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authorJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
committerJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
commit2993ae69b5cfd95ddab595fcce9cc7637477d6a5 (patch)
tree1a9ba25c51db3d7313621da6dcf5bb4192cfea9d /apps/gui/statusbar.h
parentec32c08a357bde454c11a41375230461509f2fe2 (diff)
downloadrockbox-2993ae69b5cfd95ddab595fcce9cc7637477d6a5.tar.gz
rockbox-2993ae69b5cfd95ddab595fcce9cc7637477d6a5.zip
Simplified and uniform volume handling: * Volume setting in dB on all targets, within the 'natural' range defined by the respective DAC (limited to -100..+12 dB for archos Recorders and Ondios in order to avoid 4 chars being displayed in the status bar). 0 dB means line level on all targets. * No more artificial volume limiting for Iriver and Player, settings always represent true values. Removed the various sound scaling options. * Bumped config version so save your settings. Also make sure to adjust the volume after loading a .cfg, then save the .cfg again, otherwise the volume will be out of range (a flaw in the .cfg loader).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8197 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/statusbar.h')
-rw-r--r--apps/gui/statusbar.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/apps/gui/statusbar.h b/apps/gui/statusbar.h
index 6b8e49a838..650b49d63b 100644
--- a/apps/gui/statusbar.h
+++ b/apps/gui/statusbar.h
@@ -102,7 +102,7 @@ extern void gui_statusbar_init(struct gui_statusbar * bar);
102extern void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw); 102extern void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw);
103 103
104void gui_statusbar_icon_battery(struct screen * display, int percent); 104void gui_statusbar_icon_battery(struct screen * display, int percent);
105bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent); 105bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume);
106void gui_statusbar_icon_play_state(struct screen * display, int state); 106void gui_statusbar_icon_play_state(struct screen * display, int state);
107void gui_statusbar_icon_play_mode(struct screen * display, int mode); 107void gui_statusbar_icon_play_mode(struct screen * display, int mode);
108void gui_statusbar_icon_shuffle(struct screen * display); 108void gui_statusbar_icon_shuffle(struct screen * display);