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author | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
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committer | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
commit | acb0917556fc33681c1df5a530cf754193e67705 (patch) | |
tree | 052a47097009a210e4aed9c207bd6aa4828cc000 /apps/codecs/libgme/vgm_emu.c | |
parent | 93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff) | |
download | rockbox-acb0917556fc33681c1df5a530cf754193e67705.tar.gz rockbox-acb0917556fc33681c1df5a530cf754193e67705.zip |
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/libgme/vgm_emu.c')
-rw-r--r-- | apps/codecs/libgme/vgm_emu.c | 1053 |
1 files changed, 1053 insertions, 0 deletions
diff --git a/apps/codecs/libgme/vgm_emu.c b/apps/codecs/libgme/vgm_emu.c new file mode 100644 index 0000000000..7fed4ef6d1 --- /dev/null +++ b/apps/codecs/libgme/vgm_emu.c | |||
@@ -0,0 +1,1053 @@ | |||
1 | // Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ | ||
2 | |||
3 | #include "vgm_emu.h" | ||
4 | |||
5 | #include "blargg_endian.h" | ||
6 | #include <string.h> | ||
7 | #include <math.h> | ||
8 | |||
9 | /* Copyright (C) 2003-2006 Shay Green. This module is free software; you | ||
10 | can redistribute it and/or modify it under the terms of the GNU Lesser | ||
11 | General Public License as published by the Free Software Foundation; either | ||
12 | version 2.1 of the License, or (at your option) any later version. This | ||
13 | module is distributed in the hope that it will be useful, but WITHOUT ANY | ||
14 | WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | ||
15 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more | ||
16 | details. You should have received a copy of the GNU Lesser General Public | ||
17 | License along with this module; if not, write to the Free Software Foundation, | ||
18 | Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ | ||
19 | |||
20 | #include "blargg_source.h" | ||
21 | |||
22 | const char* const gme_wrong_file_type = "Wrong file type for this emulator"; | ||
23 | |||
24 | double const fm_gain = 3.0; // FM emulators are internally quieter to avoid 16-bit overflow | ||
25 | double const rolloff = 0.990; | ||
26 | double const oversample_factor = 1.5; | ||
27 | |||
28 | int const silence_max = 6; // seconds | ||
29 | int const silence_threshold = 0x10; | ||
30 | long const fade_block_size = 512; | ||
31 | int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift) | ||
32 | |||
33 | // VGM commands (Spec v1.50) | ||
34 | enum { | ||
35 | cmd_gg_stereo = 0x4F, | ||
36 | cmd_psg = 0x50, | ||
37 | cmd_ym2413 = 0x51, | ||
38 | cmd_ym2612_port0 = 0x52, | ||
39 | cmd_ym2612_port1 = 0x53, | ||
40 | cmd_ym2151 = 0x54, | ||
41 | cmd_delay = 0x61, | ||
42 | cmd_delay_735 = 0x62, | ||
43 | cmd_delay_882 = 0x63, | ||
44 | cmd_byte_delay = 0x64, | ||
45 | cmd_end = 0x66, | ||
46 | cmd_data_block = 0x67, | ||
47 | cmd_short_delay = 0x70, | ||
48 | cmd_pcm_delay = 0x80, | ||
49 | cmd_pcm_seek = 0xE0, | ||
50 | |||
51 | pcm_block_type = 0x00, | ||
52 | ym2612_dac_port = 0x2A, | ||
53 | ym2612_dac_pan_port = 0xB6 | ||
54 | }; | ||
55 | |||
56 | void clear_track_vars( struct Vgm_Emu* this ) | ||
57 | { | ||
58 | this->out_time = 0; | ||
59 | this->emu_time = 0; | ||
60 | this->emu_track_ended_ = true; | ||
61 | this->track_ended = true; | ||
62 | this->fade_start = INT_MAX / 2 + 1; | ||
63 | this->fade_step = 1; | ||
64 | this->silence_time = 0; | ||
65 | this->silence_count = 0; | ||
66 | this->buf_remain = 0; | ||
67 | } | ||
68 | |||
69 | int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, sample_t* buf ); | ||
70 | static int play_frame_( void* data, blip_time_t blip_time, int sample_count, short int* buf ) | ||
71 | { | ||
72 | return play_frame( (struct Vgm_Emu*) data, blip_time, sample_count, buf ); | ||
73 | } | ||
74 | |||
75 | void Vgm_init( struct Vgm_Emu* this ) | ||
76 | { | ||
77 | this->sample_rate = 0; | ||
78 | this->mute_mask_ = 0; | ||
79 | this->tempo = 1.0; | ||
80 | |||
81 | // defaults | ||
82 | this->max_initial_silence = 2; | ||
83 | this->silence_lookahead = 1; // tracks should already be trimmed | ||
84 | this->ignore_silence = false; | ||
85 | |||
86 | // Disable oversampling by default | ||
87 | this->disable_oversampling = true; | ||
88 | this->psg_rate = 0; | ||
89 | |||
90 | Sms_apu_init( &this->psg ); | ||
91 | Synth_init( &this->pcm ); | ||
92 | |||
93 | Buffer_init( &this->buf ); | ||
94 | Buffer_init( &this->stereo_buf ); | ||
95 | this->blip_buf = &this->stereo_buf.bufs [0]; | ||
96 | |||
97 | // Init fm chips | ||
98 | Ym2413_init( &this->ym2413 ); | ||
99 | Ym2612_init( &this->ym2612 ); | ||
