void init_game (void)
948 player.lives = 3; 917 player.lives = 3;
949 player.gameover = false; 918 player.gameover = false;
950 player.drawing = false; 919 player.drawing = false;
951 rb->lcd_setfont(FONT_SYSFIXED);
952 init_board (); 920 init_board ();
953 refresh_board (); 921 refresh_board ();
954 rb->splash (HZ * 2, "Ready?"); 922 rb->splash (HZ * 2, "Ready?");
955} 923}
956 924
925/* the main menu */
926static int xobox_menu(bool ingame)
927{
928 rb->button_clear_queue();
929 int choice = 0;
930 if (ingame) {
931 MENUITEM_STRINGLIST (main_menu, "Xobox Menu", NULL,
932 "Resume Game",
933 "Restart Level",
934 "Speed",
935 "Difficult",
936 "Playback Control",
937 "Quit");
938
939 while (true) {
940 choice = rb->do_menu(&main_menu, &choice, NULL, false);
941 switch (choice) {
942 case 0:
943 return 0;
944 case 1:
945 init_game ();
946 return 0;
947 case 2:
948 rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL);
949 break;
950 case 3:
951 rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL,
952 5, 50, 95, NULL);
953 break;
954 case 4:
955 playback_control(NULL);
956 break;
957 case 5:
958 return 1;
959 case MENU_ATTACHED_USB:
960 return 1;
961 default:
962 break;
963 }
964 }
965 }
966 else {
967 MENUITEM_STRINGLIST (main_menu, "Xobox Menu", NULL,
968 "Start Game",
969 "Speed",
970 "Difficult",
971 "Playback Control",
972 "Quit");
973
974 while (true) {
975 choice = rb->do_menu(&main_menu, &choice, NULL, false);
976 switch (choice) {
977 case 0:
978 init_game ();
979 return 0;
980 case 1:
981 rb->set_int ("Speed", "", UNIT_INT, &speed, NULL, 1, 1, 10, NULL);
982 break;
983 case 2:
984 rb->set_int ("Difficulty", "", UNIT_INT, &difficulty, NULL,
985 5, 50, 95, NULL);
986 break;
987 case 3:
988 playback_control(NULL);
989 break;
990 case 4:
991 return 1;
992 case MENU_ATTACHED_USB:
993 return 1;
994 default:
995 break;
996 }
997 }
998 }
999}
1000
957/* general keypad handler loop */ 1001/* general keypad handler loop */
958static int xobox_loop (void) 1002static int xobox_loop (void)
959{ 1003{
960 int button = 0, ret; 1004 int button = 0;
961 bool pause = false; 1005 bool pause = false;
962 int end; 1006 int end;
963 1007
1008 if (xobox_menu(false)==1) {
1009 return PLUGIN_OK;
1010 }
1011
964 while (!quit) { 1012 while (!quit) {
965 end = *rb->current_tick + ((11-speed)*HZ)/100; 1013 end = *rb->current_tick + ((11-speed)*HZ)/100;
966 1014
@@ -995,13 +1043,8 @@ static int xobox_loop (void)
995 rb->splash (HZ, "Paused"); 1043 rb->splash (HZ, "Paused");
996 break; 1044 break;
997 case QUIT: 1045 case QUIT:
998 ret = game_menu (); 1046 if (xobox_menu(true)==1) {
999 if (ret == MENU_START)
1000 init_game ();
1001 else
1002 {
1003 quit = true; 1047 quit = true;
1004 continue;
1005 } 1048 }
1006 break; 1049 break;
1007 default: 1050 default:
@@ -1015,11 +1058,9 @@ static int xobox_loop (void)
1015 } 1058 }
1016 if (player.gameover) { 1059 if (player.gameover) {
1017 rb->splash (HZ, "Game Over!"); 1060 rb->splash (HZ, "Game Over!");
1018 ret = game_menu (); 1061 if (xobox_menu(false)==1) {
1019 if (ret == MENU_START)
1020 init_game ();
1021 else
1022 quit = true; 1062 quit = true;
1063 }
1023 } 1064 }
1024 1065
1025 if (end > *rb->current_tick) 1066 if (end > *rb->current_tick)
@@ -1046,13 +1087,8 @@ enum plugin_status plugin_start (const void *parameter)
1046 /* Turn off backlight timeout */ 1087 /* Turn off backlight timeout */
1047 backlight_force_on(); /* backlight control in lib/helper.c */ 1088 backlight_force_on(); /* backlight control in lib/helper.c */
1048 1089
1049 quit = false;
1050
1051 randomize (); 1090 randomize ();
1052 if (game_menu () == MENU_START) { 1091 ret = xobox_loop ();
1053 init_game ();
1054 ret = xobox_loop ();
1055 }
1056 1092
1057 /* Turn on backlight timeout (revert to settings) */ 1093 /* Turn on backlight timeout (revert to settings) */
1058 backlight_use_settings(); /* backlight control in lib/helper.c */ 1094 backlight_use_settings(); /* backlight control in lib/helper.c */