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authorWilliam Wilgus <wilgus.william@gmail.com>2020-10-07 02:01:35 -0400
committerWilliam Wilgus <wilgus.william@gmail.com>2020-10-26 12:28:48 -0400
commit3237ae4a4ff9296a377ff9194a11038da161208f (patch)
treeaf4338c78467b9b0845d76c39da1fbe10f25e23e /apps/plugins/lib/grey_core.c
parent12f3ed1699d6bef25bed90ba95cbcc1a6bb4934a (diff)
downloadrockbox-3237ae4a4ff9296a377ff9194a11038da161208f.tar.gz
rockbox-3237ae4a4ff9296a377ff9194a11038da161208f.zip
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
Diffstat (limited to 'apps/plugins/lib/grey_core.c')
-rw-r--r--apps/plugins/lib/grey_core.c13
1 files changed, 9 insertions, 4 deletions
diff --git a/apps/plugins/lib/grey_core.c b/apps/plugins/lib/grey_core.c
index 9686f1d021..e3543aeba2 100644
--- a/apps/plugins/lib/grey_core.c
+++ b/apps/plugins/lib/grey_core.c
@@ -765,6 +765,11 @@ static const unsigned char colorindex[4] = {128, 85, 43, 0};
765 content (b&w and greyscale overlay) to an 8-bit BMP file. */ 765 content (b&w and greyscale overlay) to an 8-bit BMP file. */
766static void grey_screendump_hook(int fd) 766static void grey_screendump_hook(int fd)
767{ 767{
768 fb_data *lcd_fb;
769 struct viewport *vp_main = rb->lcd_set_viewport(NULL);
770 rb->viewport_set_fullscreen(vp_main, SCREEN_MAIN);
771 lcd_fb = vp_main->buffer->fb_ptr;
772
768 int i; 773 int i;
769 int y, gx, gy; 774 int y, gx, gy;
770#if LCD_PIXELFORMAT == VERTICAL_PACKING 775#if LCD_PIXELFORMAT == VERTICAL_PACKING
@@ -845,7 +850,7 @@ static void grey_screendump_hook(int fd)
845 gsrc = _grey_info.values + _GREY_MULUQ(_grey_info.width, gy); 850 gsrc = _grey_info.values + _GREY_MULUQ(_grey_info.width, gy);
846 851
847#if LCD_DEPTH == 2 852#if LCD_DEPTH == 2
848 src = *rb->lcd_framebuffer + _GREY_MULUQ(LCD_FBWIDTH, y); 853 src = lcd_fb + _GREY_MULUQ(LCD_FBWIDTH, y);
849 854
850 do 855 do
851 { 856 {
@@ -876,7 +881,7 @@ static void grey_screendump_hook(int fd)
876 881
877#if LCD_DEPTH == 1 882#if LCD_DEPTH == 1
878 mask = BIT_N(y & 7); 883 mask = BIT_N(y & 7);
879 src = *rb->lcd_framebuffer + _GREY_MULUQ(LCD_WIDTH, y >> 3); 884 src = lcd_fb + _GREY_MULUQ(LCD_WIDTH, y >> 3);
880 885
881 do 886 do
882 { 887 {
@@ -908,7 +913,7 @@ static void grey_screendump_hook(int fd)
908 913
909#elif LCD_DEPTH == 2 914#elif LCD_DEPTH == 2
910 shift = 2 * (y & 3); 915 shift = 2 * (y & 3);
911 src = *rb->lcd_framebuffer + _GREY_MULUQ(LCD_WIDTH, y >> 2); 916 src = lcd_fb + _GREY_MULUQ(LCD_WIDTH, y >> 2);
912 917
913 do 918 do
914 { 919 {
@@ -933,7 +938,7 @@ static void grey_screendump_hook(int fd)
933 938
934#if LCD_DEPTH == 2 939#if LCD_DEPTH == 2
935 shift = y & 7; 940 shift = y & 7;
936 src = *rb->lcd_framebuffer + _GREY_MULUQ(LCD_WIDTH, y >> 3); 941 src = lcd_fb + _GREY_MULUQ(LCD_WIDTH, y >> 3);
937 942
938 do 943 do
939 { 944 {