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author | Franklin Wei <git@fwei.tk> | 2017-01-21 15:18:31 -0500 |
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committer | Franklin Wei <git@fwei.tk> | 2017-12-23 21:01:26 -0500 |
commit | a855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch) | |
tree | 8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/windx5/SDL_dx5video.h | |
parent | 01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff) | |
download | rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip |
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.
Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/windx5/SDL_dx5video.h')
-rw-r--r-- | apps/plugins/sdl/src/video/windx5/SDL_dx5video.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/windx5/SDL_dx5video.h b/apps/plugins/sdl/src/video/windx5/SDL_dx5video.h new file mode 100644 index 0000000000..3d754a0e2e --- /dev/null +++ b/apps/plugins/sdl/src/video/windx5/SDL_dx5video.h | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | SDL - Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2012 Sam Lantinga | ||
4 | |||
5 | This library is free software; you can redistribute it and/or | ||
6 | modify it under the terms of the GNU Lesser General Public | ||
7 | License as published by the Free Software Foundation; either | ||
8 | version 2.1 of the License, or (at your option) any later version. | ||
9 | |||
10 | This library is distributed in the hope that it will be useful, | ||
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
13 | Lesser General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU Lesser General Public | ||
16 | License along with this library; if not, write to the Free Software | ||
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
18 | |||
19 | Sam Lantinga | ||
20 | slouken@libsdl.org | ||
21 | */ | ||
22 | #include "SDL_config.h" | ||
23 | |||
24 | #ifndef _SDL_dx5video_h | ||
25 | #define _SDL_dx5video_h | ||
26 | |||
27 | #include "directx.h" | ||
28 | |||
29 | /* Private display data */ | ||
30 | struct SDL_PrivateVideoData { | ||
31 | LPDIRECTDRAW2 ddraw2; | ||
32 | LPDIRECTDRAWSURFACE3 SDL_primary; | ||
33 | LPDIRECTDRAWCLIPPER SDL_clipper; | ||
34 | LPDIRECTDRAWPALETTE SDL_palette; | ||
35 | PALETTEENTRY SDL_colors[256]; | ||
36 | int colorchange_expected; | ||
37 | |||
38 | #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | ||
39 | int SDL_nummodes[NUM_MODELISTS]; | ||
40 | SDL_Rect **SDL_modelist[NUM_MODELISTS]; | ||
41 | int SDL_modeindex[NUM_MODELISTS]; | ||
42 | }; | ||
43 | /* Old variable names */ | ||
44 | #define ddraw2 (this->hidden->ddraw2) | ||
45 | #define SDL_primary (this->hidden->SDL_primary) | ||
46 | #define SDL_clipper (this->hidden->SDL_clipper) | ||
47 | #define SDL_palette (this->hidden->SDL_palette) | ||
48 | #define SDL_colors (this->hidden->SDL_colors) | ||
49 | #define colorchange_expected (this->hidden->colorchange_expected) | ||
50 | #define SDL_nummodes (this->hidden->SDL_nummodes) | ||
51 | #define SDL_modelist (this->hidden->SDL_modelist) | ||
52 | #define SDL_modeindex (this->hidden->SDL_modeindex) | ||
53 | |||
54 | /* DirectX function pointers for video and events */ | ||
55 | extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); | ||
56 | extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); | ||
57 | |||
58 | /* DirectDraw error reporting function */ | ||
59 | extern void SetDDerror(const char *function, int code); | ||
60 | |||
61 | #endif /* _SDL_dx5video_h */ | ||