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authorSebastian Leonhardt <sebastian.leonhardt@web.de>2015-07-20 01:50:26 +0200
committerGerrit Rockbox <gerrit@rockbox.org>2015-11-15 23:46:39 +0100
commita507bb283782ee3adb1fc9ba0c6f094108ef558c (patch)
treeacae6cf04f8e34172375061b6fbdc11b6ffb84cb /apps/plugins/invadrox.c
parenta8758c953d50fb020b245d5739c41de113638b49 (diff)
downloadrockbox-a507bb283782ee3adb1fc9ba0c6f094108ef558c.tar.gz
rockbox-a507bb283782ee3adb1fc9ba0c6f094108ef558c.zip
YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
Diffstat (limited to 'apps/plugins/invadrox.c')
-rw-r--r--apps/plugins/invadrox.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/apps/plugins/invadrox.c b/apps/plugins/invadrox.c
index c1da3a6338..d03b4ad8ea 100644
--- a/apps/plugins/invadrox.c
+++ b/apps/plugins/invadrox.c
@@ -211,10 +211,11 @@ CONFIG_KEYPAD == MROBE500_PAD
211#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \ 211#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
212 (CONFIG_KEYPAD == SAMSUNG_YH920_PAD) 212 (CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
213 213
214#define QUIT BUTTON_REC 214#define QUIT BUTTON_REW
215#define LEFT BUTTON_LEFT 215#define LEFT BUTTON_LEFT
216#define RIGHT BUTTON_RIGHT 216#define RIGHT BUTTON_RIGHT
217#define FIRE BUTTON_PLAY 217#define FIRE BUTTON_PLAY
218#define FIRE2 BUTTON_UP
218 219
219#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD 220#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
220 221
@@ -304,7 +305,11 @@ CONFIG_KEYPAD == MROBE500_PAD
304#define ACTION_QUIT (QUIT | RC_QUIT) 305#define ACTION_QUIT (QUIT | RC_QUIT)
305#define ACTION_LEFT LEFT 306#define ACTION_LEFT LEFT
306#define ACTION_RIGHT RIGHT 307#define ACTION_RIGHT RIGHT
308#ifndef FIRE2
307#define ACTION_FIRE FIRE 309#define ACTION_FIRE FIRE
310#else
311#define ACTION_FIRE (FIRE | FIRE2)
312#endif
308 313
309#endif 314#endif
310 315