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authorDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
committerDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
commit47f4a458d636a889e955e68f896708f1276febc0 (patch)
tree99f770c02ef606f0abbdcd332ac39e69830d8007 /apps/plugins/doom/r_draw.h
parentfff7d6157d56f233cad5c2003475e47a5ff809a7 (diff)
downloadrockbox-47f4a458d636a889e955e68f896708f1276febc0.tar.gz
rockbox-47f4a458d636a889e955e68f896708f1276febc0.zip
Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/r_draw.h')
-rw-r--r--apps/plugins/doom/r_draw.h99
1 files changed, 99 insertions, 0 deletions
diff --git a/apps/plugins/doom/r_draw.h b/apps/plugins/doom/r_draw.h
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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * System specific interface stuff.
29 *
30 *-----------------------------------------------------------------------------*/
31
32#ifndef __R_DRAW__
33#define __R_DRAW__
34
35#include "r_defs.h"
36
37#ifdef __GNUG__
38#pragma interface
39#endif
40
41extern lighttable_t *dc_colormap;
42extern int dc_x;
43extern int dc_yl;
44extern int dc_yh;
45extern fixed_t dc_iscale;
46extern fixed_t dc_texturemid;
47extern int dc_texheight; // killough
48
49// first pixel in a column
50extern const byte *dc_source;
51
52// The span blitting interface.
53// Hook in assembler or system specific BLT here.
54
55void R_DrawColumn(void) ICODE_ATTR;
56void R_DrawTLColumn(void) ICODE_ATTR; // drawing translucent textures // phares
57void R_DrawFuzzColumn(void) ICODE_ATTR; // The Spectre/Invisibility effect.
58
59// Draw with color translation tables, for player sprite rendering,
60// Green/Red/Blue/Indigo shirts.
61
62void R_DrawTranslatedColumn(void);
63
64void R_VideoErase(unsigned ofs, int count);
65
66extern lighttable_t *ds_colormap;
67
68extern int ds_y;
69extern int ds_x1;
70extern int ds_x2;
71extern fixed_t ds_xfrac;
72extern fixed_t ds_yfrac;
73extern fixed_t ds_xstep;
74extern fixed_t ds_ystep;
75
76// start of a 64*64 tile image
77extern byte *ds_source;
78extern byte playernumtotrans[MAXPLAYERS]; // CPhipps - what translation table for what player
79extern byte *translationtables;
80extern byte *dc_translation;
81
82// Span blitting for rows, floor/ceiling. No Spectre effect needed.
83void R_DrawSpan(void) ICODE_ATTR;
84
85void R_InitBuffer(int width, int height);
86
87// Initialize color translation tables, for player rendering etc.
88void R_InitTranslationTables(void);
89
90// Rendering function.
91void R_FillBackScreen(void);
92
93// If the view size is not full screen, draws a border around it.
94void R_DrawViewBorder(void);
95
96extern const byte *tranmap; // translucency filter maps 256x256 // phares
97extern const byte *main_tranmap; // killough 4/11/98
98
99#endif