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authorDave Chapman <dave@dchapman.com>2007-01-14 13:48:09 +0000
committerDave Chapman <dave@dchapman.com>2007-01-14 13:48:09 +0000
commitd64e626387e21dc6a7ab374f17dec1e902cd9779 (patch)
tree6a16bbf5de0becfd6588bff30c11c8ed9fd25c9e /apps/plugins/sudoku/sudoku.h
parent72f1027b3edae94ad9962c654519c2cab8566078 (diff)
downloadrockbox-d64e626387e21dc6a7ab374f17dec1e902cd9779.tar.gz
rockbox-d64e626387e21dc6a7ab374f17dec1e902cd9779.zip
Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12008 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/sudoku/sudoku.h')
-rw-r--r--apps/plugins/sudoku/sudoku.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/apps/plugins/sudoku/sudoku.h b/apps/plugins/sudoku/sudoku.h
index fefaf9f57d..2628e3254f 100644
--- a/apps/plugins/sudoku/sudoku.h
+++ b/apps/plugins/sudoku/sudoku.h
@@ -35,6 +35,16 @@
35#define SUDOKU_BUTTON_MENU BUTTON_F1 35#define SUDOKU_BUTTON_MENU BUTTON_F1
36#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2 36#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2
37 37
38#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
39#define SUDOKU_BUTTON_QUIT BUTTON_OFF
40#define SUDOKU_BUTTON_UP BUTTON_UP
41#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
42#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
43#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
44#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
45#define SUDOKU_BUTTON_MENU BUTTON_F1
46#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2
47
38#elif CONFIG_KEYPAD == ONDIO_PAD 48#elif CONFIG_KEYPAD == ONDIO_PAD
39#define SUDOKU_BUTTON_QUIT BUTTON_OFF 49#define SUDOKU_BUTTON_QUIT BUTTON_OFF
40#define SUDOKU_BUTTON_UP BUTTON_UP 50#define SUDOKU_BUTTON_UP BUTTON_UP