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author | Dave Chapman <dave@dchapman.com> | 2006-03-28 15:44:01 +0000 |
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committer | Dave Chapman <dave@dchapman.com> | 2006-03-28 15:44:01 +0000 |
commit | 47f4a458d636a889e955e68f896708f1276febc0 (patch) | |
tree | 99f770c02ef606f0abbdcd332ac39e69830d8007 /apps/plugins/doom/p_enemy.h | |
parent | fff7d6157d56f233cad5c2003475e47a5ff809a7 (diff) | |
download | rockbox-47f4a458d636a889e955e68f896708f1276febc0.tar.gz rockbox-47f4a458d636a889e955e68f896708f1276febc0.zip |
Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/p_enemy.h')
-rw-r--r-- | apps/plugins/doom/p_enemy.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/apps/plugins/doom/p_enemy.h b/apps/plugins/doom/p_enemy.h new file mode 100644 index 0000000000..edf59af6ef --- /dev/null +++ b/apps/plugins/doom/p_enemy.h | |||
@@ -0,0 +1,50 @@ | |||
1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * | ||
12 | * This program is free software; you can redistribute it and/or | ||
13 | * modify it under the terms of the GNU General Public License | ||
14 | * as published by the Free Software Foundation; either version 2 | ||
15 | * of the License, or (at your option) any later version. | ||
16 | * | ||
17 | * This program is distributed in the hope that it will be useful, | ||
18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
20 | * GNU General Public License for more details. | ||
21 | * | ||
22 | * You should have received a copy of the GNU General Public License | ||
23 | * along with this program; if not, write to the Free Software | ||
24 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
25 | * 02111-1307, USA. | ||
26 | * | ||
27 | * DESCRIPTION: | ||
28 | * Enemy thinking, AI. | ||
29 | * Action Pointer Functions | ||
30 | * that are associated with states/frames. | ||
31 | * | ||
32 | *-----------------------------------------------------------------------------*/ | ||
33 | |||
34 | #ifndef __P_ENEMY__ | ||
35 | #define __P_ENEMY__ | ||
36 | |||
37 | #include "p_mobj.h" | ||
38 | |||
39 | void P_NoiseAlert (mobj_t *target, mobj_t *emmiter); | ||
40 | void P_SpawnBrainTargets(void); /* killough 3/26/98: spawn icon landings */ | ||
41 | /* proff 11/22/98: Andy Baker's stealth monsters */ | ||
42 | void P_BecomeVisible (mobj_t *actor); | ||
43 | void P_IncreaseVisibility (mobj_t *actor); | ||
44 | void P_DecreaseVisibility (mobj_t *actor); | ||
45 | |||
46 | extern struct brain_s { /* killough 3/26/98: global state of boss brain */ | ||
47 | int easy, targeton; | ||
48 | } brain; | ||
49 | |||
50 | #endif // __P_ENEMY__ | ||