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authorThomas Martitz <kugel@rockbox.org>2010-05-06 21:04:40 +0000
committerThomas Martitz <kugel@rockbox.org>2010-05-06 21:04:40 +0000
commit50a6ca39ad4ed01922aa4f755f0ca579788226cf (patch)
treec7881b015b220558167310345b162324c96be15a /apps/plugins/lib/buflib.c
parentadb506df14aded06ed6e9ebf8540e6fd383ffd6a (diff)
downloadrockbox-50a6ca39ad4ed01922aa4f755f0ca579788226cf.tar.gz
rockbox-50a6ca39ad4ed01922aa4f755f0ca579788226cf.zip
Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/lib/buflib.c')
-rw-r--r--apps/plugins/lib/buflib.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugins/lib/buflib.c b/apps/plugins/lib/buflib.c
index 5d03ca4bb9..930e49d02e 100644
--- a/apps/plugins/lib/buflib.c
+++ b/apps/plugins/lib/buflib.c
@@ -23,8 +23,8 @@
23* 23*
24****************************************************************************/ 24****************************************************************************/
25 25
26#include <stdlib.h> /* for abs() */
26#include "buflib.h" 27#include "buflib.h"
27
28/* The main goal of this design is fast fetching of the pointer for a handle. 28/* The main goal of this design is fast fetching of the pointer for a handle.
29 * For that reason, the handles are stored in a table at the end of the buffer 29 * For that reason, the handles are stored in a table at the end of the buffer
30 * with a fixed address, so that returning the pointer for a handle is a simple 30 * with a fixed address, so that returning the pointer for a handle is a simple
@@ -311,7 +311,7 @@ buflib_free(struct buflib_context *ctx, int handle_num)
311 while (next_block < freed_block) 311 while (next_block < freed_block)
312 { 312 {
313 block = next_block; 313 block = next_block;
314 next_block += ABS(block->val); 314 next_block += abs(block->val);
315 } 315 }
316 /* If next_block == block, the above loop didn't go anywhere. If it did, 316 /* If next_block == block, the above loop didn't go anywhere. If it did,
317 * and the block before this one is empty, we can combine them. 317 * and the block before this one is empty, we can combine them.