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author | Jens Arnold <amiconn@rockbox.org> | 2006-01-15 18:20:18 +0000 |
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committer | Jens Arnold <amiconn@rockbox.org> | 2006-01-15 18:20:18 +0000 |
commit | a36b1d4083e5cf34df1b217516be28471e7d0dc7 (patch) | |
tree | 629bb610d0ffcc451d3b0383f62daaed7d602603 /apps/plugins/mosaique.c | |
parent | c7c9069ed4bda959e649520342017d826123931e (diff) | |
download | rockbox-a36b1d4083e5cf34df1b217516be28471e7d0dc7.tar.gz rockbox-a36b1d4083e5cf34df1b217516be28471e7d0dc7.zip |
New plugin loader. Solves the crashes introduced with the .bss changes while keeping the small binary size. The model & api version check is now part of the plugin loader. Codecs are not yet adapted, but the old method still works for them. Simulator plugins are not (yet) version-checked. API version numbering restarted, as this is an all-new system. Uses the target ID from configure, so don't change that too often.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8349 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/mosaique.c')
-rw-r--r-- | apps/plugins/mosaique.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/apps/plugins/mosaique.c b/apps/plugins/mosaique.c index 7a18bc2d42..bccc436cad 100644 --- a/apps/plugins/mosaique.c +++ b/apps/plugins/mosaique.c | |||
@@ -19,6 +19,8 @@ | |||
19 | #include "plugin.h" | 19 | #include "plugin.h" |
20 | #include "playergfx.h" | 20 | #include "playergfx.h" |
21 | 21 | ||
22 | PLUGIN_HEADER | ||
23 | |||
22 | #ifdef HAVE_LCD_BITMAP | 24 | #ifdef HAVE_LCD_BITMAP |
23 | #define LARGE ((LCD_WIDTH - 2) / 2) | 25 | #define LARGE ((LCD_WIDTH - 2) / 2) |
24 | #define HAUT ((LCD_HEIGHT - 2) / 2) | 26 | #define HAUT ((LCD_HEIGHT - 2) / 2) |
@@ -72,7 +74,6 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) | |||
72 | int sx = 3; | 74 | int sx = 3; |
73 | int sy = 3; | 75 | int sy = 3; |
74 | struct plugin_api* rb = api; | 76 | struct plugin_api* rb = api; |
75 | TEST_PLUGIN_API(api); | ||
76 | (void)parameter; | 77 | (void)parameter; |
77 | 78 | ||
78 | #ifdef HAVE_LCD_CHARCELLS | 79 | #ifdef HAVE_LCD_CHARCELLS |