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authorDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
committerDave Chapman <dave@dchapman.com>2006-03-28 15:44:01 +0000
commit47f4a458d636a889e955e68f896708f1276febc0 (patch)
tree99f770c02ef606f0abbdcd332ac39e69830d8007 /apps/plugins/doom/d_ticcmd.h
parentfff7d6157d56f233cad5c2003475e47a5ff809a7 (diff)
downloadrockbox-47f4a458d636a889e955e68f896708f1276febc0.tar.gz
rockbox-47f4a458d636a889e955e68f896708f1276febc0.zip
Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/d_ticcmd.h')
-rw-r--r--apps/plugins/doom/d_ticcmd.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/apps/plugins/doom/d_ticcmd.h b/apps/plugins/doom/d_ticcmd.h
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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * System specific interface stuff.
29 *
30 *-----------------------------------------------------------------------------*/
31
32#ifndef __D_TICCMD__
33#define __D_TICCMD__
34
35#include "doomtype.h"
36
37#ifdef __GNUG__
38#pragma interface
39#endif
40
41/* The data sampled per tick (single player)
42 * and transmitted to other peers (multiplayer).
43 * Mainly movements/button commands per game tick,
44 * plus a checksum for internal state consistency.
45 * CPhipps - explicitely signed the elements, since they have to be signed to work right
46 */
47typedef struct
48{
49 signed char forwardmove; /* *2048 for move */
50 signed char sidemove; /* *2048 for move */
51 signed short angleturn; /* <<16 for angle delta */
52 short consistancy; /* checks for net game */
53 byte chatchar;
54 byte buttons;
55} ticcmd_t;
56
57#endif