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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/html/solo.html
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.zip
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
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1Solo
2<p>
3Fill in a number in every square so that every number appears
4exactly once in each row, each column and each block marked by thick
5lines.
6<p>
7To place a number, click in a square to select it, then type the
8number on the keyboard. To erase a number, click to select a square
9and then press Backspace.
10<p>
11Right-click in a square and then type a number to add or remove the
12number as a pencil mark, indicating numbers that you think
13<em>might</em> go in that square.
14<p>
15When you master the basic game, try Jigsaw mode (irregularly shaped
16blocks), X mode (the two main diagonals of the grid must also
17contain every number once), Killer mode (instead of single-cell
18clues you are given regions of the grid each of which must add up to
19a given total, again without reusing any digits), or all of those at
20once!