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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/icons/netslide.sav
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
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1SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
2VERSION :1:1
3GAME :8:Netslide
4PARAMS :3:4x4
5CPARAMS :3:4x4
6SEED :15:344208514520242
7DESC :16:49b59aca247714b4
8AUXINFO :34:60d28a22f68cdb6078d67a4d6069b9ff54
9NSTATES :2:38
10STATEPOS:2:31
11MOVE :4:R0,1
12MOVE :4:C1,1
13MOVE :4:R1,1
14MOVE :4:R1,1
15MOVE :4:C3,1
16MOVE :4:C1,1
17MOVE :4:R1,1
18MOVE :4:R1,1
19MOVE :4:R3,1
20MOVE :4:R0,1
21MOVE :4:C1,1
22MOVE :5:R3,-1
23MOVE :5:R0,-1
24MOVE :4:R0,1
25MOVE :4:R0,1
26MOVE :4:C0,1
27MOVE :5:R0,-1
28MOVE :5:R0,-1
29MOVE :5:C1,-1
30MOVE :4:R1,1
31MOVE :4:C1,1
32MOVE :5:R1,-1
33MOVE :5:C0,-1
34MOVE :5:C0,-1
35MOVE :4:R3,1
36MOVE :4:C0,1
37MOVE :4:C0,1
38MOVE :5:R3,-1
39MOVE :4:C0,1
40MOVE :5:R3,-1
41MOVE :5:C1,-1
42MOVE :4:R0,1
43MOVE :4:C0,1
44MOVE :5:R0,-1
45MOVE :5:C0,-1
46MOVE :4:C1,1
47MOVE :4:R3,1