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author | Dave Chapman <dave@dchapman.com> | 2006-03-28 15:44:01 +0000 |
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committer | Dave Chapman <dave@dchapman.com> | 2006-03-28 15:44:01 +0000 |
commit | 47f4a458d636a889e955e68f896708f1276febc0 (patch) | |
tree | 99f770c02ef606f0abbdcd332ac39e69830d8007 /apps/plugins/doom/r_draw.h | |
parent | fff7d6157d56f233cad5c2003475e47a5ff809a7 (diff) | |
download | rockbox-47f4a458d636a889e955e68f896708f1276febc0.tar.gz rockbox-47f4a458d636a889e955e68f896708f1276febc0.zip |
Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/r_draw.h')
-rw-r--r-- | apps/plugins/doom/r_draw.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/apps/plugins/doom/r_draw.h b/apps/plugins/doom/r_draw.h new file mode 100644 index 0000000000..3b43135836 --- /dev/null +++ b/apps/plugins/doom/r_draw.h | |||
@@ -0,0 +1,99 @@ | |||
1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * | ||
12 | * This program is free software; you can redistribute it and/or | ||
13 | * modify it under the terms of the GNU General Public License | ||
14 | * as published by the Free Software Foundation; either version 2 | ||
15 | * of the License, or (at your option) any later version. | ||
16 | * | ||
17 | * This program is distributed in the hope that it will be useful, | ||
18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
20 | * GNU General Public License for more details. | ||
21 | * | ||
22 | * You should have received a copy of the GNU General Public License | ||
23 | * along with this program; if not, write to the Free Software | ||
24 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
25 | * 02111-1307, USA. | ||
26 | * | ||
27 | * DESCRIPTION: | ||
28 | * System specific interface stuff. | ||
29 | * | ||
30 | *-----------------------------------------------------------------------------*/ | ||
31 | |||
32 | #ifndef __R_DRAW__ | ||
33 | #define __R_DRAW__ | ||
34 | |||
35 | #include "r_defs.h" | ||
36 | |||
37 | #ifdef __GNUG__ | ||
38 | #pragma interface | ||
39 | #endif | ||
40 | |||
41 | extern lighttable_t *dc_colormap; | ||
42 | extern int dc_x; | ||
43 | extern int dc_yl; | ||
44 | extern int dc_yh; | ||
45 | extern fixed_t dc_iscale; | ||
46 | extern fixed_t dc_texturemid; | ||
47 | extern int dc_texheight; // killough | ||
48 | |||
49 | // first pixel in a column | ||
50 | extern const byte *dc_source; | ||
51 | |||
52 | // The span blitting interface. | ||
53 | // Hook in assembler or system specific BLT here. | ||
54 | |||
55 | void R_DrawColumn(void) ICODE_ATTR; | ||
56 | void R_DrawTLColumn(void) ICODE_ATTR; // drawing translucent textures // phares | ||
57 | void R_DrawFuzzColumn(void) ICODE_ATTR; // The Spectre/Invisibility effect. | ||
58 | |||
59 | // Draw with color translation tables, for player sprite rendering, | ||
60 | // Green/Red/Blue/Indigo shirts. | ||
61 | |||
62 | void R_DrawTranslatedColumn(void); | ||
63 | |||
64 | void R_VideoErase(unsigned ofs, int count); | ||
65 | |||
66 | extern lighttable_t *ds_colormap; | ||
67 | |||
68 | extern int ds_y; | ||
69 | extern int ds_x1; | ||
70 | extern int ds_x2; | ||
71 | extern fixed_t ds_xfrac; | ||
72 | extern fixed_t ds_yfrac; | ||
73 | extern fixed_t ds_xstep; | ||
74 | extern fixed_t ds_ystep; | ||
75 | |||
76 | // start of a 64*64 tile image | ||
77 | extern byte *ds_source; | ||
78 | extern byte playernumtotrans[MAXPLAYERS]; // CPhipps - what translation table for what player | ||
79 | extern byte *translationtables; | ||
80 | extern byte *dc_translation; | ||
81 | |||
82 | // Span blitting for rows, floor/ceiling. No Spectre effect needed. | ||
83 | void R_DrawSpan(void) ICODE_ATTR; | ||
84 | |||
85 | void R_InitBuffer(int width, int height); | ||
86 | |||
87 | // Initialize color translation tables, for player rendering etc. | ||
88 | void R_InitTranslationTables(void); | ||
89 | |||
90 | // Rendering function. | ||
91 | void R_FillBackScreen(void); | ||
92 | |||
93 | // If the view size is not full screen, draws a border around it. | ||
94 | void R_DrawViewBorder(void); | ||
95 | |||
96 | extern const byte *tranmap; // translucency filter maps 256x256 // phares | ||
97 | extern const byte *main_tranmap; // killough 4/11/98 | ||
98 | |||
99 | #endif | ||