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authorDave Chapman <dave@dchapman.com>2008-09-22 19:15:18 +0000
committerDave Chapman <dave@dchapman.com>2008-09-22 19:15:18 +0000
commit85807cd44ef931b25a283f8ddd733453e94f9966 (patch)
treea7245518ba1ae2566741990f55cae0bb5fab1772 /apps/keymaps
parent80458b6222d417700eb4aaf1a9f71456f4512d28 (diff)
downloadrockbox-85807cd44ef931b25a283f8ddd733453e94f9966.tar.gz
rockbox-85807cd44ef931b25a283f8ddd733453e94f9966.zip
Trivial changes to make the main Rockbox builds for the Sansa m200 and Logik DAX ports compile. Note that some codecs are currently disabled (due to lowmem on these targets), but that needs more work and analysis to decide how much RAM we want to allocate to codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18566 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/keymaps')
-rw-r--r--apps/keymaps/keymap-logikdax.c319
1 files changed, 319 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-logikdax.c b/apps/keymaps/keymap-logikdax.c
new file mode 100644
index 0000000000..fdf51e1652
--- /dev/null
+++ b/apps/keymaps/keymap-logikdax.c
@@ -0,0 +1,319 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2008 Dave Chapman
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21/* Button Code Definitions for Sandisk c200 target */
22
23#include "config.h"
24#include "action.h"
25#include "button.h"
26#include "settings.h"
27
28/* {Action Code, Button code, Prereq button code } */
29
30/*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 */
36static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39
40 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
42
43 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
44 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
46
47 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
49// { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
50
51 LAST_ITEM_IN_LIST
52}; /* button_context_standard */
53
54
55static const struct button_mapping button_context_wps[] = {
56 { ACTION_WPS_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
57 { ACTION_WPS_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
58
59 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
60 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
62
63 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
64 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
66
67 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MODE|BUTTON_RIGHT, BUTTON_MODE },
68 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MODE|BUTTON_LEFT, BUTTON_MODE },
69 { ACTION_WPS_ABRESET, BUTTON_MODE|BUTTON_UP, BUTTON_MODE },
70
71 { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
72 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
73#if 0
74 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
75 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
76 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
77 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
78#endif
79
80 LAST_ITEM_IN_LIST
81}; /* button_context_wps */
82
83static const struct button_mapping button_context_settings[] = {
84 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
85 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
86
87 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
89
90 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
91 { ACTION_SETTINGS_DECREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
92
93 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
94 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
95
96 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
97 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
98
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
100}; /* button_context_settings */
101
102static const struct button_mapping button_context_list[] = {
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
104}; /* button_context_list */
105
106static const struct button_mapping button_context_tree[] = {
107 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
108 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
109
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
111}; /* button_context_tree */
112
113static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
114 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
115 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
116 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
117 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
118 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
119
120 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
121 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
122 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
124
125 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
126}; /* button_context_listtree_scroll_without_combo */
127
128static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
129 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130
131// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
132// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
133
134// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
135// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
136
137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
138}; /* button_context_listtree_scroll_with_combo */
139
140static const struct button_mapping button_context_yesno[] = {
141 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
142
143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
144}; /* button_context_settings_yesno */
145
146static const struct button_mapping button_context_quickscreen[] = {
147 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
148 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REL, BUTTON_NONE },
149
150 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
151 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
152
153 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
154 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
155
156 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
157 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
158
159 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
161
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
163}; /* button_context_quickscreen */
164
165static const struct button_mapping button_context_settings_right_is_inc[] = {
166 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
167 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
168
169 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
170 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
171
172 { ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
173
174 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
175}; /* button_context_settings_right_is_inc */
176
177static const struct button_mapping button_context_pitchscreen[] = {
178 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
179 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
180
181 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
182 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
183
184 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
185 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
186
187 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
189
190 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
191 { ACTION_PS_EXIT, BUTTON_MODE, BUTTON_NONE },
192
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
194}; /* button_context_pitchscreen */
195
196/** Recording Screen **/
197#ifdef HAVE_RECORDING
198static const struct button_mapping button_context_recscreen[] = {
199 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
200 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
201 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REPEAT, BUTTON_NONE },
202 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
203
204 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
205 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
207 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
208
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
210}; /* button_context_recscreen */
211#endif
212
213/** FM Radio Screen **/
214#if CONFIG_TUNER
215static const struct button_mapping button_context_radio[] = {
216 { ACTION_NONE, BUTTON_UP, BUTTON_NONE },
217 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE },
218 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
219 { ACTION_FM_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
220 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
221 { ACTION_FM_EXIT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
222 { ACTION_FM_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
223 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
224 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
225 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
226 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
227
228 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
229}; /* button_context_radio */
230#endif
231
232static const struct button_mapping button_context_keyboard[] = {
233 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
234 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
236 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
237
238// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
239// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
240// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
241// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
242
243 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
244 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
246 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
247
248// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
249// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
250
251// { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
252
253 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
254 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
255 { ACTION_KBD_ABORT, BUTTON_MODE, BUTTON_NONE },
256
257 LAST_ITEM_IN_LIST
258}; /* button_context_keyboard */
259
260static const struct button_mapping button_context_bmark[] = {
261// { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
262
263 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
264}; /* button_context_bmark */
265
266/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
267const struct button_mapping* get_context_mapping(int context)
268{
269 switch (context)
270 {
271 case CONTEXT_STD:
272 return button_context_standard;
273
274 case CONTEXT_WPS:
275 return button_context_wps;
276
277 case CONTEXT_LIST:
278 return button_context_list;
279 case CONTEXT_TREE:
280 case CONTEXT_MAINMENU:
281 if (global_settings.hold_lr_for_scroll_in_list)
282 return button_context_listtree_scroll_without_combo;
283 else
284 return button_context_listtree_scroll_with_combo;
285 case CONTEXT_CUSTOM|CONTEXT_TREE:
286 return button_context_tree;
287
288 case CONTEXT_SETTINGS:
289 case CONTEXT_SETTINGS_TIME:
290 return button_context_settings;
291 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
292 case CONTEXT_SETTINGS_COLOURCHOOSER:
293 case CONTEXT_SETTINGS_EQ:
294 return button_context_settings_right_is_inc;
295
296 case CONTEXT_YESNOSCREEN:
297 return button_context_yesno;
298#if CONFIG_TUNER
299 case CONTEXT_FM:
300 return button_context_radio;
301#endif
302 case CONTEXT_BOOKMARKSCREEN:
303 return button_context_bmark;
304 case CONTEXT_QUICKSCREEN:
305 return button_context_quickscreen;
306 case CONTEXT_PITCHSCREEN:
307 return button_context_pitchscreen;
308#ifdef HAVE_RECORDING
309 case CONTEXT_RECSCREEN:
310 return button_context_recscreen;
311#endif
312 case CONTEXT_KEYBOARD:
313 return button_context_keyboard;
314
315 default:
316 return button_context_standard;
317 }
318 return button_context_standard;
319}