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authorJonathan Gordon <rockbox@jdgordon.info>2009-08-16 18:23:00 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2009-08-16 18:23:00 +0000
commit18a8e529b5d14413dce83cdb9103f3426db10708 (patch)
tree5ac9e53a987b6a48c92281b32aba9b6ca9bcab08 /apps/gui/skin_engine/skin_engine.h
parenteefe832785407c387e71aba476091e805eecc3f4 (diff)
downloadrockbox-18a8e529b5d14413dce83cdb9103f3426db10708.tar.gz
rockbox-18a8e529b5d14413dce83cdb9103f3426db10708.zip
more wps->skin engine work..
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars. This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!) Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers) Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/skin_engine/skin_engine.h')
-rw-r--r--apps/gui/skin_engine/skin_engine.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/apps/gui/skin_engine/skin_engine.h b/apps/gui/skin_engine/skin_engine.h
index 1f5236fc15..3ec7b93a9d 100644
--- a/apps/gui/skin_engine/skin_engine.h
+++ b/apps/gui/skin_engine/skin_engine.h
@@ -23,6 +23,8 @@
23#ifndef _SKIN_ENGINE_H 23#ifndef _SKIN_ENGINE_H
24#define _SKIN_ENGINE_H 24#define _SKIN_ENGINE_H
25 25
26#include "skin_buffer.h"
27
26#include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */ 28#include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */
27 29
28 30