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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/icons/palisade.sav
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
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1SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
2VERSION :1:1
3GAME :8:Palisade
4PARAMS :5:5x5n5
5CPARAMS :5:5x5n5
6SEED :15:930059588777257
7DESC :13:2d23c33e2c1b2
8AUXINFO :52:14a191be1282597737537139d11d87fb4f21ad4a8f31e67b4441
9NSTATES :2:41
10STATEPOS:2:27
11MOVE :14:F0,1,16F0,0,64
12MOVE :15:F0,0,32F1,0,128
13MOVE :12:F1,1,8F0,1,2
14MOVE :12:F1,0,4F1,1,1
15MOVE :14:F0,2,16F0,1,64
16MOVE :12:F1,2,8F0,2,2
17MOVE :12:F0,3,1F0,2,4
18MOVE :15:F2,0,128F1,0,32
19MOVE :12:F2,0,4F2,1,1
20MOVE :12:F3,0,8F2,0,2
21MOVE :15:F1,4,128F0,4,32
22MOVE :14:F1,4,16F1,3,64
23MOVE :15:F2,4,128F1,4,32
24MOVE :14:F0,3,64F0,4,16
25MOVE :15:F1,3,128F0,3,32
26MOVE :12:F1,3,1F1,2,4
27MOVE :15:F4,4,128F3,4,32
28MOVE :14:F4,4,16F4,3,64
29MOVE :12:F3,4,8F2,4,2
30MOVE :12:F2,4,1F2,3,4
31MOVE :12:F2,3,8F1,3,2
32MOVE :14:F2,2,64F2,3,16
33MOVE :15:F2,3,32F3,3,128
34MOVE :12:F3,3,4F3,4,1
35MOVE :12:F4,3,8F3,3,2
36MOVE :14:F4,3,16F4,2,64
37MOVE :12:F1,2,1F1,1,4
38MOVE :15:F2,1,128F1,1,32
39MOVE :15:F2,2,128F1,2,32
40MOVE :12:F2,2,1F2,1,4
41MOVE :15:F3,2,128F2,2,32
42MOVE :14:F3,2,64F3,3,16
43MOVE :12:F4,2,8F3,2,2
44MOVE :12:F3,2,1F3,1,4
45MOVE :15:F2,1,32F3,1,128
46MOVE :14:F4,2,16F4,1,64
47MOVE :12:F4,1,8F3,1,2
48MOVE :14:F3,0,64F3,1,16
49MOVE :15:F4,0,128F3,0,32
50MOVE :12:F4,1,1F4,0,4