summaryrefslogtreecommitdiff
path: root/apps/plugins/puzzles/unfinished/separate.R
diff options
context:
space:
mode:
authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/unfinished/separate.R
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/unfinished/separate.R')
-rw-r--r--apps/plugins/puzzles/unfinished/separate.R21
1 files changed, 21 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/unfinished/separate.R b/apps/plugins/puzzles/unfinished/separate.R
new file mode 100644
index 0000000000..f861c8f4fe
--- /dev/null
+++ b/apps/plugins/puzzles/unfinished/separate.R
@@ -0,0 +1,21 @@
1# -*- makefile -*-
2
3SEPARATE_EXTRA = divvy dsf
4
5separate : [X] GTK COMMON separate SEPARATE_EXTRA separate-icon|no-icon
6
7separate : [G] WINDOWS COMMON separate SEPARATE_EXTRA separate.res|noicon.res
8
9ALL += separate[COMBINED] SEPARATE_EXTRA
10
11!begin am gtk
12GAMES += separate
13!end
14
15!begin >list.c
16 A(separate) \
17!end
18
19!begin >gamedesc.txt
20separate:separate.exe:Separate:Rectangle-dividing puzzle:Partition the grid into regions containing one of each letter.
21!end