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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <me@fwei.tk>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/icons/magnets.sav
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
downloadrockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz
rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/magnets.sav')
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diff --git a/apps/plugins/puzzles/icons/magnets.sav b/apps/plugins/puzzles/icons/magnets.sav
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1SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
2VERSION :1:1
3GAME :7:Magnets
4PARAMS :6:6x5dtS
5CPARAMS :6:6x5dtS
6SEED :15:705856238774945
7DESC :56:2.2..1,.3.2.,2.21..,2..0.,TLRTLRBLRBTTLRLRBBLRTTTTLRBBBB
8AUXINFO :60:ebae280db3eec279c628b6cfe4aca5a03ba24d7eba91169f1bdf275fce3f
9NSTATES :2:24
10STATEPOS:2:15
11MOVE :4:.1,3
12MOVE :4:.0,1
13MOVE :4:?0,1
14MOVE :4:.2,1
15MOVE :4:?2,1
16MOVE :4:.2,4
17MOVE :4:?2,4
18MOVE :4:+2,3
19MOVE :4:.3,3
20MOVE :4:.0,2
21MOVE :4:?0,2
22MOVE :4:+1,4
23MOVE :4:+0,2
24MOVE :4:+0,0
25MOVE :4:+1,1
26MOVE :4:.2,2
27MOVE :4:+2,0
28MOVE :4:+3,1
29MOVE :4:.4,0
30MOVE :4:+5,1
31MOVE :4:.5,3
32MOVE :4:+4,3
33MOVE :4:.4,2