diff options
author | Franklin Wei <git@fwei.tk> | 2018-02-11 15:34:30 -0500 |
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committer | Franklin Wei <git@fwei.tk> | 2019-07-19 22:37:40 -0400 |
commit | 5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4 (patch) | |
tree | 84406e21639529a185556a33e5de7f43cffc277b /apps/plugins/sdl/progs/quake/r_misc.c | |
parent | b70fecf21ddc21877ec1ae7888d9c18a979e37ad (diff) | |
download | rockbox-5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4.tar.gz rockbox-5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4.zip |
Quake!
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.
Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.
Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.
To run, extract Quake's data files to /.rockbox/quake. Have fun!
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/r_misc.c')
-rw-r--r-- | apps/plugins/sdl/progs/quake/r_misc.c | 523 |
1 files changed, 523 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/r_misc.c b/apps/plugins/sdl/progs/quake/r_misc.c new file mode 100644 index 0000000000..c0aa7e991d --- /dev/null +++ b/apps/plugins/sdl/progs/quake/r_misc.c | |||
@@ -0,0 +1,523 @@ | |||
1 | /* | ||
2 | Copyright (C) 1996-1997 Id Software, Inc. | ||
3 | |||
4 | This program is free software; you can redistribute it and/or | ||
5 | modify it under the terms of the GNU General Public License | ||
6 | as published by the Free Software Foundation; either version 2 | ||
7 | of the License, or (at your option) any later version. | ||
8 | |||
9 | This program is distributed in the hope that it will be useful, | ||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
12 | |||
13 | See the GNU General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU General Public License | ||
16 | along with this program; if not, write to the Free Software | ||
17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | ||
18 | |||
19 | */ | ||
20 | // r_misc.c | ||
21 | |||
22 | #include "quakedef.h" | ||
23 | #include "r_local.h" | ||
24 | |||
25 | |||
26 | /* | ||
27 | =============== | ||
28 | R_CheckVariables | ||
29 | =============== | ||
30 | */ | ||
31 | void R_CheckVariables (void) | ||
32 | { | ||
33 | static float oldbright; | ||
34 | |||
35 | if (r_fullbright.value != oldbright) | ||
36 | { | ||
37 | oldbright = r_fullbright.value; | ||
38 | D_FlushCaches (); // so all lighting changes | ||
39 | } | ||
40 | } | ||
41 | |||
42 | |||
43 | /* | ||
44 | ============ | ||
45 | Show | ||
46 | |||
47 | Debugging use | ||
48 | ============ | ||
49 | */ | ||
50 | void Show (void) | ||
51 | { | ||
52 | vrect_t vr; | ||
53 | |||
54 | vr.x = vr.y = 0; | ||
55 | vr.width = vid.width; | ||
56 | vr.height = vid.height; | ||
57 | vr.pnext = NULL; | ||
58 | VID_Update (&vr); | ||
59 | } | ||
60 | |||
61 | |||
62 | /* | ||
63 | ==================== | ||
64 | R_TimeRefresh_f | ||
65 | |||
66 | For program optimization | ||
67 | ==================== | ||
68 | */ | ||
69 | void R_TimeRefresh_f (void) | ||
70 | { | ||
71 | int i; | ||
72 | float start, stop, time; | ||
73 | int startangle; | ||
