From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/html/solo.html | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 apps/plugins/puzzles/html/solo.html (limited to 'apps/plugins/puzzles/html/solo.html') diff --git a/apps/plugins/puzzles/html/solo.html b/apps/plugins/puzzles/html/solo.html deleted file mode 100644 index 88ebd5cb29..0000000000 --- a/apps/plugins/puzzles/html/solo.html +++ /dev/null @@ -1,20 +0,0 @@ -Solo -

-Fill in a number in every square so that every number appears -exactly once in each row, each column and each block marked by thick -lines. -

-To place a number, click in a square to select it, then type the -number on the keyboard. To erase a number, click to select a square -and then press Backspace. -

-Right-click in a square and then type a number to add or remove the -number as a pencil mark, indicating numbers that you think -might go in that square. -

-When you master the basic game, try Jigsaw mode (irregularly shaped -blocks), X mode (the two main diagonals of the grid must also -contain every number once), Killer mode (instead of single-cell -clues you are given regions of the grid each of which must add up to -a given total, again without reusing any digits), or all of those at -once! -- cgit v1.2.3