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authorThomas Martitz <kugel@rockbox.org>2009-10-19 15:28:15 +0000
committerThomas Martitz <kugel@rockbox.org>2009-10-19 15:28:15 +0000
commit1016ee4e809776619fa9e4e773ceb1523bd7bc66 (patch)
tree585cd873c118bee7c2459205e6eb54ff3e76a21b /apps/gui/statusbar-skinned.c
parent00695baac0b797cbe46e7bc2999a83f73b36aae8 (diff)
downloadrockbox-1016ee4e809776619fa9e4e773ceb1523bd7bc66.tar.gz
rockbox-1016ee4e809776619fa9e4e773ceb1523bd7bc66.zip
Initial custom statusbar commit.
The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/statusbar-skinned.c')
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1 files changed, 152 insertions, 0 deletions
diff --git a/apps/gui/statusbar-skinned.c b/apps/gui/statusbar-skinned.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2009 Thomas Martitz
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22#include "config.h"
23
24#include "system.h"
25#include "settings.h"
26#include "appevents.h"
27#include "screens.h"
28#include "screen_access.h"
29#include "skin_engine/skin_engine.h"
30#include "skin_engine/wps_internals.h"
31#include "viewport.h"
32#include "statusbar.h"
33#include "statusbar-skinned.h"
34#include "debug.h"
35
36
37/* currently only one wps_state is needed */
38extern struct wps_state wps_state; /* from wps.c */
39static struct gui_wps sb_skin[NB_SCREENS] = {{ .data = NULL }};
40static struct wps_data sb_skin_data[NB_SCREENS] = {{ .wps_loaded = 0 }};
41
42/* initial setup of wps_data */
43static void sb_skin_update(void*);
44static bool loaded_ok[NB_SCREENS] = { false };
45static int skinbars = 0;
46static int update_delay = DEFAULT_UPDATE_DELAY;
47
48
49void sb_skin_data_load(enum screen_type screen, const char *buf, bool isfile)
50{
51 struct wps_data *data = sb_skin[screen].data;
52
53 int success;
54 success = buf && skin_data_load(data, buf, isfile);
55
56 if (success)
57 { /* hide the sb's default viewport because it has nasty effect with stuff
58 * not part of the statusbar,
59 * hence .sbs's without any other vps are unsupported*/
60 struct skin_viewport *vp = find_viewport(VP_DEFAULT_LABEL, data);
61 struct skin_token_list *next_vp = data->viewports->next;
62
63 if (!next_vp)
64 { /* no second viewport, let parsing fail */
65 success = false;
66 }
67 /* hide this viewport, forever */
68 vp->hidden_flags = VP_NEVER_VISIBLE;
69 }
70
71 if (!success)
72 remove_event(GUI_EVENT_ACTIONUPDATE, sb_skin_update);
73
74#ifdef HAVE_REMOVE_LCD
75 data->remote_wps = !(screen == SCREEN_MAIN);
76#endif
77 loaded_ok[screen] = success;
78}
79
80struct viewport *sb_skin_get_info_vp(enum screen_type screen)
81{
82 return &find_viewport(VP_INFO_LABEL, sb_skin[screen].data)->vp;
83}
84
85inline bool sb_skin_get_state(enum screen_type screen)
86{
87 return loaded_ok[screen] && (skinbars & VP_SB_ONSCREEN(screen));
88}
89
90void sb_skin_set_state(int state, enum screen_type screen)
91{
92 sb_skin[screen].state->do_full_update = true;
93 if (state)
94 {
95 skinbars |= VP_SB_ONSCREEN(screen);
96 }
97 else
98 {
99 skinbars &= ~VP_SB_ONSCREEN(screen);
100 }
101
102 if (skinbars)
103 add_event(GUI_EVENT_ACTIONUPDATE, false, sb_skin_update);
104 else
105 remove_event(GUI_EVENT_ACTIONUPDATE, sb_skin_update);
106}
107
108static void sb_skin_update(void* param)
109{
110 static long next_update = 0;
111 int i;
112 int forced_draw = param || sb_skin[SCREEN_MAIN].state->do_full_update;
113 if (TIME_AFTER(current_tick, next_update) || forced_draw)
114 {
115 FOR_NB_SCREENS(i)
116 {
117 if (sb_skin_get_state(i))
118 {
119 skin_update(&sb_skin[i], forced_draw?
120 WPS_REFRESH_ALL : WPS_REFRESH_NON_STATIC);
121 }
122 }
123 next_update = current_tick + update_delay; /* don't update too often */
124 sb_skin[SCREEN_MAIN].state->do_full_update = false;
125 }
126}
127
128void sb_skin_set_update_delay(int delay)
129{
130 update_delay = delay;
131}
132
133void sb_skin_init(void)
134{
135 int i;
136 FOR_NB_SCREENS(i)
137 {
138#ifdef HAVE_ALBUMART
139 sb_skin_data[i].albumart = NULL;
140 sb_skin_data[i].playback_aa_slot = -1;
141#endif
142#ifdef HAVE_REMOTE_LCD
143 sb_skin_data[i].remote_wps = (i == SCREEN_REMOTE);
144#endif
145 sb_skin[i].data = &sb_skin_data[i];
146 sb_skin[i].display = &screens[i];
147 /* Currently no seperate wps_state needed/possible
148 so use the only available ( "global" ) one */
149 sb_skin[i].state = &wps_state;
150 sb_skin[i].statusbars = &skinbars;
151 }
152}