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authorWilliam Wilgus <wilgus.william@gmail.com>2020-10-07 02:01:35 -0400
committerWilliam Wilgus <wilgus.william@gmail.com>2020-10-26 12:28:48 -0400
commit3237ae4a4ff9296a377ff9194a11038da161208f (patch)
treeaf4338c78467b9b0845d76c39da1fbe10f25e23e /apps/plugins/fire.c
parent12f3ed1699d6bef25bed90ba95cbcc1a6bb4934a (diff)
downloadrockbox-3237ae4a4ff9296a377ff9194a11038da161208f.tar.gz
rockbox-3237ae4a4ff9296a377ff9194a11038da161208f.zip
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
Diffstat (limited to 'apps/plugins/fire.c')
-rw-r--r--apps/plugins/fire.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/apps/plugins/fire.c b/apps/plugins/fire.c
index 95edbf37c4..f3e6fb35e4 100644
--- a/apps/plugins/fire.c
+++ b/apps/plugins/fire.c
@@ -30,6 +30,7 @@
30#ifndef HAVE_LCD_COLOR 30#ifndef HAVE_LCD_COLOR
31#include "lib/grey.h" 31#include "lib/grey.h"
32#endif 32#endif
33static fb_data *lcd_fb = NULL;
33 34
34#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) 35#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
35/* Archos has not enough plugin RAM for full-width fire :( */ 36/* Archos has not enough plugin RAM for full-width fire :( */
@@ -251,7 +252,7 @@ static inline void fire_draw(struct fire* fire)
251#ifndef HAVE_LCD_COLOR 252#ifndef HAVE_LCD_COLOR
252 dest = draw_buffer; 253 dest = draw_buffer;
253#else 254#else
254 dest = *rb->lcd_framebuffer + LCD_WIDTH * y + FIRE_XPOS; 255 dest = lcd_fb + LCD_WIDTH * y + FIRE_XPOS;
255#endif 256#endif
256 end = dest + FIRE_WIDTH; 257 end = dest + FIRE_WIDTH;
257 258
@@ -379,6 +380,8 @@ enum plugin_status plugin_start(const void* parameter)
379 rb->lcd_set_mode(LCD_MODE_PAL256); 380 rb->lcd_set_mode(LCD_MODE_PAL256);
380#endif 381#endif
381 382
383 struct viewport *vp_main = rb->lcd_set_viewport(NULL);
384 lcd_fb = vp_main->buffer->fb_ptr;
382 ret = main(); 385 ret = main();
383 386
384#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) 387#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)