100 | |||
101 | // Init resampler | ||
102 | Resampler_init( &this->resampler ); | ||
103 | Resampler_set_callback( &this->resampler, play_frame_, this ); | ||
104 | |||
105 | // Set sound gain, a value too high | ||
106 | // will cause saturation | ||
107 | Sound_set_gain(this, 1.0); | ||
108 | |||
109 | // Unload | ||
110 | this->voice_count = 0; | ||
111 | clear_track_vars( this ); | ||
112 | } | ||
113 | |||
114 | // Track info | ||
115 | |||
116 | static byte const* skip_gd3_str( byte const* in, byte const* end ) | ||
117 | { | ||
118 | while ( end - in >= 2 ) | ||
119 | { | ||
120 | in += 2; | ||
121 | if ( !(in [-2] | in [-1]) ) | ||
122 | break; | ||
123 | } | ||
124 | return in; | ||
125 | } | ||
126 | |||
127 | static byte const* get_gd3_str( byte const* in, byte const* end, char* field ) | ||
128 | { | ||
129 | byte const* mid = skip_gd3_str( in, end ); | ||
130 | int i, len = (mid - in) / 2 - 1; | ||
131 | if ( field && len > 0 ) | ||
132 | { | ||
133 | len = min( len, (int) gme_max_field ); | ||
134 | field [len] = 0; | ||
135 | for ( i = 0; i < len; i++ ) | ||
136 | field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8 | ||
137 | } | ||
138 | return mid; | ||
139 | } | ||
140 | |||
141 | static byte const* get_gd3_pair( byte const* in, byte const* end, char* field ) | ||
142 | { | ||
143 | return skip_gd3_str( get_gd3_str( in, end, field ), end ); | ||
144 | } | ||
145 | |||
146 | static void parse_gd3( byte const* in, byte const* end, struct track_info_t* out ) | ||
147 | { | ||
148 | in = get_gd3_pair( in, end, out->song ); | ||
149 | in = get_gd3_pair( in, end, out->game ); | ||
150 | in = get_gd3_pair( in, end, NULL ); // Skip system | ||
151 | in = get_gd3_pair( in, end, out->author ); | ||
152 | } | ||
153 | |||
154 | int const gd3_header_size = 12; | ||
155 | |||
156 | static long check_gd3_header( byte const* h, long remain ) | ||
157 | { | ||
158 | if ( remain < gd3_header_size ) return 0; | ||
159 | if ( memcmp( h, "Gd3 ", 4 ) ) return 0; | ||
160 | if ( get_le32( h + 4 ) >= 0x200 ) return 0; | ||
161 | |||
162 | long gd3_size = get_le32( h + 8 ); | ||
163 | if ( gd3_size > remain - gd3_header_size ) | ||
164 | gd3_size = remain - gd3_header_size; | ||
165 | return gd3_size; | ||
166 | } | ||
167 | |||
168 | byte const* gd3_data( struct Vgm_Emu* this, int* size ) | ||
169 | { | ||
170 | if ( size ) | ||
171 | *size = 0; | ||
172 | |||
173 | long gd3_offset = get_le32( header( this )->gd3_offset ) - 0x2C; | ||
174 | if ( gd3_offset < 0 ) | ||
175 | return 0; | ||
176 | |||
177 | byte const* gd3 = this->file_begin + header_size + gd3_offset; | ||
178 | long gd3_size = check_gd3_header( gd3, this->file_end - gd3 ); | ||
179 | if ( !gd3_size ) | ||
180 | return 0; | ||
181 | |||
182 | if ( size ) | ||
183 | *size = gd3_size + gd3_header_size; | ||
184 | |||
185 | return gd3; | ||
186 | } | ||
187 | |||
188 | static void get_vgm_length( struct header_t const* h, struct track_info_t* out ) | ||
189 | { | ||
190 | long length = get_le32( h->track_duration ) * 10 / 441; | ||
191 | if ( length > 0 ) | ||
192 | { | ||
193 | long loop = get_le32( h->loop_duration ); | ||
194 | if ( loop > 0 && get_le32( h->loop_offset ) ) | ||
195 | { | ||
196 | out->loop_length = loop * 10 / 441; | ||
197 | out->intro_length = length - out->loop_length; | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase) | ||
202 | out->intro_length = length; // make it clear that track is no longer than length | ||
203 | out->loop_length = 0; | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | |||
208 | blargg_err_t track_info( struct Vgm_Emu* this, struct track_info_t* out ) | ||
209 | { | ||
210 | memset(out, 0, sizeof out); | ||
211 | get_vgm_length( header( this ), out ); | ||
212 | |||
213 | int size; | ||
214 | byte const* gd3 = gd3_data( this, &size ); | ||
215 | if ( gd3 ) | ||
216 | parse_gd3( gd3 + gd3_header_size, gd3 + size, out ); | ||
217 | |||
218 | return 0; | ||
219 | } | ||
220 | |||
221 | static blargg_err_t check_vgm_header( struct header_t* h ) | ||
222 | { | ||
223 | if ( memcmp( h->tag, "Vgm ", 4 ) ) | ||
224 | return gme_wrong_file_type; | ||
225 | return 0; | ||
226 | } | ||
227 | |||
228 | void set_voice( struct Vgm_Emu* this, int i, struct Blip_Buffer* c, struct Blip_Buffer* l, struct Blip_Buffer* r ) | ||
229 | { | ||
230 | if ( i < sms_osc_count ) { | ||
231 | int j; | ||
232 | for ( j = sms_osc_count; --j >= 0; ) | ||
233 | Sms_apu_set_output( &this->psg, j, c, l, r ); | ||
234 | } | ||
235 | } | ||
236 | |||
237 | blargg_err_t setup_fm( struct Vgm_Emu* this ); | ||
238 | blargg_err_t Vgm_load_mem( struct Vgm_Emu* this, byte const* new_data, long new_size, bool parse_info ) | ||
