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author | Franklin Wei <git@fwei.tk> | 2017-10-23 17:19:29 -0400 |
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committer | Franklin Wei <git@fwei.tk> | 2017-10-23 17:19:29 -0400 |
commit | ef1306764e6443d67612542654f252b376c5993e (patch) | |
tree | 5f064178c1f9a23695b1b52b8bd487434be9006e /apps/plugins/puzzles/src/nullgame.c | |
parent | 7a8c9daf7ef5a8b38d4c4f6625ff2d9d8eb1aa0a (diff) | |
download | rockbox-ef1306764e6443d67612542654f252b376c5993e.tar.gz rockbox-ef1306764e6443d67612542654f252b376c5993e.zip |
puzzles: resync with upstream
There have been some improvements with regard to small screen sizes,
which will be nice to have.
Change-Id: I30c740514156258d2818fde325c1a751500f7611
Diffstat (limited to 'apps/plugins/puzzles/src/nullgame.c')
-rw-r--r-- | apps/plugins/puzzles/src/nullgame.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/apps/plugins/puzzles/src/nullgame.c b/apps/plugins/puzzles/src/nullgame.c index 183b1e39c2..bc19c1e6f0 100644 --- a/apps/plugins/puzzles/src/nullgame.c +++ b/apps/plugins/puzzles/src/nullgame.c | |||
@@ -78,7 +78,7 @@ static game_params *custom_params(const config_item *cfg) | |||
78 | return NULL; | 78 | return NULL; |
79 | } | 79 | } |
80 | 80 | ||
81 | static char *validate_params(const game_params *params, int full) | 81 | static const char *validate_params(const game_params *params, int full) |
82 | { | 82 | { |
83 | return NULL; | 83 | return NULL; |
84 | } | 84 | } |
@@ -89,7 +89,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, | |||
89 | return dupstr("FIXME"); | 89 | return dupstr("FIXME"); |
90 | } | 90 | } |
91 | 91 | ||
92 | static char *validate_desc(const game_params *params, const char *desc) | 92 | static const char *validate_desc(const game_params *params, const char *desc) |
93 | { | 93 | { |
94 | return NULL; | 94 | return NULL; |
95 | } | 95 | } |
@@ -119,7 +119,7 @@ static void free_game(game_state *state) | |||
119 | } | 119 | } |
120 | 120 | ||
121 | static char *solve_game(const game_state *state, const game_state *currstate, | 121 | static char *solve_game(const game_state *state, const game_state *currstate, |
122 | const char *aux, char **error) | 122 | const char *aux, const char **error) |
123 | { | 123 | { |
124 | return NULL; | 124 | return NULL; |
125 | } | 125 | } |