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authorJonathan Gordon <rockbox@jdgordon.info>2010-08-15 14:13:36 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2010-08-15 14:13:36 +0000
commiteda80390d5afc4346d2e64a256762df7df30bb17 (patch)
treeb3f9fd726fdb1172b9f048cedb4bbb6808c03aa7 /apps/gui/scrollbar.c
parentac2c69ccae5db7d5e22acf976910cdf3be84fe5a (diff)
downloadrockbox-eda80390d5afc4346d2e64a256762df7df30bb17.tar.gz
rockbox-eda80390d5afc4346d2e64a256762df7df30bb17.zip
A bunch of new features for the bar type tags (%pb, %pv, %bl, etc):
* the bar orientation (horiz/vert) is now chosen based on the width and heigt values (or can be forced). * the fill direction can now be inverted (fill right to left, or top to bottom is considered inverted) * It can now draw a slider type bar instead of a fill type (or indeed a slider with a fill type) To configure the new bar, any (or all) of the following params can be used after the bmp filename (order makes no difference either): invert - cause the bar to fill in the inverted direction vertical - draw a vertical bar (not needed if the height > width) horizontal - draw a horizontal bar (this is obviously the default) nofill - dont draw the filling bar (this still draws the outline, obviously pointless without the slider param) slider - draw an image for the slider. The next param MUST be the label of the image to draw. No option to use a subimage here, so the whole image needs to be the image you want on the slider. example: %pb(0,0,-,-,-,nofill, slider, slider_image, invert) - draw a boring horizontal progressbar which doesnt fill and only draws the image "slider_image" which moves right to left. the slider type might need some tweaking. let us know how it goes git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27821 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/scrollbar.c')
-rw-r--r--apps/gui/scrollbar.c21
1 files changed, 19 insertions, 2 deletions
diff --git a/apps/gui/scrollbar.c b/apps/gui/scrollbar.c
index 317c55cdc7..8f431a4ff8 100644
--- a/apps/gui/scrollbar.c
+++ b/apps/gui/scrollbar.c
@@ -88,6 +88,12 @@ void gui_scrollbar_draw(struct screen * screen, int x, int y,
88 int infill; 88 int infill;
89#endif 89#endif
90 90
91 if (flags & INVERTFILL)
92 {
93 min_shown = items - max_shown;
94 max_shown = items;
95 }
96
91 inner_x = x + 1; 97 inner_x = x + 1;
92 inner_y = y + 1; 98 inner_y = y + 1;
93 inner_wd = width - 2; 99 inner_wd = width - 2;
@@ -178,11 +184,18 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm, int x,
178 int start; 184 int start;
179 int size; 185 int size;
180 int inner_len; 186 int inner_len;
187 int startx = 0, starty = 0;
181 188
182 screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); 189 screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
183 190
184 /* clear pixels in progress bar */ 191 /* clear pixels in progress bar */
185 screen->fillrect(x, y, width, height); 192 screen->fillrect(x, y, width, height);
193
194 if (flags & INVERTFILL)
195 {
196 min_shown = items - max_shown;
197 max_shown = items;
198 }
186 199
187 if (flags & HORIZONTAL) 200 if (flags & HORIZONTAL)
188 inner_len = width; 201 inner_len = width;
@@ -196,19 +209,23 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm, int x,
196 if (flags & HORIZONTAL) { 209 if (flags & HORIZONTAL) {
197 x += start; 210 x += start;
198 width = size; 211 width = size;
212 if (flags & INVERTFILL)
213 startx = start;
199 } else { 214 } else {
200 y += start; 215 y += start;
201 height = size; 216 height = size;
217 if (flags & INVERTFILL)
218 starty = start;
202 } 219 }
203 220
204#if LCD_DEPTH > 1 221#if LCD_DEPTH > 1
205 if (bm->format == FORMAT_MONO) 222 if (bm->format == FORMAT_MONO)
206#endif 223#endif
207 screen->mono_bitmap_part(bm->data, 0, 0, 224 screen->mono_bitmap_part(bm->data, startx, starty,
208 bm->width, x, y, width, height); 225 bm->width, x, y, width, height);
209#if LCD_DEPTH > 1 226#if LCD_DEPTH > 1
210 else 227 else
211 screen->transparent_bitmap_part((fb_data *)bm->data, 0, 0, 228 screen->transparent_bitmap_part((fb_data *)bm->data, startx, starty,
212 STRIDE(screen->screen_type, 229 STRIDE(screen->screen_type,
213 bm->width, bm->height), 230 bm->width, bm->height),
214 x, y, width, height); 231 x, y, width, height);