239 | { | ||
240 | // Unload | ||
241 | this->voice_count = 0; | ||
242 | clear_track_vars( this ); | ||
243 | |||
244 | // Clear info | ||
245 | memset( &this->info, 0, sizeof this->info ); | ||
246 | |||
247 | assert( offsetof (struct header_t,unused2 [8]) == header_size ); | ||
248 | |||
249 | if ( new_size <= header_size ) | ||
250 | return gme_wrong_file_type; | ||
251 | |||
252 | // Reset data pointers | ||
253 | this->file_begin = new_data; | ||
254 | this->file_end = new_data + new_size; | ||
255 | |||
256 | struct header_t* h = (struct header_t*) new_data; | ||
257 | RETURN_ERR( check_vgm_header( h ) ); | ||
258 | check( get_le32( h.version ) <= 0x150 ); | ||
259 | |||
260 | // If this was VGZ file gd3 parse info | ||
261 | if ( parse_info ) { | ||
262 | track_info( this, &this->info ); | ||
263 | |||
264 | // If file was trimmed add an | ||
265 | // incomplete token to the game tag | ||
266 | if ( get_le32( h->data_size ) > (unsigned) new_size ) { | ||
267 | *((char *) this->file_end) = cmd_end; | ||
268 | strcat(this->info.game, "(Trimmed VGZ file)" ); | ||
269 | } | ||
270 | } | ||
271 | |||
272 | // Get loop | ||
273 | this->loop_begin = this->file_end; | ||
274 | |||
275 | // If file was trimmed don't loop | ||
276 | if ( get_le32( h->loop_offset ) && get_le32( h->data_size ) <= (unsigned) new_size ) | ||
277 | this->loop_begin = &new_data [get_le32( h->loop_offset ) + offsetof (struct header_t,loop_offset)]; | ||
278 | |||
279 | // PSG rate | ||
280 | this->psg_rate = get_le32( h->psg_rate ); | ||
281 | if ( !this->psg_rate ) | ||
282 | this->psg_rate = 3579545; | ||
283 | |||
284 | Buffer_clock_rate( &this->stereo_buf, this->psg_rate ); | ||
285 | |||
286 | // Disable FM | ||
287 | this->fm_rate = 0; | ||
288 | Ym2612_enable( &this->ym2612, false ); | ||
289 | Ym2413_enable( &this->ym2413, false ); | ||
290 | |||
291 | Sound_set_tempo( this, 1 ); | ||
292 | |||
293 | this->voice_count = sms_osc_count; | ||
294 | |||
295 | RETURN_ERR( setup_fm( this ) ); | ||
296 | |||
297 | // do after FM in case output buffer is changed | ||
298 | // setup buffer | ||
299 | this->clock_rate_ = this->psg_rate; | ||
300 | Buffer_clock_rate( &this->buf, this->psg_rate ); | ||
301 | |||
302 | // Setup bass | ||
303 | this->buf_changed_count = Buffer_channels_changed_count( &this->buf ); | ||
304 | |||
305 | // Post load | ||
306 | Sound_set_tempo( this, this->tempo ); | ||
307 | Sound_mute_voices( this, this->mute_mask_ ); | ||
308 | |||
309 | return 0; | ||
310 | } | ||
311 | |||
312 | void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate ); | ||
313 | blargg_err_t init_fm( struct Vgm_Emu* this, double* rate ) | ||
314 | { | ||
315 | int ym2612_rate = get_le32( header( this )->ym2612_rate ); | ||
316 | int ym2413_rate = get_le32( header( this )->ym2413_rate ); | ||
317 | if ( ym2413_rate && get_le32( header( this )->version ) < 0x110 ) | ||
318 | update_fm_rates( this, &ym2413_rate, &ym2612_rate ); | ||
319 | |||
320 | if ( ym2612_rate ) | ||
321 | { | ||
322 | if ( !*rate ) | ||
323 | *rate = ym2612_rate / 144.0; | ||
324 | RETURN_ERR( Ym2612_set_rate( &this->ym2612, *rate, ym2612_rate ) ); | ||
325 | Ym2612_enable( &this->ym2612, true ); | ||
326 | } | ||
327 | else if ( ym2413_rate ) | ||
328 | { | ||
329 | if ( !*rate ) | ||
330 | *rate = ym2413_rate / 72.0; | ||
331 | int result = Ym2413_set_rate( &this->ym2413, *rate, ym2413_rate ); | ||
332 | if ( result == 2 ) | ||
333 | return "YM2413 FM sound not supported"; | ||
334 | CHECK_ALLOC( !result ); | ||
335 | Ym2413_enable( &this->ym2413, true ); | ||
336 | } | ||
337 | |||
338 | this->fm_rate = *rate; | ||
339 | |||
340 | return 0; | ||
341 | } | ||
342 | |||
343 | blargg_err_t setup_fm( struct Vgm_Emu* this ) | ||
344 | { | ||
345 | double fm_rate = 0.0; | ||
346 | if ( !this->disable_oversampling ) | ||
347 | this->fm_rate = this->sample_rate * oversample_factor; | ||
348 | RETURN_ERR( init_fm( this, &fm_rate ) ); | ||
349 | |||
350 | if ( uses_fm( this ) ) | ||
351 | { | ||
352 | this->voice_count = 8; | ||
353 | RETURN_ERR( Resampler_setup( &this->resampler, fm_rate / this->sample_rate, rolloff, fm_gain * this->gain ) ); | ||
354 | RETURN_ERR( Resampler_reset( &this->resampler, Buffer_length( &this->stereo_buf ) * this->sample_rate / 1000 ) ); | ||
355 | Sms_apu_volume( &this->psg, 0.195 * fm_gain * this->gain ); | ||
356 | } | ||
357 | else | ||
358 | { | ||
359 | Sms_apu_volume( &this->psg, this->gain ); | ||
360 | } | ||
361 | |||
362 | return 0; | ||
363 | } | ||
364 | |||
365 | // Emulation | ||
366 | |||
367 | blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time ); | ||
