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authorVencislav Atanasov <user890104@freemyipod.org>2019-07-28 23:31:50 +0300
committerVencislav Atanasov <user890104@freemyipod.org>2019-07-29 01:59:40 +0300
commit183e45e8d0b4425bbd41fab37f2a4dc143e1e27c (patch)
tree5e25c211f6a3bd46dc594123451af00c1bf7ef9c /apps/plugins/sdl/progs/quake/quakedef.h
parente19857e712ff54cec08d5a6342a32dae2788cb50 (diff)
downloadrockbox-183e45e8d0b4425bbd41fab37f2a4dc143e1e27c.tar.gz
rockbox-183e45e8d0b4425bbd41fab37f2a4dc143e1e27c.zip
sdl: Remove platform-specific code
Also nuke the Makefiles of Duke Nukem 3D (pun intended). Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
Diffstat (limited to 'apps/plugins/sdl/progs/quake/quakedef.h')
-rw-r--r--apps/plugins/sdl/progs/quake/quakedef.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/apps/plugins/sdl/progs/quake/quakedef.h b/apps/plugins/sdl/progs/quake/quakedef.h
index e676b7c9e7..b16d9b72f3 100644
--- a/apps/plugins/sdl/progs/quake/quakedef.h
+++ b/apps/plugins/sdl/progs/quake/quakedef.h
@@ -43,22 +43,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
43#define GAMENAME "id1" 43#define GAMENAME "id1"
44#endif 44#endif
45 45
46#if defined(_WIN32) && !defined(WINDED)
47
48#if defined(_M_IX86)
49#define __i386__ 1
50#endif
51
52void VID_LockBuffer (void);
53void VID_UnlockBuffer (void);
54
55#else
56
57#define VID_LockBuffer() 46#define VID_LockBuffer()
58#define VID_UnlockBuffer() 47#define VID_UnlockBuffer()
59 48
60#endif
61
62#if defined(__i386__) && defined(USE_ASM) 49#if defined(__i386__) && defined(USE_ASM)
63#define id386 1 50#define id386 1
64#else 51#else