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author | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
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committer | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
commit | acb0917556fc33681c1df5a530cf754193e67705 (patch) | |
tree | 052a47097009a210e4aed9c207bd6aa4828cc000 /apps/metadata/metadata_common.h | |
parent | 93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff) | |
download | rockbox-acb0917556fc33681c1df5a530cf754193e67705.tar.gz rockbox-acb0917556fc33681c1df5a530cf754193e67705.zip |
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/metadata/metadata_common.h')
-rw-r--r-- | apps/metadata/metadata_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/apps/metadata/metadata_common.h b/apps/metadata/metadata_common.h index b2c76afb45..a48c2a4e89 100644 --- a/apps/metadata/metadata_common.h +++ b/apps/metadata/metadata_common.h | |||
@@ -62,6 +62,7 @@ uint64_t get_uint64_le(void* buf); | |||
62 | unsigned long get_long_le(void* buf); | 62 | unsigned long get_long_le(void* buf); |
63 | unsigned short get_short_le(void* buf); | 63 | unsigned short get_short_le(void* buf); |
64 | unsigned long get_long_be(void* buf); | 64 | unsigned long get_long_be(void* buf); |
65 | unsigned short get_short_be(void* buf); | ||
65 | long get_slong(void* buf); | 66 | long get_slong(void* buf); |
66 | unsigned long get_itunes_int32(char* value, int count); | 67 | unsigned long get_itunes_int32(char* value, int count); |
67 | long parse_tag(const char* name, char* value, struct mp3entry* id3, | 68 | long parse_tag(const char* name, char* value, struct mp3entry* id3, |