368 | blargg_err_t run_clocks( struct Vgm_Emu* this, blip_time_t* time_io, int msec ) | ||
369 | { | ||
370 | *time_io = run( this, msec * this->vgm_rate / 1000 ); | ||
371 | Sms_apu_end_frame( &this->psg, *time_io ); | ||
372 | return 0; | ||
373 | } | ||
374 | |||
375 | |||
376 | |||
377 | blargg_err_t play_( struct Vgm_Emu* this, long count, sample_t* out ) | ||
378 | { | ||
379 | if ( !uses_fm( this ) ) { | ||
380 | long remain = count; | ||
381 | while ( remain ) | ||
382 | { | ||
383 | remain -= Buffer_read_samples( &this->buf, &out [count - remain], remain ); | ||
384 | if ( remain ) | ||
385 | { | ||
386 | if ( this->buf_changed_count != Buffer_channels_changed_count( &this->buf ) ) | ||
387 | { | ||
388 | this->buf_changed_count = Buffer_channels_changed_count( &this->buf ); | ||
389 | |||
390 | // Remute voices | ||
391 | Sound_mute_voices( this, this->mute_mask_ ); | ||
392 | } | ||
393 | int msec = Buffer_length( &this->buf ); | ||
394 | blip_time_t clocks_emulated = (blargg_long) msec * this->clock_rate_ / 1000 - 100; | ||
395 | RETURN_ERR( run_clocks( this, &clocks_emulated, msec ) ); | ||
396 | assert( clocks_emulated ); | ||
397 | Buffer_end_frame( &this->buf, clocks_emulated ); | ||
398 | } | ||
399 | } | ||
400 | |||
401 | return 0; | ||
402 | } | ||
403 | |||
404 | Resampler_play( &this->resampler, count, out, &this->stereo_buf ); | ||
405 | return 0; | ||
406 | } | ||
407 | |||
408 | // Vgm_Emu_impl | ||
409 | |||
410 | inline int command_len( int command ) | ||
411 | { | ||
412 | static byte const lens [0x10] ICONST_ATTR = { | ||
413 | // 0 1 2 3 4 5 6 7 8 9 A B C D E F | ||
414 | 1,1,1,2,2,3,1,1,1,1,3,3,4,4,5,5 | ||
415 | }; | ||
416 | int len = lens [command >> 4]; | ||
417 | check( len != 1 ); | ||
418 | return len; | ||
419 | } | ||
420 | |||
421 | inline fm_time_t to_fm_time( struct Vgm_Emu* this, vgm_time_t t ) | ||
422 | { | ||
423 | return (t * this->fm_time_factor + this->fm_time_offset) >> fm_time_bits; | ||
424 | } | ||
425 | |||
426 | inline blip_time_t to_psg_time( struct Vgm_Emu* this, vgm_time_t t ) | ||
427 | { | ||
428 | return (t * this->blip_time_factor) >> blip_time_bits; | ||
429 | } | ||
430 | |||
431 | void write_pcm( struct Vgm_Emu* this, vgm_time_t vgm_time, int amp ) | ||
432 | { | ||
433 | if ( this->blip_buf ) | ||
434 | { | ||
435 | check( amp >= 0 ); | ||
436 | blip_time_t blip_time = to_psg_time( this, vgm_time ); | ||
437 | int old = this->dac_amp; | ||
438 | int delta = amp - old; | ||
439 | this->dac_amp = amp; | ||
440 | Blip_set_modified( this->blip_buf ); | ||
441 | if ( old >= 0 ) // first write is ignored, to avoid click | ||
442 | Synth_offset_inline( &this->pcm, blip_time, delta, this->blip_buf ); | ||
443 | else | ||
444 | this->dac_amp |= this->dac_disabled; | ||
445 | } | ||
446 | } | ||
447 | |||
448 | blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time ) | ||
449 | { | ||
450 | vgm_time_t vgm_time = this->vgm_time; | ||
451 | byte const* pos = this->pos; | ||
452 | if ( pos >= this->file_end ) | ||
453 | { | ||
454 | this->emu_track_ended_ = true; | ||
455 | /* if ( pos > data_end ) | ||
456 | warning( "Stream lacked end event" ); */ | ||
457 | } | ||
458 | |||
459 | while ( vgm_time < end_time && pos < this->file_end ) | ||
460 | { | ||
461 | // TODO: be sure there are enough bytes left in stream for particular command | ||
462 | // so we don't read past end | ||
463 | switch ( *pos++ ) | ||
464 | { | ||
465 | case cmd_end: | ||
466 | pos = this->loop_begin; // if not looped, loop_begin == data_end | ||
467 | break; | ||
468 | |||
469 | case cmd_delay_735: | ||
470 | vgm_time += 735; | ||
471 | break; | ||
472 | |||
473 | case cmd_delay_882: | ||
474 | vgm_time += 882; | ||
475 | break; | ||
476 | |||
477 | case cmd_gg_stereo: | ||
478 | Sms_apu_write_ggstereo( &this->psg, to_psg_time( this, vgm_time ), *pos++ ); | ||
479 | break; | ||
480 | |||
481 | case cmd_psg: | ||
482 | Sms_apu_write_data( &this->psg, to_psg_time( this, vgm_time ), *pos++ ); | ||
483 | break; | ||
484 | |||
485 | case cmd_delay: | ||
486 | vgm_time += pos [1] * 0x100 + pos [0]; | ||
487 | pos += 2; | ||
488 | break; | ||
489 | |||
490 | case cmd_byte_delay: | ||
491 | vgm_time += *pos++; | ||
492 | break; | ||
493 | |||
494 | case cmd_ym2413: | ||
495 | if ( Ym2413_run_until( &this->ym2413, to_fm_time( this, vgm_time ) ) ) | ||
496 | Ym2413_write( &this->ym2413, pos [0], pos [1] ); | ||
497 | pos += 2; | ||
498 | break; | ||
499 | |||
500 | case cmd_ym2612_port0: | ||
501 | if ( pos [0] == ym2612_dac_port ) | ||
502 | { | ||
503 | write_pcm( this, vgm_time, pos [1] ); | ||
504 | } | ||
505 | else if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) ) | ||
