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authorDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
committerDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
commit47f4a458d636a889e955e68f896708f1276febc0 (patch)
tree99f770c02ef606f0abbdcd332ac39e69830d8007 /apps/plugins/doom/r_data.h
parentfff7d6157d56f233cad5c2003475e47a5ff809a7 (diff)
downloadrockbox-47f4a458d636a889e955e68f896708f1276febc0.tar.gz
rockbox-47f4a458d636a889e955e68f896708f1276febc0.zip
Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * Refresh module, data I/O, caching, retrieval of graphics
29 * by name.
30 *
31 *-----------------------------------------------------------------------------*/
32
33
34#ifndef __R_DATA__
35#define __R_DATA__
36
37#include "r_defs.h"
38#include "r_state.h"
39
40#ifdef __GNUG__
41#pragma interface
42#endif
43
44// A single patch from a texture definition, basically
45// a rectangular area within the texture rectangle.
46typedef struct
47{
48 int originx, originy; // Block origin, which has already accounted
49 int patch; // for the internal origin of the patch.
50} texpatch_t;
51
52//
53// Texture definition.
54// A DOOM wall texture is a list of patches
55// which are to be combined in a predefined order.
56//
57
58typedef struct
59{
60 char name[8]; // Keep name for switch changing, etc.
61 int next, index; // killough 1/31/98: used in hashing algorithm
62 // CPhipps - moved arrays with per-texture entries to elements here
63 unsigned widthmask;
64 size_t compositesize;
65 byte *composite;
66 short *columnlump;
67 unsigned *columnofs;
68 // CPhipps - end of additions
69 short width, height;
70 short patchcount; // All the patches[patchcount] are drawn
71 texpatch_t patches[1]; // back-to-front into the cached texture.
72} texture_t;
73
74// Retrieve column data for span blitting.
75const byte*
76R_GetColumn
77( int tex,
78 int col );
79
80
81// I/O, setting up the stuff.
82void R_InitData (void);
83void R_PrecacheLevel (void);
84
85
86// Retrieval.
87// Floor/ceiling opaque texture tiles,
88// lookup by name. For animation?
89int R_FlatNumForName (const char* name); // killough -- const added
90
91
92// Called by P_Ticker for switches and animations,
93// returns the texture number for the texture name.
94int R_TextureNumForName (const char *name); // killough -- const added
95int R_CheckTextureNumForName (const char *name);
96
97void R_InitTranMap(int); // killough 3/6/98: translucency initialization
98int R_ColormapNumForName(const char *name); // killough 4/4/98
99
100extern const byte *main_tranmap, *tranmap;
101
102/* Proff - Added for OpenGL - cph - const char* param */
103void R_SetPatchNum(patchnum_t *patchnum, const char *name);
104
105#endif