74 | vrect_t vr; | ||
75 | |||
76 | startangle = r_refdef.viewangles[1]; | ||
77 | |||
78 | start = Sys_FloatTime (); | ||
79 | for (i=0 ; i<128 ; i++) | ||
80 | { | ||
81 | r_refdef.viewangles[1] = i/128.0*360.0; | ||
82 | |||
83 | VID_LockBuffer (); | ||
84 | |||
85 | R_RenderView (); | ||
86 | |||
87 | VID_UnlockBuffer (); | ||
88 | |||
89 | vr.x = r_refdef.vrect.x; | ||
90 | vr.y = r_refdef.vrect.y; | ||
91 | vr.width = r_refdef.vrect.width; | ||
92 | vr.height = r_refdef.vrect.height; | ||
93 | vr.pnext = NULL; | ||
94 | VID_Update (&vr); | ||
95 | } | ||
96 | stop = Sys_FloatTime (); | ||
97 | time = stop-start; | ||
98 | Con_Printf ("%f seconds (%f fps)\n", time, 128/time); | ||
99 | |||
100 | r_refdef.viewangles[1] = startangle; | ||
101 | } | ||
102 | |||
103 | |||
104 | /* | ||
105 | ================ | ||
106 | R_LineGraph | ||
107 | |||
108 | Only called by R_DisplayTime | ||
109 | ================ | ||
110 | */ | ||
111 | void R_LineGraph (int x, int y, int h) | ||
112 | { | ||
113 | int i; | ||
114 | byte *dest; | ||
115 | int s; | ||
116 | |||
117 | // FIXME: should be disabled on no-buffer adapters, or should be in the driver | ||
118 | |||
119 | x += r_refdef.vrect.x; | ||
120 | y += r_refdef.vrect.y; | ||
121 | |||
122 | dest = vid.buffer + vid.rowbytes*y + x; | ||
123 | |||
124 | s = r_graphheight.value; | ||
125 | |||
126 | if (h>s) | ||
127 | h = s; | ||
128 | |||
129 | for (i=0 ; i<h ; i++, dest -= vid.rowbytes*2) | ||
130 | { | ||
131 | dest[0] = 0xff; | ||
132 | *(dest-vid.rowbytes) = 0x30; | ||
133 | } | ||
134 | for ( ; i<s ; i++, dest -= vid.rowbytes*2) | ||
135 | { | ||
136 | dest[0] = 0x30; | ||
137 | *(dest-vid.rowbytes) = 0x30; | ||
138 | } | ||
139 | } | ||
140 | |||
141 | /* | ||
142 | ============== | ||
143 | R_TimeGraph | ||
144 | |||
145 | Performance monitoring tool | ||
146 | ============== | ||
147 | */ | ||
148 | #define MAX_TIMINGS 100 | ||
149 | extern float mouse_x, mouse_y; | ||
150 | void R_TimeGraph (void) | ||
151 | { | ||
152 | static int timex; | ||
153 | int a; | ||
154 | float r_time2; | ||
155 | static byte r_timings[MAX_TIMINGS]; | ||
156 | int x; | ||
157 | |||
158 | r_time2 = Sys_FloatTime (); | ||
159 | |||
160 | a = (r_time2-r_time1)/0.01; | ||
161 | //a = fabs(mouse_y * 0.05); | ||
162 | //a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight.value; | ||
163 | //a = fabs(velocity[0])/20; | ||
164 | //a = ((int)fabs(origin[0])/8)%20; | ||
165 | //a = (cl.idealpitch + 30)/5; | ||
166 | r_timings[timex] = a; | ||
167 | a = timex; | ||
168 | |||
169 | if (r_refdef.vrect.width <= MAX_TIMINGS) | ||
170 | x = r_refdef.vrect.width-1; | ||
171 | else | ||
172 | x = r_refdef.vrect.width - | ||
173 | (r_refdef.vrect.width - MAX_TIMINGS)/2; | ||
174 | do | ||
175 | { | ||
176 | R_LineGraph (x, r_refdef.vrect.height-2, r_timings[a]); | ||
177 | if (x==0) | ||
178 | break; // screen too small to hold entire thing | ||
179 | x--; | ||
180 | a--; | ||
181 | if (a == -1) | ||
182 | a = MAX_TIMINGS-1; | ||
183 | } while (a != timex); | ||
184 | |||
185 | timex = (timex+1)%MAX_TIMINGS; | ||