506 | { | ||
507 | if ( pos [0] == 0x2B ) | ||
508 | { | ||
509 | this->dac_disabled = (pos [1] >> 7 & 1) - 1; | ||
510 | this->dac_amp |= this->dac_disabled; | ||
511 | } | ||
512 | Ym2612_write0( &this->ym2612, pos [0], pos [1] ); | ||
513 | } | ||
514 | pos += 2; | ||
515 | break; | ||
516 | |||
517 | case cmd_ym2612_port1: | ||
518 | if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) ) | ||
519 | { | ||
520 | if ( pos [0] == ym2612_dac_pan_port ) | ||
521 | { | ||
522 | struct Blip_Buffer* blip_buf = NULL; | ||
523 | switch ( pos [1] >> 6 ) | ||
524 | { | ||
525 | case 0: blip_buf = NULL; break; | ||
526 | case 1: blip_buf = &this->stereo_buf.bufs [2]; break; | ||
527 | case 2: blip_buf = &this->stereo_buf.bufs [1]; break; | ||
528 | case 3: blip_buf = &this->stereo_buf.bufs [0]; break; | ||
529 | } | ||
530 | this->blip_buf = blip_buf; | ||
531 | } | ||
532 | |||
533 | Ym2612_write1( &this->ym2612, pos [0], pos [1] ); | ||
534 | } | ||
535 | pos += 2; | ||
536 | break; | ||
537 | |||
538 | case cmd_data_block: { | ||
539 | check( *pos == cmd_end ); | ||
540 | int type = pos [1]; | ||
541 | long size = get_le32( pos + 2 ); | ||
542 | pos += 6; | ||
543 | if ( type == pcm_block_type ) | ||
544 | this->pcm_data = pos; | ||
545 | pos += size; | ||
546 | break; | ||
547 | } | ||
548 | |||
549 | case cmd_pcm_seek: | ||
550 | this->pcm_pos = this->pcm_data + pos [3] * 0x1000000 + pos [2] * 0x10000 + | ||
551 | pos [1] * 0x100 + pos [0]; | ||
552 | pos += 4; | ||
553 | break; | ||
554 | |||
555 | default: { | ||
556 | int cmd = pos [-1]; | ||
557 | switch ( cmd & 0xF0 ) | ||
558 | { | ||
559 | case cmd_pcm_delay: | ||
560 | write_pcm( this, vgm_time, *this->pcm_pos++ ); | ||
561 | vgm_time += cmd & 0x0F; | ||
562 | break; | ||
563 | |||
564 | case cmd_short_delay: | ||
565 | vgm_time += (cmd & 0x0F) + 1; | ||
566 | break; | ||
567 | |||
568 | case 0x50: | ||
569 | pos += 2; | ||
570 | break; | ||
571 | |||
572 | default: | ||
573 | pos += command_len( cmd ) - 1; | ||
574 | /* warning( "Unknown stream event" ); */ | ||
575 | } | ||
576 | } | ||
577 | } | ||
578 | } | ||
579 | vgm_time -= end_time; | ||
580 | this->pos = pos; | ||
581 | this->vgm_time = vgm_time; | ||
582 | |||
583 | return to_psg_time( this, end_time ); | ||
584 | } | ||
585 | |||
586 | int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, blip_sample_t out [] ) | ||
587 | { | ||
588 | // to do: timing is working mostly by luck | ||
589 | int min_pairs = (unsigned) sample_count / 2; | ||
590 | int vgm_time = (min_pairs << fm_time_bits) / this->fm_time_factor - 1; | ||
591 | assert( to_fm_time( this, vgm_time ) <= min_pairs ); | ||
592 | int pairs; | ||
593 | while ( (pairs = to_fm_time( this, vgm_time )) < min_pairs ) | ||
594 | vgm_time++; | ||
595 | //debug_printf( "pairs: %d, min_pairs: %d\n", pairs, min_pairs ); | ||
596 | |||
597 | if ( Ym2612_enabled( &this->ym2612 ) ) | ||
598 | { | ||
599 | Ym2612_begin_frame( &this->ym2612, out ); | ||
600 | memset( out, 0, pairs * stereo * sizeof *out ); | ||
601 | } | ||
602 | else if ( Ym2413_enabled( &this->ym2413 ) ) | ||
603 | { | ||
604 | Ym2413_begin_frame( &this->ym2413, out ); | ||
605 | } | ||
606 | |||
607 | run( this, vgm_time ); | ||
608 | Ym2612_run_until( &this->ym2612, pairs ); | ||
609 | Ym2413_run_until( &this->ym2413, pairs ); | ||
610 | |||
611 | this->fm_time_offset = (vgm_time * this->fm_time_factor + this->fm_time_offset) - (pairs << fm_time_bits); | ||
612 | |||
613 | Sms_apu_end_frame( &this->psg, blip_time ); | ||
614 | |||
615 | return pairs * stereo; | ||
616 | } | ||
617 | |||
618 | // Update pre-1.10 header FM rates by scanning commands | ||
619 | void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate ) | ||
620 | { | ||
621 | byte const* p = this->file_begin + 0x40; | ||
622 | while ( p < this->file_end ) | ||
623 | { | ||
624 | switch ( *p ) | ||
625 | { | ||
626 | case cmd_end: | ||
627 | return; | ||
628 | |||
629 | case cmd_psg: | ||
630 | case cmd_byte_delay: | ||
631 | p += 2; | ||
632 | break; | ||
633 | |||
634 | case cmd_delay: | ||
635 | p += 3; | ||
636 | break; | ||
637 | |||
638 | case cmd_data_block: | ||
639 | p += 7 + get_le32( p + 3 ); | ||
640 | break; | ||
641 | |||
642 | case cmd_ym2413: | ||
643 | *ym2612_rate = 0; | ||
644 | return; | ||
645 | |||
646 | case cmd_ym2612_port0: | ||
647 | case cmd_ym2612_port1: | ||
648 | *ym2612_rate = *ym2413_rate; | ||
649 | *ym2413_rate = 0; | ||
650 | return; | ||
651 | |||
652 | case cmd_ym2151: | ||
653 | *ym2413_rate = 0; | ||
654 | *ym2612_rate = 0; | ||
655 | return; | ||
656 | |||
657 | default: | ||
658 | p += command_len( *p ); | ||
659 | } | ||
660 | } | ||
661 | } | ||
