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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/slant.R
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
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1# -*- makefile -*-
2
3SLANT_EXTRA = dsf findloop
4
5slant : [X] GTK COMMON slant SLANT_EXTRA slant-icon|no-icon
6
7slant : [G] WINDOWS COMMON slant SLANT_EXTRA slant.res|noicon.res
8
9slantsolver : [U] slant[STANDALONE_SOLVER] SLANT_EXTRA STANDALONE
10slantsolver : [C] slant[STANDALONE_SOLVER] SLANT_EXTRA STANDALONE
11
12ALL += slant[COMBINED] SLANT_EXTRA
13
14!begin am gtk
15GAMES += slant
16!end
17
18!begin >list.c
19 A(slant) \
20!end
21
22!begin >gamedesc.txt
23slant:slant.exe:Slant:Maze-drawing puzzle:Draw a maze of slanting lines that matches the clues.
24!end