186 | } | ||
187 | |||
188 | |||
189 | /* | ||
190 | ============= | ||
191 | R_PrintTimes | ||
192 | ============= | ||
193 | */ | ||
194 | void R_PrintTimes (void) | ||
195 | { | ||
196 | float r_time2; | ||
197 | float ms; | ||
198 | |||
199 | r_time2 = Sys_FloatTime (); | ||
200 | |||
201 | ms = 1000* (r_time2 - r_time1); | ||
202 | |||
203 | Con_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n", | ||
204 | ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf); | ||
205 | c_surf = 0; | ||
206 | } | ||
207 | |||
208 | |||
209 | /* | ||
210 | ============= | ||
211 | R_PrintDSpeeds | ||
212 | ============= | ||
213 | */ | ||
214 | void R_PrintDSpeeds (void) | ||
215 | { | ||
216 | float ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time; | ||
217 | |||
218 | r_time2 = Sys_FloatTime (); | ||
219 | |||
220 | dp_time = (dp_time2 - dp_time1) * 1000; | ||
221 | rw_time = (rw_time2 - rw_time1) * 1000; | ||
222 | db_time = (db_time2 - db_time1) * 1000; | ||
223 | se_time = (se_time2 - se_time1) * 1000; | ||
224 | de_time = (de_time2 - de_time1) * 1000; | ||
225 | dv_time = (dv_time2 - dv_time1) * 1000; | ||
226 | ms = (r_time2 - r_time1) * 1000; | ||
227 | |||
228 | Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n", | ||
229 | (int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time, | ||
230 | dv_time); | ||
231 | } | ||
232 | |||
233 | |||
234 | /* | ||
235 | ============= | ||
236 | R_PrintAliasStats | ||
237 | ============= | ||
238 | */ | ||
239 | void R_PrintAliasStats (void) | ||
240 | { | ||
241 | Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn); | ||
242 | } | ||
243 | |||
244 | |||
245 | void WarpPalette (void) | ||
246 | { | ||
247 | int i,j; | ||
248 | byte newpalette[768]; | ||
249 | int basecolor[3]; | ||
250 | |||
251 | basecolor[0] = 130; | ||
252 | basecolor[1] = 80; | ||
253 | basecolor[2] = 50; | ||
254 | |||
255 | // pull the colors halfway to bright brown | ||
256 | for (i=0 ; i<256 ; i++) | ||
257 | { | ||
258 | for (j=0 ; j<3 ; j++) | ||
259 | { | ||
260 | newpalette[i*3+j] = (host_basepal[i*3+j] + basecolor[j])/2; | ||
261 | } | ||
262 | } | ||
263 | |||
264 | VID_ShiftPalette (newpalette); | ||
265 | } | ||
266 | |||
267 | |||
268 | /* | ||
269 | =================== | ||
270 | R_TransformFrustum | ||
271 | =================== | ||
272 | */ | ||
273 | void R_TransformFrustum (void) | ||
274 | { | ||
275 | int i; | ||
276 | vec3_t v, v2; | ||
277 | |||
278 | for (i=0 ; i<4 ; i++) | ||
279 | { | ||
280 | v[0] = screenedge[i].normal[2]; | ||
281 | v[1] = -screenedge[i].normal[0]; | ||
282 | v[2] = screenedge[i].normal[1]; | ||
283 | |||
284 | v2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0]; | ||
285 | v2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1]; | ||
286 | v2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2]; | ||
287 | |||
288 | VectorCopy (v2, view_clipplanes[i].normal); | ||
289 | |||
290 | view_clipplanes[i].dist = DotProduct (modelorg, v2); | ||
291 | } | ||
292 | } | ||
293 | |||
294 | |||
295 | #if !id386 | ||
296 | |||
297 | /* | ||
298 | ================ | ||