662 | |||
663 | |||
664 | // Music Emu | ||
665 | |||
666 | blargg_err_t Vgm_set_sample_rate( struct Vgm_Emu* this, long rate ) | ||
667 | { | ||
668 | require( !this->sample_rate ); // sample rate can't be changed once set | ||
669 | RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buf, rate, 1000 / 30 ) ); | ||
670 | RETURN_ERR( Buffer_set_sample_rate( &this->buf, rate, 1000 / 20 ) ); | ||
671 | |||
672 | // Set bass frequency | ||
673 | Buffer_bass_freq( &this->buf, 80 ); | ||
674 | |||
675 | this->sample_rate = rate; | ||
676 | return 0; | ||
677 | } | ||
678 | |||
679 | void Sound_mute_voice( struct Vgm_Emu* this, int index, bool mute ) | ||
680 | { | ||
681 | require( (unsigned) index < (unsigned) this->voice_count ); | ||
682 | int bit = 1 << index; | ||
683 | int mask = this->mute_mask_ | bit; | ||
684 | if ( !mute ) | ||
685 | mask ^= bit; | ||
686 | Sound_mute_voices( this, mask ); | ||
687 | } | ||
688 | |||
689 | void Sound_mute_voices( struct Vgm_Emu* this, int mask ) | ||
690 | { | ||
691 | require( this->sample_rate ); // sample rate must be set first | ||
692 | this->mute_mask_ = mask; | ||
693 | |||
694 | int i; | ||
695 | for ( i = this->voice_count; i--; ) | ||
696 | { | ||
697 | if ( mask & (1 << i) ) | ||
698 | { | ||
699 | set_voice( this, i, 0, 0, 0 ); | ||
700 | } | ||
701 | else | ||
702 | { | ||
703 | struct channel_t ch = Buffer_channel( &this->buf ); | ||
704 | assert( (ch.center && ch.left && ch.right) || | ||
705 | (!ch.center && !ch.left && !ch.right) ); // all or nothing | ||
706 | set_voice( this, i, ch.center, ch.left, ch.right ); | ||
707 | } | ||
708 | } | ||
709 | |||
710 | // TODO: what was this for? | ||
711 | //core.pcm.output( &core.blip_buf ); | ||
712 | |||
713 | // TODO: silence PCM if FM isn't used? | ||
714 | if ( uses_fm( this ) ) | ||
715 | { | ||
716 | for ( i = sms_osc_count; --i >= 0; ) | ||
717 | Sms_apu_set_output( &this->psg, i, ( mask & 0x80 ) ? 0 : &this->stereo_buf.bufs [0], NULL, NULL ); | ||
718 | if ( Ym2612_enabled( &this->ym2612 ) ) | ||
719 | { | ||
720 | Synth_volume( &this->pcm, (mask & 0x40) ? 0.0 : 0.1115 / 256 * fm_gain * this->gain ); | ||
721 | Ym2612_mute_voices( &this->ym2612, mask ); | ||
722 | } | ||
723 | |||
724 | if ( Ym2413_enabled( &this->ym2413 ) ) | ||
725 | { | ||
726 | int m = mask & 0x3F; | ||
727 | if ( mask & 0x20 ) | ||
728 | m |= 0x01E0; // channels 5-8 | ||
729 | if ( mask & 0x40 ) | ||
730 | m |= 0x3E00; | ||
731 | Ym2413_mute_voices( &this->ym2413, m ); | ||
732 | } | ||
733 | } | ||
734 | } | ||
735 | |||
736 | void Sound_set_tempo( struct Vgm_Emu* this, double t ) | ||
737 | { | ||
738 | require( this->sample_rate ); // sample rate must be set first | ||
739 | double const min = 0.02; | ||
740 | double const max = 4.00; | ||
741 | if ( t < min ) t = min; | ||
742 | if ( t > max ) t = max; | ||
743 | this->tempo = t; | ||
744 | |||
745 | if ( this->file_begin ) | ||
746 | { | ||
747 | this->vgm_rate = (long) (44100 * t + 0.5); | ||
748 | this->blip_time_factor = (int) ((double) | ||
749 | (1 << blip_time_bits) / this->vgm_rate * Blip_clock_rate( &this->stereo_buf.bufs [0] ) + 0.5); | ||
750 | //debug_printf( "blip_time_factor: %ld\n", blip_time_factor ); | ||
751 | //debug_printf( "vgm_rate: %ld\n", vgm_rate ); | ||
752 | // TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only) | ||
753 | //blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 ); | ||
754 | //vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 ); | ||
755 | |||
756 | this->fm_time_factor = 2 + (int) (this->fm_rate * (1 << fm_time_bits) / this->vgm_rate + 0.5); | ||
757 | } | ||
758 | } | ||
759 | |||
760 | void fill_buf( struct Vgm_Emu *this ); | ||
761 | blargg_err_t Vgm_start_track( struct Vgm_Emu* this ) | ||
762 | { | ||
763 | clear_track_vars( this ); | ||
764 | |||
765 | Sms_apu_reset( &this->psg, get_le16( header( this )->noise_feedback ), header( this )->noise_width ); | ||
766 | |||
767 | this->blip_buf = &this->stereo_buf.bufs [0]; | ||
768 | |||
769 | this->dac_disabled = -1; | ||
770 | this->pos = this->file_begin + header_size; | ||
771 | this->pcm_data = this->pos; | ||
772 | this->pcm_pos = this->pos; | ||
773 | this->dac_amp = -1; | ||
774 | this->vgm_time = 0; | ||
775 | if ( get_le32( header( this )->version ) >= 0x150 ) | ||
776 | { | ||
777 | long data_offset = get_le32( header( this )->data_offset ); | ||
778 | check( data_offset ); | ||
779 | if ( data_offset ) | ||
780 | this->pos += data_offset + offsetof (struct header_t,data_offset) - 0x40; | ||
781 | } | ||
782 | |||
783 | if ( uses_fm( this ) ) | ||
784 | { | ||
785 | if ( Ym2413_enabled( &this->ym2413 ) ) | ||
786 | Ym2413_reset( &this->ym2413 ); | ||
