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authorFranklin Wei <git@fwei.tk>2017-01-21 15:18:31 -0500
committerFranklin Wei <git@fwei.tk>2017-12-23 21:01:26 -0500
commita855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch)
tree8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/windib/SDL_dibvideo.h
parent01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff)
downloadrockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz
rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/windib/SDL_dibvideo.h')
-rw-r--r--apps/plugins/sdl/src/video/windib/SDL_dibvideo.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/windib/SDL_dibvideo.h b/apps/plugins/sdl/src/video/windib/SDL_dibvideo.h
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index 0000000000..48b1943a9a
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+++ b/apps/plugins/sdl/src/video/windib/SDL_dibvideo.h
@@ -0,0 +1,59 @@
1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2012 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_dibvideo_h
25#define _SDL_dibvideo_h
26
27#define WIN32_LEAN_AND_MEAN
28#include <windows.h>
29
30
31/* Private display data */
32struct DibInfo {
33 HBITMAP screen_bmp;
34 HPALETTE screen_pal;
35 LOGPALETTE *screen_logpal;
36 BOOL grab_palette;
37
38#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
39 int SDL_nummodes[NUM_MODELISTS];
40 SDL_Rect **SDL_modelist[NUM_MODELISTS];
41
42#ifdef _WIN32_WCE
43 int supportRotation; /* for Pocket PC devices */
44 DWORD origRotation; /* for Pocket PC devices */
45#endif
46
47 /* Screensaver settings */
48 int allow_screensaver;
49};
50/* Old variable names */
51#define screen_bmp (this->hidden->dibInfo->screen_bmp)
52#define screen_pal (this->hidden->dibInfo->screen_pal)
53#define screen_logpal (this->hidden->dibInfo->screen_logpal)
54#define grab_palette (this->hidden->dibInfo->grab_palette)
55#define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes)
56#define SDL_modelist (this->hidden->dibInfo->SDL_modelist)
57#define allow_screensaver (this->hidden->dibInfo->allow_screensaver)
58
59#endif /* _SDL_dibvideo_h */