299 | TransformVector | ||
300 | ================ | ||
301 | */ | ||
302 | void TransformVector (vec3_t in, vec3_t out) | ||
303 | { | ||
304 | out[0] = DotProduct(in,vright); | ||
305 | out[1] = DotProduct(in,vup); | ||
306 | out[2] = DotProduct(in,vpn); | ||
307 | } | ||
308 | |||
309 | #endif | ||
310 | |||
311 | |||
312 | /* | ||
313 | ================ | ||
314 | R_TransformPlane | ||
315 | ================ | ||
316 | */ | ||
317 | void R_TransformPlane (mplane_t *p, float *normal, float *dist) | ||
318 | { | ||
319 | float d; | ||
320 | |||
321 | d = DotProduct (r_origin, p->normal); | ||
322 | *dist = p->dist - d; | ||
323 | // TODO: when we have rotating entities, this will need to use the view matrix | ||
324 | TransformVector (p->normal, normal); | ||
325 | } | ||
326 | |||
327 | |||
328 | /* | ||
329 | =============== | ||
330 | R_SetUpFrustumIndexes | ||
331 | =============== | ||
332 | */ | ||
333 | void R_SetUpFrustumIndexes (void) | ||
334 | { | ||
335 | int i, j, *pindex; | ||
336 | |||
337 | pindex = r_frustum_indexes; | ||
338 | |||
339 | for (i=0 ; i<4 ; i++) | ||
340 | { | ||
341 | for (j=0 ; j<3 ; j++) | ||
342 | { | ||
343 | if (view_clipplanes[i].normal[j] < 0) | ||
344 | { | ||
345 | pindex[j] = j; | ||
346 | pindex[j+3] = j+3; | ||
347 | } | ||
348 | else | ||
349 | { | ||
350 | pindex[j] = j+3; | ||
351 | pindex[j+3] = j; | ||
352 | } | ||
353 | } | ||
354 | |||
355 | // FIXME: do just once at start | ||
356 | pfrustum_indexes[i] = pindex; | ||
357 | pindex += 6; | ||
358 | } | ||
359 | } | ||
360 | |||
361 | |||
362 | /* | ||
363 | =============== | ||
364 | R_SetupFrame | ||
365 | =============== | ||
366 | */ | ||
367 | void R_SetupFrame (void) | ||
368 | { | ||
369 | int edgecount; | ||
370 | vrect_t vrect; | ||
371 | float w, h; | ||
372 | |||
373 | // don't allow cheats in multiplayer | ||
374 | if (cl.maxclients > 1) | ||
375 | { | ||
376 | Cvar_Set ("r_draworder", "0"); | ||
377 | Cvar_Set ("r_fullbright", "0"); | ||
378 | Cvar_Set ("r_ambient", "0"); | ||
379 | Cvar_Set ("r_drawflat", "0"); | ||
380 | } | ||
381 | |||
382 | if (r_numsurfs.value) | ||
383 | { | ||
384 | if ((surface_p - surfaces) > r_maxsurfsseen) | ||
385 | r_maxsurfsseen = surface_p - surfaces; | ||
386 | |||
387 | Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces, | ||
388 | surf_max - surfaces, r_maxsurfsseen); | ||
389 | } | ||
390 | |||
391 | if (r_numedges.value) | ||
392 | { | ||
393 | edgecount = edge_p - r_edges; | ||
394 | |||
395 | if (edgecount > r_maxedgesseen) | ||
396 | r_maxedgesseen = edgecount; | ||
397 | |||
398 | Con_Printf ("Used %d of %d edges; %d max\n", edgecount, | ||
399 | r_numallocatededges, r_maxedgesseen); | ||
400 | } | ||
401 | |||
402 | r_refdef.ambientlight = r_ambient.value; | ||
403 | |||
404 | if (r_refdef.ambientlight < 0) | ||
405 | r_refdef.ambientlight = 0; | ||
406 | |||
407 | if (!sv.active) | ||
408 | r_draworder.value = 0; // don't let cheaters look behind walls | ||
409 | |||
410 | R_CheckVariables (); | ||
411 | |||
412 | R_AnimateLight (); | ||
413 | |||
414 | r_framecount++; | ||
415 | |||
416 | numbtofpolys = 0; | ||