787 | |||
788 | if ( Ym2612_enabled( &this->ym2612 ) ) | ||
789 | Ym2612_reset( &this->ym2612 ); | ||
790 | |||
791 | Buffer_clear( &this->stereo_buf ); | ||
792 | Resampler_clear( &this->resampler ); | ||
793 | } | ||
794 | |||
795 | this->fm_time_offset = 0; | ||
796 | |||
797 | Buffer_clear( &this->buf ); | ||
798 | |||
799 | this->emu_track_ended_ = false; | ||
800 | this->track_ended = false; | ||
801 | |||
802 | if ( !this->ignore_silence ) | ||
803 | { | ||
804 | // play until non-silence or end of track | ||
805 | long end; | ||
806 | for ( end = this->max_initial_silence * stereo * this->sample_rate; this->emu_time < end; ) | ||
807 | { | ||
808 | fill_buf( this ); | ||
809 | if ( this->buf_remain | (int) this->emu_track_ended_ ) | ||
810 | break; | ||
811 | } | ||
812 | |||
813 | this->emu_time = this->buf_remain; | ||
814 | this->out_time = 0; | ||
815 | this->silence_time = 0; | ||
816 | this->silence_count = 0; | ||
817 | } | ||
818 | /* return track_ended() ? warning() : 0; */ | ||
819 | return 0; | ||
820 | } | ||
821 | |||
822 | // Tell/Seek | ||
823 | |||
824 | blargg_long msec_to_samples( blargg_long msec, long sample_rate ) | ||
825 | { | ||
826 | blargg_long sec = msec / 1000; | ||
827 | msec -= sec * 1000; | ||
828 | return (sec * sample_rate + msec * sample_rate / 1000) * stereo; | ||
829 | } | ||
830 | |||
831 | long Track_tell( struct Vgm_Emu* this ) | ||
832 | { | ||
833 | blargg_long rate = this->sample_rate * stereo; | ||
834 | blargg_long sec = this->out_time / rate; | ||
835 | return sec * 1000 + (this->out_time - sec * rate) * 1000 / rate; | ||
836 | } | ||
837 | |||
838 | blargg_err_t Track_seek( struct Vgm_Emu* this, long msec ) | ||
839 | { | ||
840 | blargg_long time = msec_to_samples( msec, this->sample_rate ); | ||
841 | if ( time < this->out_time ) | ||
842 | RETURN_ERR( Vgm_start_track( this ) ); | ||
843 | return Track_skip( this, time - this->out_time ); | ||
844 | } | ||
845 | |||
846 | blargg_err_t skip_( struct Vgm_Emu* this, long count ); | ||
847 | blargg_err_t Track_skip( struct Vgm_Emu* this, long count ) | ||
848 | { | ||
849 | this->out_time += count; | ||
850 | |||
851 | // remove from silence and buf first | ||
852 | { | ||
853 | long n = min( count, this->silence_count ); | ||
854 | this->silence_count -= n; | ||
855 | count -= n; | ||
856 | |||
857 | n = min( count, this->buf_remain ); | ||
858 | this->buf_remain -= n; | ||
859 | count -= n; | ||
860 | } | ||
861 | |||
862 | if ( count && !this->emu_track_ended_ ) | ||
863 | { | ||
864 | this->emu_time += count; | ||
865 | if ( skip_( this, count ) ) | ||
866 | this->emu_track_ended_ = true; | ||
867 | } | ||
868 | |||
869 | if ( !(this->silence_count | this->buf_remain) ) // caught up to emulator, so update track ended | ||
870 | this->track_ended |= this->emu_track_ended_; | ||
871 | |||
872 | return 0; | ||
873 | } | ||
874 | |||
875 | blargg_err_t skip_( struct Vgm_Emu* this, long count ) | ||
876 | { | ||
877 | // for long skip, mute sound | ||
878 | const long threshold = 30000; | ||
879 | if ( count > threshold ) | ||
880 | { | ||
881 | int saved_mute = this->mute_mask_; | ||
882 | Sound_mute_voices( this, ~0 ); | ||
883 | |||
884 | while ( count > threshold / 2 && !this->emu_track_ended_ ) | ||
885 | { | ||
886 | RETURN_ERR( play_( this, buf_size, this->buf_ ) ); | ||
887 | count -= buf_size; | ||
888 | } | ||
889 | |||
890 | Sound_mute_voices( this, saved_mute ); | ||
891 | } | ||
892 | |||
893 | while ( count && !this->emu_track_ended_ ) | ||
894 | { | ||
895 | long n = buf_size; | ||
896 | if ( n > count ) | ||
897 | n = count; | ||
898 | count -= n; | ||
899 | RETURN_ERR( play_( this, n, this->buf_ ) ); | ||
900 | } | ||
901 | return 0; | ||
902 | } | ||
903 | |||
904 | // Fading | ||
905 | |||
906 | void Track_set_fade( struct Vgm_Emu* this, long start_msec, long length_msec ) | ||
907 | { | ||
908 | this->fade_step = this->sample_rate * length_msec / (fade_block_size * fade_shift * 1000 / stereo); | ||
909 | this->fade_start = msec_to_samples( start_msec, this->sample_rate ); | ||
910 | } | ||
911 | |||
912 | // unit / pow( 2.0, (double) x / step ) | ||
913 | static int int_log( blargg_long x, int step, int unit ) | ||
914 | { | ||
915 | int shift = x / step; | ||
916 | int fraction = (x - shift * step) * unit / step; | ||
917 | return ((unit - fraction) + (fraction >> 1)) >> shift; | ||
918 | } | ||
919 | |||
920 | void handle_fade( struct Vgm_Emu* this, long out_count, sample_t* out ) | ||
921 | { | ||
922 | int i; | ||
923 | for ( i = 0; i < out_count; i += fade_block_size ) | ||
924 | { | ||
925 | int const shift = 14; | ||
926 | int const unit = 1 << shift; | ||
