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author | Franklin Wei <git@fwei.tk> | 2017-01-21 15:18:31 -0500 |
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committer | Franklin Wei <git@fwei.tk> | 2017-12-23 21:01:26 -0500 |
commit | a855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch) | |
tree | 8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/bwindow/SDL_BView.h | |
parent | 01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff) | |
download | rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip |
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.
Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/bwindow/SDL_BView.h')
-rw-r--r-- | apps/plugins/sdl/src/video/bwindow/SDL_BView.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/bwindow/SDL_BView.h b/apps/plugins/sdl/src/video/bwindow/SDL_BView.h new file mode 100644 index 0000000000..bfa2c89588 --- /dev/null +++ b/apps/plugins/sdl/src/video/bwindow/SDL_BView.h | |||
@@ -0,0 +1,116 @@ | |||
1 | /* | ||
2 | SDL - Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2012 Sam Lantinga | ||
4 | |||
5 | This library is free software; you can redistribute it and/or | ||
6 | modify it under the terms of the GNU Lesser General Public | ||
7 | License as published by the Free Software Foundation; either | ||
8 | version 2.1 of the License, or (at your option) any later version. | ||
9 | |||
10 | This library is distributed in the hope that it will be useful, | ||
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
13 | Lesser General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU Lesser General Public | ||
16 | License along with this library; if not, write to the Free Software | ||
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
18 | |||
19 | Sam Lantinga | ||
20 | slouken@libsdl.org | ||
21 | */ | ||
22 | #include "SDL_config.h" | ||
23 | |||
24 | #ifndef _SDL_BView_h | ||
25 | #define _SDL_BView_h | ||
26 | |||
27 | /* This is the event handling and graphics update portion of SDL_BWin */ | ||
28 | |||
29 | extern "C" { | ||
30 | #include "../../events/SDL_events_c.h" | ||
31 | }; | ||
32 | |||
33 | class SDL_BView : public BView | ||
34 | { | ||
35 | public: | ||
36 | SDL_BView(BRect frame) : | ||
37 | BView(frame, "SDL View", B_FOLLOW_ALL_SIDES, | ||
38 | (B_WILL_DRAW|B_FRAME_EVENTS)) { | ||
39 | image = NULL; | ||
40 | xoff = yoff = 0; | ||
41 | SetViewColor(0,0,0,0); | ||
42 | SetHighColor(0,0,0,0); | ||
43 | } | ||
44 | virtual ~SDL_BView() { | ||
45 | SetBitmap(NULL); | ||
46 | } | ||
47 | /* Set drawing offsets for fullscreen mode */ | ||
48 | virtual void SetXYOffset(int x, int y) { | ||
49 | xoff = x; | ||
50 | yoff = y; | ||
51 | } | ||
52 | virtual void GetXYOffset(int &x, int &y) { | ||
53 | x = xoff; | ||
54 | y = yoff; | ||
55 | } | ||
56 | virtual void GetXYOffset(float &x, float &y) { | ||
57 | x = (float)xoff; | ||
58 | y = (float)yoff; | ||
59 | } | ||
60 | /* The view changed size. If it means we're in fullscreen, we | ||
61 | * draw a nice black box in the entire view to get black borders. | ||
62 | */ | ||
63 | virtual void FrameResized(float width, float height) { | ||
64 | BRect bounds; | ||
65 | bounds.top = bounds.left = 0; | ||
66 | bounds.right = width; | ||
67 | bounds.bottom = height; | ||
68 | /* Fill the entire view with black */ | ||
69 | FillRect(bounds, B_SOLID_HIGH); | ||
70 | /* And if there's an image, redraw it. */ | ||
71 | if( image ) { | ||
72 | bounds = image->Bounds(); | ||
73 | Draw(bounds); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | /* Drawing portion of this complete breakfast. :) */ | ||
78 | virtual void SetBitmap(BBitmap *bitmap) { | ||
79 | if ( image ) { | ||
80 | delete image; | ||
81 | } | ||
82 | image = bitmap; | ||
83 | } | ||
84 | virtual void Draw(BRect updateRect) { | ||
85 | if ( image ) { | ||
86 | if(xoff || yoff) { | ||
87 | BRect dest; | ||
88 | dest.top = updateRect.top + yoff; | ||
89 | dest.left = updateRect.left + xoff; | ||
90 | dest.bottom = updateRect.bottom + yoff; | ||
91 | dest.right = updateRect.right + xoff; | ||
92 | DrawBitmap(image, updateRect, dest); | ||
93 | } else { | ||
94 | DrawBitmap(image, updateRect, updateRect); | ||
95 | } | ||
96 | } | ||
97 | } | ||
98 | virtual void DrawAsync(BRect updateRect) { | ||
99 | if(xoff || yoff) { | ||
100 | BRect dest; | ||
101 | dest.top = updateRect.top + yoff; | ||
102 | dest.left = updateRect.left + xoff; | ||
103 | dest.bottom = updateRect.bottom + yoff; | ||
104 | dest.right = updateRect.right + xoff;; | ||
105 | DrawBitmapAsync(image, updateRect, dest); | ||
106 | } else { | ||
107 | DrawBitmapAsync(image, updateRect, updateRect); | ||
108 | } | ||
109 | } | ||
110 | |||
111 | private: | ||
112 | BBitmap *image; | ||
113 | int xoff, yoff; | ||
114 | }; | ||
115 | |||
116 | #endif /* _SDL_BView_h */ | ||