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author | Franklin Wei <git@fwei.tk> | 2017-01-21 15:18:31 -0500 |
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committer | Franklin Wei <git@fwei.tk> | 2017-12-23 21:01:26 -0500 |
commit | a855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch) | |
tree | 8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c | |
parent | 01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff) | |
download | rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip |
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.
Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c')
-rw-r--r-- | apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c b/apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c new file mode 100644 index 0000000000..466f1c51d3 --- /dev/null +++ b/apps/plugins/sdl/src/video/vgl/SDL_vglmouse.c | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | SDL - Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2012 Sam Lantinga | ||
4 | |||
5 | This library is free software; you can redistribute it and/or | ||
6 | modify it under the terms of the GNU Lesser General Public | ||
7 | License as published by the Free Software Foundation; either | ||
8 | version 2.1 of the License, or (at your option) any later version. | ||
9 | |||
10 | This library is distributed in the hope that it will be useful, | ||
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
13 | Lesser General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU Lesser General Public | ||
16 | License along with this library; if not, write to the Free Software | ||
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
18 | |||
19 | Sam Lantinga | ||
20 | slouken@libsdl.org | ||
21 | */ | ||
22 | #include "SDL_config.h" | ||
23 | |||
24 | #include "SDL_mouse.h" | ||
25 | #include "../../events/SDL_events_c.h" | ||
26 | #include "SDL_vglvideo.h" | ||
27 | #include "SDL_vglmouse_c.h" | ||
28 | |||
29 | |||
30 | /* The implementation dependent data for the window manager cursor */ | ||
31 | struct WMcursor { | ||
32 | int unused; | ||
33 | }; | ||
34 | |||
35 | |||
36 | void VGL_FreeWMCursor(_THIS, WMcursor *cursor) | ||
37 | { | ||
38 | return; | ||
39 | } | ||
40 | |||
41 | WMcursor *VGL_CreateWMCursor(_THIS, | ||
42 | Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) | ||
43 | { | ||
44 | return(NULL); | ||
45 | } | ||
46 | |||
47 | int VGL_ShowWMCursor(_THIS, WMcursor *cursor) | ||
48 | { | ||
49 | return(0); | ||
50 | } | ||
51 | |||
52 | void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y) | ||
53 | { | ||
54 | SDL_PrivateMouseMotion(0, 0, x, y); | ||
55 | } | ||
56 | |||