927 | int gain = int_log( (this->out_time + i - this->fade_start) / fade_block_size, | ||
928 | this->fade_step, unit ); | ||
929 | if ( gain < (unit >> fade_shift) ) | ||
930 | this->track_ended = this->emu_track_ended_ = true; | ||
931 | |||
932 | sample_t* io = &out [i]; | ||
933 | int count; | ||
934 | for ( count = min( fade_block_size, out_count - i ); count; --count ) | ||
935 | { | ||
936 | *io = (sample_t) ((*io * gain) >> shift); | ||
937 | ++io; | ||
938 | } | ||
939 | } | ||
940 | } | ||
941 | |||
942 | // Silence detection | ||
943 | |||
944 | void emu_play( struct Vgm_Emu* this, long count, sample_t* out ) | ||
945 | { | ||
946 | this->emu_time += count; | ||
947 | if ( !this->emu_track_ended_ ) { | ||
948 | if ( play_( this, count, out ) ) | ||
949 | this->emu_track_ended_ = true; | ||
950 | } | ||
951 | else | ||
952 | memset( out, 0, count * sizeof *out ); | ||
953 | } | ||
954 | |||
955 | // number of consecutive silent samples at end | ||
956 | static long count_silence( sample_t* begin, long size ) | ||
957 | { | ||
958 | sample_t first = *begin; | ||
959 | *begin = silence_threshold; // sentinel | ||
960 | sample_t* p = begin + size; | ||
961 | while ( (unsigned) (*--p + silence_threshold / 2) <= (unsigned) silence_threshold ) { } | ||
962 | *begin = first; | ||
963 | return size - (p - begin); | ||
964 | } | ||
965 | |||
966 | // fill internal buffer and check it for silence | ||
967 | void fill_buf( struct Vgm_Emu* this ) | ||
968 | { | ||
969 | assert( !this->buf_remain ); | ||
970 | if ( !this->emu_track_ended_ ) | ||
971 | { | ||
972 | emu_play( this, buf_size, this->buf_ ); | ||
973 | long silence = count_silence( this->buf_, buf_size ); | ||
974 | if ( silence < buf_size ) | ||
975 | { | ||
976 | this->silence_time = this->emu_time - silence; | ||
977 | this->buf_remain = buf_size; | ||
978 | return; | ||
979 | } | ||
980 | } | ||
981 | this->silence_count += buf_size; | ||
982 | } | ||
983 | |||
984 | blargg_err_t Vgm_play( struct Vgm_Emu* this, long out_count, sample_t* out ) | ||
985 | { | ||
986 | if ( this->track_ended ) | ||
987 | { | ||
988 | memset( out, 0, out_count * sizeof *out ); | ||
989 | } | ||
990 | else | ||
991 | { | ||
992 | require( out_count % stereo == 0 ); | ||
993 | |||
994 | assert( this->emu_time >= this->out_time ); | ||
995 | |||
996 | // prints nifty graph of how far ahead we are when searching for silence | ||
997 | //debug_printf( "%*s \n", int ((emu_time - out_time) * 7 / sample_rate()), "*" ); | ||
998 | |||
999 | long pos = 0; | ||
1000 | if ( this->silence_count ) | ||
1001 | { | ||
1002 | // during a run of silence, run emulator at >=2x speed so it gets ahead | ||
1003 | long ahead_time = this->silence_lookahead * (this->out_time + out_count - this->silence_time) + this->silence_time; | ||
1004 | while ( this->emu_time < ahead_time && !(this->buf_remain | this->emu_track_ended_) ) | ||
1005 | fill_buf( this ); | ||
1006 | |||
1007 | // fill with silence | ||
1008 | pos = min( this->silence_count, out_count ); | ||
1009 | memset( out, 0, pos * sizeof *out ); | ||
1010 | this->silence_count -= pos; | ||
1011 | |||
1012 | if ( this->emu_time - this->silence_time > silence_max * stereo * this->sample_rate ) | ||
1013 | { | ||
1014 | this->track_ended = this->emu_track_ended_ = true; | ||
1015 | this->silence_count = 0; | ||
1016 | this->buf_remain = 0; | ||
1017 | } | ||
1018 | } | ||
1019 | |||
1020 | if ( this->buf_remain ) | ||
1021 | { | ||
1022 | // empty silence buf | ||
1023 | long n = min( this->buf_remain, out_count - pos ); | ||
1024 | memcpy( &out [pos], this->buf_ + (buf_size - this->buf_remain), n * sizeof *out ); | ||
1025 | this->buf_remain -= n; | ||
1026 | pos += n; | ||
1027 | } | ||
1028 | |||
1029 | // generate remaining samples normally | ||
1030 | long remain = out_count - pos; | ||
1031 | if ( remain ) | ||
1032 | { | ||
1033 | emu_play( this, remain, out + pos ); | ||
1034 | this->track_ended |= this->emu_track_ended_; | ||
1035 | |||
1036 | if ( !this->ignore_silence || this->out_time > this->fade_start ) | ||
1037 | { | ||
1038 | // check end for a new run of silence | ||
1039 | long silence = count_silence( out + pos, remain ); | ||
1040 | if ( silence < remain ) | ||
1041 | this->silence_time = this->emu_time - silence; | ||
1042 | |||
1043 | if ( this->emu_time - this->silence_time >= buf_size ) | ||
1044 | fill_buf( this ); // cause silence detection on next play() | ||
1045 | } | ||
1046 | } | ||
1047 | |||
1048 | if ( this->out_time > this->fade_start ) | ||
1049 | handle_fade( this, out_count, out ); | ||
1050 | } | ||
1051 | this->out_time += out_count; | ||
1052 | return 0; | ||
1053 | } | ||