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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/icons/range.sav
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/range.sav')
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diff --git a/apps/plugins/puzzles/icons/range.sav b/apps/plugins/puzzles/icons/range.sav
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1SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
2VERSION :1:1
3GAME :5:Range
4PARAMS :3:7x7
5CPARAMS :3:7x7
6SEED :15:989032078841515
7DESC :22:d7b3e8e5c7a7c13e4e8b4d
8UI :1:0
9NSTATES :2:27
10STATEPOS:2:27
11MOVE :5:W,4,2
12MOVE :5:W,4,3
13MOVE :5:W,4,4
14MOVE :5:W,4,5
15MOVE :5:W,4,6
16MOVE :5:W,4,0
17MOVE :5:W,3,1
18MOVE :5:W,2,1
19MOVE :5:W,1,1
20MOVE :5:W,0,1
21MOVE :5:W,6,1
22MOVE :5:W,5,1
23MOVE :5:W,5,5
24MOVE :5:W,1,5
25MOVE :5:B,5,2
26MOVE :5:W,5,3
27MOVE :5:W,6,3
28MOVE :5:W,3,6
29MOVE :5:W,2,6
30MOVE :5:B,3,5
31MOVE :5:W,2,4
32MOVE :5:W,2,2
33MOVE :5:B,2,3
34MOVE :5:W,1,3
35MOVE :5:W,3,3
36MOVE :5:W,0,5