417 | |||
418 | // debugging | ||
419 | #if 0 | ||
420 | r_refdef.vieworg[0]= 80; | ||
421 | r_refdef.vieworg[1]= 64; | ||
422 | r_refdef.vieworg[2]= 40; | ||
423 | r_refdef.viewangles[0]= 0; | ||
424 | r_refdef.viewangles[1]= 46.763641357; | ||
425 | r_refdef.viewangles[2]= 0; | ||
426 | #endif | ||
427 | |||
428 | // build the transformation matrix for the given view angles | ||
429 | VectorCopy (r_refdef.vieworg, modelorg); | ||
430 | VectorCopy (r_refdef.vieworg, r_origin); | ||
431 | |||
432 | AngleVectors (r_refdef.viewangles, vpn, vright, vup); | ||
433 | |||
434 | // current viewleaf | ||
435 | r_oldviewleaf = r_viewleaf; | ||
436 | r_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel); | ||
437 | |||
438 | r_dowarpold = r_dowarp; | ||
439 | r_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER); | ||
440 | |||
441 | if ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value) | ||
442 | { | ||
443 | if (r_dowarp) | ||
444 | { | ||
445 | if ((vid.width <= vid.maxwarpwidth) && | ||
446 | (vid.height <= vid.maxwarpheight)) | ||
447 | { | ||
448 | vrect.x = 0; | ||
449 | vrect.y = 0; | ||
450 | vrect.width = vid.width; | ||
451 | vrect.height = vid.height; | ||
452 | |||
453 | R_ViewChanged (&vrect, sb_lines, vid.aspect); | ||
454 | } | ||
455 | else | ||
456 | { | ||
457 | w = vid.width; | ||
458 | h = vid.height; | ||
459 | |||
460 | if (w > vid.maxwarpwidth) | ||
461 | { | ||
462 | h *= (float)vid.maxwarpwidth / w; | ||
463 | w = vid.maxwarpwidth; | ||
464 | } | ||
465 | |||
466 | if (h > vid.maxwarpheight) | ||
467 | { | ||
468 | h = vid.maxwarpheight; | ||
469 | w *= (float)vid.maxwarpheight / h; | ||
470 | } | ||
471 | |||
472 | vrect.x = 0; | ||
473 | vrect.y = 0; | ||
474 | vrect.width = (int)w; | ||
475 | vrect.height = (int)h; | ||
476 | |||
477 | R_ViewChanged (&vrect, | ||
478 | (int)((float)sb_lines * (h/(float)vid.height)), | ||
479 | vid.aspect * (h / w) * | ||
480 | ((float)vid.width / (float)vid.height)); | ||
481 | } | ||
482 | } | ||
483 | else | ||
484 | { | ||
485 | vrect.x = 0; | ||
486 | vrect.y = 0; | ||
487 | vrect.width = vid.width; | ||
488 | vrect.height = vid.height; | ||
489 | |||
490 | R_ViewChanged (&vrect, sb_lines, vid.aspect); | ||
491 | } | ||
492 | |||
493 | r_viewchanged = false; | ||
494 | } | ||
495 | |||
496 | // start off with just the four screen edge clip planes | ||
497 | R_TransformFrustum (); | ||
498 | |||
499 | // save base values | ||
500 | VectorCopy (vpn, base_vpn); | ||
501 | VectorCopy (vright, base_vright); | ||
502 | VectorCopy (vup, base_vup); | ||
503 | VectorCopy (modelorg, base_modelorg); | ||
504 | |||
505 | R_SetSkyFrame (); | ||
506 | |||
507 | R_SetUpFrustumIndexes (); | ||
508 | |||
509 | r_cache_thrash = false; | ||
510 | |||
511 | // clear frame counts | ||
512 | c_faceclip = 0; | ||
513 | d_spanpixcount = 0; | ||
514 | r_polycount = 0; | ||
515 | r_drawnpolycount = 0; | ||
516 | r_wholepolycount = 0; | ||
517 | r_amodels_drawn = 0; | ||
518 | r_outofsurfaces = 0; | ||
519 | r_outofedges = 0; | ||
520 | |||
521 | D_SetupFrame (); | ||
522 | } | ||
523 | |||