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authorWilliam Wilgus <wilgus.william@gmail.com>2020-09-12 05:03:12 -0400
committerWilliam Wilgus <me.theuser@yahoo.com>2020-09-13 16:23:24 +0000
commitc62493e98adfd27c16eb2adb2ecd22716813b705 (patch)
treec5d2a0fbdcf145584518289885e7676f82b20a29 /apps/plugins/goban
parent6b674a6a0a347bd4cb946b37b6e075dc2715f7ac (diff)
downloadrockbox-c62493e98adfd27c16eb2adb2ecd22716813b705.tar.gz
rockbox-c62493e98adfd27c16eb2adb2ecd22716813b705.zip
Xduoo X3 Add tree scrolling FS#13240, Emulate Multibutton presses
Fixes deficiencies with the button system on the X3 The x3 has an interesting button layout. Multiple key presses are NOT supported unless [BUTTON_POWER] is one of the combined keys As you can imagine this causes problems as the power button takes precedence in the button system and initiates a shutdown if the key is held too long instead of BUTTON_POWER use BUTTON_PWRALT in combination with other keys IF using as a prerequsite button then BUTTON_POWER should be used Multiple buttons are emulated by button_read_device but there are a few caveats to be aware of: Button Order Matters! different keys have different priorities, higher priority keys 'overide' the lower priority keys VOLUP[7] VOLDN[6] PREV[5] NEXT[4] PLAY[3] OPTION[2] HOME[1] There will be no true release or repeat events, the user can let off the button pressed initially and it will still continue to appear to be pressed as long as the second key is held Tree scrolling is PLAY+NEXT or PLAY+PREV Change-Id: I88dfee1c70a6a99659e8227f5becacc50cc43910
Diffstat (limited to 'apps/plugins/goban')
-rw-r--r--apps/plugins/goban/goban.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/apps/plugins/goban/goban.h b/apps/plugins/goban/goban.h
index 8406b540b7..ac02d74f50 100644
--- a/apps/plugins/goban/goban.h
+++ b/apps/plugins/goban/goban.h
@@ -441,7 +441,7 @@
441#define GBN_BUTTON_MENU BUTTON_POWER 441#define GBN_BUTTON_MENU BUTTON_POWER
442#define GBN_BUTTON_PLAY BUTTON_PLAY | BUTTON_REL 442#define GBN_BUTTON_PLAY BUTTON_PLAY | BUTTON_REL
443#define GBN_BUTTON_CONTEXT BUTTON_PLAY | BUTTON_REPEAT 443#define GBN_BUTTON_CONTEXT BUTTON_PLAY | BUTTON_REPEAT
444#define GBN_BUTTON_NEXT_VAR BUTTON_HOME | BUTTON_POWER 444#define GBN_BUTTON_NEXT_VAR BUTTON_HOME | BUTTON_PWRALT
445 445
446#elif (CONFIG_KEYPAD == XDUOO_X3II_PAD) 446#elif (CONFIG_KEYPAD == XDUOO_X3II_PAD)
447#define GBN_BUTTON_UP BUTTON_HOME 447#define GBN_BUTTON_UP BUTTON_HOME