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author | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
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committer | Andree Buschmann <AndreeBuschmann@t-online.de> | 2011-08-07 20:01:04 +0000 |
commit | acb0917556fc33681c1df5a530cf754193e67705 (patch) | |
tree | 052a47097009a210e4aed9c207bd6aa4828cc000 /apps/codecs/libgme/nes_vrc7_apu.c | |
parent | 93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff) | |
download | rockbox-acb0917556fc33681c1df5a530cf754193e67705.tar.gz rockbox-acb0917556fc33681c1df5a530cf754193e67705.zip |
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/libgme/nes_vrc7_apu.c')
-rw-r--r-- | apps/codecs/libgme/nes_vrc7_apu.c | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/apps/codecs/libgme/nes_vrc7_apu.c b/apps/codecs/libgme/nes_vrc7_apu.c new file mode 100644 index 0000000000..d8768bfc7e --- /dev/null +++ b/apps/codecs/libgme/nes_vrc7_apu.c | |||
@@ -0,0 +1,89 @@ | |||
1 | |||
2 | #include "nes_vrc7_apu.h" | ||
3 | #include "blargg_source.h" | ||
4 | |||
5 | int const period = 36; // NES CPU clocks per FM clock | ||
6 | |||
7 | void Vrc7_init( struct Nes_Vrc7_Apu* this ) | ||
8 | { | ||
9 | Synth_init( &this->synth ); | ||
10 | |||
11 | OPLL_new ( &this->opll, 3579545, 3579545 / 72 ); | ||
12 | OPLL_reset_patch( &this->opll, OPLL_VRC7_TONE ); | ||
13 | |||
14 | this->osc.output = 0; | ||
15 | this->osc.last_amp = 0; | ||
16 | this->mask = 0; | ||
17 | |||
18 | Vrc7_volume( this, 1.0 ); | ||
19 | Vrc7_reset( this ); | ||
20 | } | ||
21 | |||
22 | void Vrc7_reset( struct Nes_Vrc7_Apu* this ) | ||
23 | { | ||
24 | this->addr = 0; | ||
25 | this->next_time = 0; | ||
26 | this->osc.last_amp = 0; | ||
27 | |||
28 | OPLL_reset (&this->opll); | ||
29 | OPLL_setMask(&this->opll, this->mask); | ||
30 | } | ||
31 | |||
32 | void Vrc7_set_rate( struct Nes_Vrc7_Apu* this, double r ) | ||
33 | { | ||
34 | OPLL_set_quality( &this->opll, r < 44100 ? 0 : 1 ); | ||
35 | OPLL_set_rate( &this->opll, (e_uint32)r ); | ||
36 | } | ||
37 | |||
38 | void Vrc7_write_reg( struct Nes_Vrc7_Apu* this, int data ) | ||
39 | { | ||
40 | this->addr = data; | ||
41 | } | ||
42 | |||
43 | void Vrc7_run_until( struct Nes_Vrc7_Apu* this, blip_time_t end_time ); | ||
44 | void Vrc7_write_data( struct Nes_Vrc7_Apu* this, blip_time_t time, int data ) | ||
45 | { | ||
46 | if ( time > this->next_time ) | ||
47 | Vrc7_run_until( this, time ); | ||
48 | |||
49 | OPLL_writeIO( &this->opll, 0, this->addr ); | ||
50 | OPLL_writeIO( &this->opll, 1, data ); | ||
51 | } | ||
52 | |||
53 | void Vrc7_end_frame( struct Nes_Vrc7_Apu* this, blip_time_t time ) | ||
54 | { | ||
55 | if ( time > this->next_time ) | ||
56 | Vrc7_run_until( this, time ); | ||
57 | |||
58 | this->next_time -= time; | ||
59 | assert( this->next_time >= 0 ); | ||
60 | |||
61 | if ( this->osc.output ) | ||
62 | Blip_set_modified( this->osc.output ); | ||
63 | } | ||
64 | |||
65 | void Vrc7_run_until( struct Nes_Vrc7_Apu* this, blip_time_t end_time ) | ||
66 | { | ||
67 | require( end_time > this->next_time ); | ||
68 | |||
69 | blip_time_t time = this->next_time; | ||
70 | OPLL* opll = &this->opll; // cache | ||
71 | struct Blip_Buffer* const output = this-> osc.output; | ||
72 | if ( output ) | ||
73 | { | ||
74 | do | ||
75 | { | ||
76 | int amp = OPLL_calc( opll ) << 1; | ||
77 | int delta = amp - this->osc.last_amp; | ||
78 | if ( delta ) | ||
79 | { | ||
80 | this->osc.last_amp = amp; | ||
81 | Synth_offset_inline( &this->synth, time, delta, output ); | ||
82 | } | ||
83 | time += period; | ||
84 | } | ||
85 | while ( time < end_time ); | ||
86 | } | ||
87 | |||
88 | this->next_time = time; | ||
89 | } | ||